141 research outputs found

    Heuristic algorithms for the min-max edge 2-coloring problem

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    In multi-channel Wireless Mesh Networks (WMN), each node is able to use multiple non-overlapping frequency channels. Raniwala et al. (MC2R 2004, INFOCOM 2005) propose and study several such architectures in which a computer can have multiple network interface cards. These architectures are modeled as a graph problem named \emph{maximum edge qq-coloring} and studied in several papers by Feng et. al (TAMC 2007), Adamaszek and Popa (ISAAC 2010, JDA 2016). Later on Larjomaa and Popa (IWOCA 2014, JGAA 2015) define and study an alternative variant, named the \emph{min-max edge qq-coloring}. The above mentioned graph problems, namely the maximum edge qq-coloring and the min-max edge qq-coloring are studied mainly from the theoretical perspective. In this paper, we study the min-max edge 2-coloring problem from a practical perspective. More precisely, we introduce, implement and test four heuristic approximation algorithms for the min-max edge 22-coloring problem. These algorithms are based on a \emph{Breadth First Search} (BFS)-based heuristic and on \emph{local search} methods like basic \emph{hill climbing}, \emph{simulated annealing} and \emph{tabu search} techniques, respectively. Although several algorithms for particular graph classes were proposed by Larjomaa and Popa (e.g., trees, planar graphs, cliques, bi-cliques, hypergraphs), we design the first algorithms for general graphs. We study and compare the running data for all algorithms on Unit Disk Graphs, as well as some graphs from the DIMACS vertex coloring benchmark dataset.Comment: This is a post-peer-review, pre-copyedit version of an article published in International Computing and Combinatorics Conference (COCOON'18). The final authenticated version is available online at: http://www.doi.org/10.1007/978-3-319-94776-1_5

    A Static Optimality Transformation with Applications to Planar Point Location

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    Over the last decade, there have been several data structures that, given a planar subdivision and a probability distribution over the plane, provide a way for answering point location queries that is fine-tuned for the distribution. All these methods suffer from the requirement that the query distribution must be known in advance. We present a new data structure for point location queries in planar triangulations. Our structure is asymptotically as fast as the optimal structures, but it requires no prior information about the queries. This is a 2D analogue of the jump from Knuth's optimum binary search trees (discovered in 1971) to the splay trees of Sleator and Tarjan in 1985. While the former need to know the query distribution, the latter are statically optimal. This means that we can adapt to the query sequence and achieve the same asymptotic performance as an optimum static structure, without needing any additional information.Comment: 13 pages, 1 figure, a preliminary version appeared at SoCG 201

    Diameter and Treewidth in Minor-Closed Graph Families

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    It is known that any planar graph with diameter D has treewidth O(D), and this fact has been used as the basis for several planar graph algorithms. We investigate the extent to which similar relations hold in other graph families. We show that treewidth is bounded by a function of the diameter in a minor-closed family, if and only if some apex graph does not belong to the family. In particular, the O(D) bound above can be extended to bounded-genus graphs. As a consequence, we extend several approximation algorithms and exact subgraph isomorphism algorithms from planar graphs to other graph families.Comment: 15 pages, 12 figure

    Point Location in Constant Time

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    We preprocess the input subdivision with nn points on the plane in O(nlogn)O(n\sqrt{\log n}) time to facilitate point location in constant time. Previously the preprocessing time is O(nlogn)O(n\log n) and point location takes O(logn)O(\log n) time.Comment: Sairam Chaganti is currently a senior software engineer at Southwest Airline

    Local tree-width, excluded minors, and approximation algorithms

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    The local tree-width of a graph G=(V,E) is the function ltw^G: N -> N that associates with every natural number r the maximal tree-width of an r-neighborhood in G. Our main graph theoretic result is a decomposition theorem for graphs with excluded minors that essentially says that such graphs can be decomposed into trees of graphs of bounded local tree-width. As an application of this theorem, we show that a number of combinatorial optimization problems, such as Minimum Vertex Cover, Minimum Dominating Set, and Maximum Independent Set have a polynomial time approximation scheme when restricted to a class of graphs with an excluded minor
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