7,578 research outputs found

    Approximation Algorithms for Wireless Link Scheduling with Flexible Data Rates

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    We consider scheduling problems in wireless networks with respect to flexible data rates. That is, more or less data can be transmitted per time depending on the signal quality, which is determined by the signal-to-interference-plus-noise ratio (SINR). Each wireless link has a utility function mapping SINR values to the respective data rates. We have to decide which transmissions are performed simultaneously and (depending on the problem variant) also which transmission powers are used. In the capacity-maximization problem, one strives to maximize the overall network throughput, i.e., the summed utility of all links. For arbitrary utility functions (not necessarily continuous ones), we present an O(log n)-approximation when having n communication requests. This algorithm is built on a constant-factor approximation for the special case of the respective problem where utility functions only consist of a single step. In other words, each link has an individual threshold and we aim at maximizing the number of links whose threshold is satisfied. On the way, this improves the result in [Kesselheim, SODA 2011] by not only extending it to individual thresholds but also showing a constant approximation factor independent of assumptions on the underlying metric space or the network parameters. In addition, we consider the latency-minimization problem. Here, each link has a demand, e.g., representing an amount of data. We have to compute a schedule of shortest possible length such that for each link the demand is fulfilled, that is the overall summed utility (or data transferred) is at least as large as its demand. Based on the capacity-maximization algorithm, we show an O(log^2 n)-approximation for this problem

    Joint Scheduling of URLLC and eMBB Traffic in 5G Wireless Networks

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    Emerging 5G systems will need to efficiently support both enhanced mobile broadband traffic (eMBB) and ultra-low-latency communications (URLLC) traffic. In these systems, time is divided into slots which are further sub-divided into minislots. From a scheduling perspective, eMBB resource allocations occur at slot boundaries, whereas to reduce latency URLLC traffic is pre-emptively overlapped at the minislot timescale, resulting in selective superposition/puncturing of eMBB allocations. This approach enables minimal URLLC latency at a potential rate loss to eMBB traffic. We study joint eMBB and URLLC schedulers for such systems, with the dual objectives of maximizing utility for eMBB traffic while immediately satisfying URLLC demands. For a linear rate loss model (loss to eMBB is linear in the amount of URLLC superposition/puncturing), we derive an optimal joint scheduler. Somewhat counter-intuitively, our results show that our dual objectives can be met by an iterative gradient scheduler for eMBB traffic that anticipates the expected loss from URLLC traffic, along with an URLLC demand scheduler that is oblivious to eMBB channel states, utility functions and allocation decisions of the eMBB scheduler. Next we consider a more general class of (convex/threshold) loss models and study optimal online joint eMBB/URLLC schedulers within the broad class of channel state dependent but minislot-homogeneous policies. A key observation is that unlike the linear rate loss model, for the convex and threshold rate loss models, optimal eMBB and URLLC scheduling decisions do not de-couple and joint optimization is necessary to satisfy the dual objectives. We validate the characteristics and benefits of our schedulers via simulation

    Beyond Geometry : Towards Fully Realistic Wireless Models

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    Signal-strength models of wireless communications capture the gradual fading of signals and the additivity of interference. As such, they are closer to reality than other models. However, nearly all theoretic work in the SINR model depends on the assumption of smooth geometric decay, one that is true in free space but is far off in actual environments. The challenge is to model realistic environments, including walls, obstacles, reflections and anisotropic antennas, without making the models algorithmically impractical or analytically intractable. We present a simple solution that allows the modeling of arbitrary static situations by moving from geometry to arbitrary decay spaces. The complexity of a setting is captured by a metricity parameter Z that indicates how far the decay space is from satisfying the triangular inequality. All results that hold in the SINR model in general metrics carry over to decay spaces, with the resulting time complexity and approximation depending on Z in the same way that the original results depends on the path loss term alpha. For distributed algorithms, that to date have appeared to necessarily depend on the planarity, we indicate how they can be adapted to arbitrary decay spaces. Finally, we explore the dependence on Z in the approximability of core problems. In particular, we observe that the capacity maximization problem has exponential upper and lower bounds in terms of Z in general decay spaces. In Euclidean metrics and related growth-bounded decay spaces, the performance depends on the exact metricity definition, with a polynomial upper bound in terms of Z, but an exponential lower bound in terms of a variant parameter phi. On the plane, the upper bound result actually yields the first approximation of a capacity-type SINR problem that is subexponential in alpha

    Content Distribution by Multiple Multicast Trees and Intersession Cooperation: Optimal Algorithms and Approximations

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    In traditional massive content distribution with multiple sessions, the sessions form separate overlay networks and operate independently, where some sessions may suffer from insufficient resources even though other sessions have excessive resources. To cope with this problem, we consider the universal swarming approach, which allows multiple sessions to cooperate with each other. We formulate the problem of finding the optimal resource allocation to maximize the sum of the session utilities and present a subgradient algorithm which converges to the optimal solution in the time-average sense. The solution involves an NP-hard subproblem of finding a minimum-cost Steiner tree. We cope with this difficulty by using a column generation method, which reduces the number of Steiner-tree computations. Furthermore, we allow the use of approximate solutions to the Steiner-tree subproblem. We show that the approximation ratio to the overall problem turns out to be no less than the reciprocal of the approximation ratio to the Steiner-tree subproblem. Simulation results demonstrate that universal swarming improves the performance of resource-poor sessions with negligible impact to resource-rich sessions. The proposed approach and algorithm are expected to be useful for infrastructure-based content distribution networks with long-lasting sessions and relatively stable network environment
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