66 research outputs found

    The Price of Information in Combinatorial Optimization

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    Consider a network design application where we wish to lay down a minimum-cost spanning tree in a given graph; however, we only have stochastic information about the edge costs. To learn the precise cost of any edge, we have to conduct a study that incurs a price. Our goal is to find a spanning tree while minimizing the disutility, which is the sum of the tree cost and the total price that we spend on the studies. In a different application, each edge gives a stochastic reward value. Our goal is to find a spanning tree while maximizing the utility, which is the tree reward minus the prices that we pay. Situations such as the above two often arise in practice where we wish to find a good solution to an optimization problem, but we start with only some partial knowledge about the parameters of the problem. The missing information can be found only after paying a probing price, which we call the price of information. What strategy should we adopt to optimize our expected utility/disutility? A classical example of the above setting is Weitzman's "Pandora's box" problem where we are given probability distributions on values of nn independent random variables. The goal is to choose a single variable with a large value, but we can find the actual outcomes only after paying a price. Our work is a generalization of this model to other combinatorial optimization problems such as matching, set cover, facility location, and prize-collecting Steiner tree. We give a technique that reduces such problems to their non-price counterparts, and use it to design exact/approximation algorithms to optimize our utility/disutility. Our techniques extend to situations where there are additional constraints on what parameters can be probed or when we can simultaneously probe a subset of the parameters.Comment: SODA 201

    Node-Weighted Prize Collecting Steiner Tree and Applications

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    The Steiner Tree problem has appeared in the Karp's list of the first 21 NP-hard problems and is well known as one of the most fundamental problems in Network Design area. We study the Node-Weighted version of the Prize Collecting Steiner Tree problem. In this problem, we are given a simple graph with a cost and penalty value associated with each node. Our goal is to find a subtree T of the graph minimizing the cost of the nodes in T plus penalty of the nodes not in T. By a reduction from set cover problem it can be easily shown that the problem cannot be approximated in polynomial time within factor of (1-o(1))ln n unless NP has quasi-polynomial time algorithms, where n is the number of vertices of the graph. Moss and Rabani claimed an O(log n)-approximation algorithm for the problem using a Primal-Dual approach in their STOC'01 paper \cite{moss2001}. We show that their algorithm is incorrect by providing a counter example in which there is an O(n) gap between the dual solution constructed by their algorithm and the optimal solution. Further, evidence is given that their algorithm probably does not have a simple fix. We propose a new algorithm which is more involved and introduces novel ideas in primal dual approach for network design problems. Also, our algorithm is a Lagrangian Multiplier Preserving algorithm and we show how this property can be utilized to design an O(log n)-approximation algorithm for the Node-Weighted Quota Steiner Tree problem using the Lagrangian Relaxation method. We also show an application of the Node Weighted Quota Steiner Tree problem in designing algorithm with better approximation factor for Technology Diffusion problem, a problem proposed by Goldberg and Liu in \cite{goldberg2012} (SODA 2013). In Technology Diffusion, we are given a graph G and a threshold θ(v) associated with each vertex v and we are seeking a set of initial nodes called the seed set. Technology Diffusion is a dynamic process defined over time in which each vertex is either active or inactive. The vertices in the seed set are initially activated and each other vertex v gets activated whenever there are at least θ(v) active nodes connected to v through other active nodes. The Technology Diffusion problem asks to find the minimum seed set activating all nodes. Goldberg and Liu gave an O(rllog n)-approximation algorithm for the problem where r and l are the diameter of G and the number of distinct threshold values, respectively. We improve the approximation factor to O(min{r,l}log n) by establishing a close connection between the problem and the Node Weighted Quota Steiner Tree problem

    Greedy D-Approximation Algorithm for Covering with Arbitrary Constraints and Submodular Cost

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    This paper describes a simple greedy D-approximation algorithm for any covering problem whose objective function is submodular and non-decreasing, and whose feasible region can be expressed as the intersection of arbitrary (closed upwards) covering constraints, each of which constrains at most D variables of the problem. (A simple example is Vertex Cover, with D = 2.) The algorithm generalizes previous approximation algorithms for fundamental covering problems and online paging and caching problems

    Playing with Duality: An Overview of Recent Primal-Dual Approaches for Solving Large-Scale Optimization Problems

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    Optimization methods are at the core of many problems in signal/image processing, computer vision, and machine learning. For a long time, it has been recognized that looking at the dual of an optimization problem may drastically simplify its solution. Deriving efficient strategies which jointly brings into play the primal and the dual problems is however a more recent idea which has generated many important new contributions in the last years. These novel developments are grounded on recent advances in convex analysis, discrete optimization, parallel processing, and non-smooth optimization with emphasis on sparsity issues. In this paper, we aim at presenting the principles of primal-dual approaches, while giving an overview of numerical methods which have been proposed in different contexts. We show the benefits which can be drawn from primal-dual algorithms both for solving large-scale convex optimization problems and discrete ones, and we provide various application examples to illustrate their usefulness

    Approximation algorithms for node-weighted prize-collecting Steiner tree problems on planar graphs

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    We study the prize-collecting version of the Node-weighted Steiner Tree problem (NWPCST) restricted to planar graphs. We give a new primal-dual Lagrangian-multiplier-preserving (LMP) 3-approximation algorithm for planar NWPCST. We then show a (2.88+ϵ2.88 + \epsilon)-approximation which establishes a new best approximation guarantee for planar NWPCST. This is done by combining our LMP algorithm with a threshold rounding technique and utilizing the 2.4-approximation of Berman and Yaroslavtsev for the version without penalties. We also give a primal-dual 4-approximation algorithm for the more general forest version using techniques introduced by Hajiaghay and Jain

    Learning with Submodular Functions: A Convex Optimization Perspective

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    International audienceSubmodular functions are relevant to machine learning for at least two reasons: (1) some problems may be expressed directly as the optimization of submodular functions and (2) the lovasz extension of submodular functions provides a useful set of regularization functions for supervised and unsupervised learning. In this monograph, we present the theory of submodular functions from a convex analysis perspective, presenting tight links between certain polyhedra, combinatorial optimization and convex optimization problems. In particular, we show how submodular function minimization is equivalent to solving a wide variety of convex optimization problems. This allows the derivation of new efficient algorithms for approximate and exact submodular function minimization with theoretical guarantees and good practical performance. By listing many examples of submodular functions, we review various applications to machine learning, such as clustering, experimental design, sensor placement, graphical model structure learning or subset selection, as well as a family of structured sparsity-inducing norms that can be derived and used from submodular functions

    Approximation Algorithm for Unrooted Prize-Collecting Forest with Multiple Components and Its Application on Prize-Collecting Sweep Coverage

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    In this paper, we introduce a polynomial-time 2-approximation algorithm for the Unrooted Prize-Collecting Forest with KK Components (URPCFK_K) problem. URPCFK_K aims to find a forest with exactly KK connected components while minimizing both the forest's weight and the penalties incurred by unspanned vertices. Unlike the rooted version RPCFK_K, where a 2-approximation algorithm exists, solving the unrooted version by guessing roots leads to exponential time complexity for non-constant KK. To address this challenge, we propose a rootless growing and rootless pruning algorithm. We also apply this algorithm to improve the approximation ratio for the Prize-Collecting Min-Sensor Sweep Cover problem (PCMinSSC) from 8 to 5. Keywords: approximation algorithm, prize-collecting Steiner forest, sweep cover
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