60,917 research outputs found

    Big Data Model Simulation on a Graph Database for Surveillance in Wireless Multimedia Sensor Networks

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    Sensors are present in various forms all around the world such as mobile phones, surveillance cameras, smart televisions, intelligent refrigerators and blood pressure monitors. Usually, most of the sensors are a part of some other system with similar sensors that compose a network. One of such networks is composed of millions of sensors connect to the Internet which is called Internet of things (IoT). With the advances in wireless communication technologies, multimedia sensors and their networks are expected to be major components in IoT. Many studies have already been done on wireless multimedia sensor networks in diverse domains like fire detection, city surveillance, early warning systems, etc. All those applications position sensor nodes and collect their data for a long time period with real-time data flow, which is considered as big data. Big data may be structured or unstructured and needs to be stored for further processing and analyzing. Analyzing multimedia big data is a challenging task requiring a high-level modeling to efficiently extract valuable information/knowledge from data. In this study, we propose a big database model based on graph database model for handling data generated by wireless multimedia sensor networks. We introduce a simulator to generate synthetic data and store and query big data using graph model as a big database. For this purpose, we evaluate the well-known graph-based NoSQL databases, Neo4j and OrientDB, and a relational database, MySQL.We have run a number of query experiments on our implemented simulator to show that which database system(s) for surveillance in wireless multimedia sensor networks is efficient and scalable

    Consensus in the Presence of Multiple Opinion Leaders: Effect of Bounded Confidence

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    The problem of analyzing the performance of networked agents exchanging evidence in a dynamic network has recently grown in importance. This problem has relevance in signal and data fusion network applications and in studying opinion and consensus dynamics in social networks. Due to its capability of handling a wider variety of uncertainties and ambiguities associated with evidence, we use the framework of Dempster-Shafer (DS) theory to capture the opinion of an agent. We then examine the consensus among agents in dynamic networks in which an agent can utilize either a cautious or receptive updating strategy. In particular, we examine the case of bounded confidence updating where an agent exchanges its opinion only with neighboring nodes possessing 'similar' evidence. In a fusion network, this captures the case in which nodes only update their state based on evidence consistent with the node's own evidence. In opinion dynamics, this captures the notions of Social Judgment Theory (SJT) in which agents update their opinions only with other agents possessing opinions closer to their own. Focusing on the two special DS theoretic cases where an agent state is modeled as a Dirichlet body of evidence and a probability mass function (p.m.f.), we utilize results from matrix theory, graph theory, and networks to prove the existence of consensus agent states in several time-varying network cases of interest. For example, we show the existence of a consensus in which a subset of network nodes achieves a consensus that is adopted by follower network nodes. Of particular interest is the case of multiple opinion leaders, where we show that the agents do not reach a consensus in general, but rather converge to 'opinion clusters'. Simulation results are provided to illustrate the main results.Comment: IEEE Transactions on Signal and Information Processing Over Networks, to appea

    Combining relevance information in a synchronous collaborative information retrieval environment

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    Traditionally information retrieval (IR) research has focussed on a single user interaction modality, where a user searches to satisfy an information need. Recent advances in both web technologies, such as the sociable web of Web 2.0, and computer hardware, such as tabletop interface devices, have enabled multiple users to collaborate on many computer-related tasks. Due to these advances there is an increasing need to support two or more users searching together at the same time, in order to satisfy a shared information need, which we refer to as Synchronous Collaborative Information Retrieval. Synchronous Collaborative Information Retrieval (SCIR) represents a significant paradigmatic shift from traditional IR systems. In order to support an effective SCIR search, new techniques are required to coordinate users' activities. In this chapter we explore the effectiveness of a sharing of knowledge policy on a collaborating group. Sharing of knowledge refers to the process of passing relevance information across users, if one user finds items of relevance to the search task then the group should benefit in the form of improved ranked lists returned to each searcher. In order to evaluate the proposed techniques we simulate two users searching together through an incremental feedback system. The simulation assumes that users decide on an initial query with which to begin the collaborative search and proceed through the search by providing relevance judgments to the system and receiving a new ranked list. In order to populate these simulations we extract data from the interaction logs of various experimental IR systems from previous Text REtrieval Conference (TREC) workshops

    Collaborative signal and information processing for target detection with heterogeneous sensor networks

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    In this paper, an approach for target detection and acquisition with heterogeneous sensor networks through strategic resource allocation and coordination is presented. Based on sensor management and collaborative signal and information processing, low-capacity low-cost sensors are strategically deployed to guide and cue scarce high performance sensors in the network to improve the data quality, with which the mission is eventually completed more efficiently with lower cost. We focus on the problem of designing such a network system in which issues of resource selection and allocation, system behaviour and capacity, target behaviour and patterns, the environment, and multiple constraints such as the cost must be addressed simultaneously. Simulation results offer significant insight into sensor selection and network operation, and demonstrate the great benefits introduced by guided search in an application of hunting down and capturing hostile vehicles on the battlefield
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