10,812 research outputs found
A Transition-Based Directed Acyclic Graph Parser for UCCA
We present the first parser for UCCA, a cross-linguistically applicable
framework for semantic representation, which builds on extensive typological
work and supports rapid annotation. UCCA poses a challenge for existing parsing
techniques, as it exhibits reentrancy (resulting in DAG structures),
discontinuous structures and non-terminal nodes corresponding to complex
semantic units. To our knowledge, the conjunction of these formal properties is
not supported by any existing parser. Our transition-based parser, which uses a
novel transition set and features based on bidirectional LSTMs, has value not
just for UCCA parsing: its ability to handle more general graph structures can
inform the development of parsers for other semantic DAG structures, and in
languages that frequently use discontinuous structures.Comment: 16 pages; Accepted as long paper at ACL201
Coordinated Multi-Agent Imitation Learning
We study the problem of imitation learning from demonstrations of multiple
coordinating agents. One key challenge in this setting is that learning a good
model of coordination can be difficult, since coordination is often implicit in
the demonstrations and must be inferred as a latent variable. We propose a
joint approach that simultaneously learns a latent coordination model along
with the individual policies. In particular, our method integrates unsupervised
structure learning with conventional imitation learning. We illustrate the
power of our approach on a difficult problem of learning multiple policies for
fine-grained behavior modeling in team sports, where different players occupy
different roles in the coordinated team strategy. We show that having a
coordination model to infer the roles of players yields substantially improved
imitation loss compared to conventional baselines.Comment: International Conference on Machine Learning 201
Efficient exploration of unknown indoor environments using a team of mobile robots
Whenever multiple robots have to solve a common task, they need to coordinate their actions to carry out the task efficiently and to avoid interferences between individual robots. This is especially the case when considering the problem of exploring an unknown environment with a team of mobile robots. To achieve efficient terrain coverage with the sensors of the robots, one first needs to identify unknown areas in the environment. Second, one has to assign target locations to the individual robots so that they gather new and relevant information about the environment with their sensors. This assignment should lead to a distribution of the robots over the environment in a way that they avoid redundant work and do not interfere with each other by, for example, blocking their paths. In this paper, we address the problem of efficiently coordinating a large team of mobile robots. To better distribute the robots over the environment and to avoid redundant work, we take into account the type of place a potential target is located in (e.g., a corridor or a room). This knowledge allows us to improve the distribution of robots over the environment compared to approaches lacking this capability. To autonomously determine the type of a place, we apply a classifier learned using the AdaBoost algorithm. The resulting classifier takes laser range data as input and is able to classify the current location with high accuracy. We additionally use a hidden Markov model to consider the spatial dependencies between nearby locations. Our approach to incorporate the information about the type of places in the assignment process has been implemented and tested in different environments. The experiments illustrate that our system effectively distributes the robots over the environment and allows them to accomplish their mission faster compared to approaches that ignore the place labels
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