13,189 research outputs found
An algebraic framework for the greedy algorithm with applications to the core and Weber set of cooperative games
An algebraic model generalizing submodular polytopes is presented, where modular functions on partially ordered sets take over the role of vectors in . This model unifies various generalizations of combinatorial models in which the greedy algorithm and the Monge algorithm are successful and generalizations of the notions of core and Weber set in cooperative game theory. As a further application, we show that an earlier model of ours as well as the algorithmic model of Queyranne, Spieksma and Tardella for the Monge algorithm can be treated within the framework of usual matroid theory (on unordered ground-sets), which permits also the efficient algorithmic solution of the intersection problem within this model. \u
The Knapsack Problem with Neighbour Constraints
We study a constrained version of the knapsack problem in which dependencies
between items are given by the adjacencies of a graph. In the 1-neighbour
knapsack problem, an item can be selected only if at least one of its
neighbours is also selected. In the all-neighbours knapsack problem, an item
can be selected only if all its neighbours are also selected. We give
approximation algorithms and hardness results when the nodes have both uniform
and arbitrary weight and profit functions, and when the dependency graph is
directed and undirected.Comment: Full version of IWOCA 2011 pape
On the Complexity of Mining Itemsets from the Crowd Using Taxonomies
We study the problem of frequent itemset mining in domains where data is not
recorded in a conventional database but only exists in human knowledge. We
provide examples of such scenarios, and present a crowdsourcing model for them.
The model uses the crowd as an oracle to find out whether an itemset is
frequent or not, and relies on a known taxonomy of the item domain to guide the
search for frequent itemsets. In the spirit of data mining with oracles, we
analyze the complexity of this problem in terms of (i) crowd complexity, that
measures the number of crowd questions required to identify the frequent
itemsets; and (ii) computational complexity, that measures the computational
effort required to choose the questions. We provide lower and upper complexity
bounds in terms of the size and structure of the input taxonomy, as well as the
size of a concise description of the output itemsets. We also provide
constructive algorithms that achieve the upper bounds, and consider more
efficient variants for practical situations.Comment: 18 pages, 2 figures. To be published to ICDT'13. Added missing
acknowledgemen
A Fast Algorithm for Well-Spaced Points and Approximate Delaunay Graphs
We present a new algorithm that produces a well-spaced superset of points
conforming to a given input set in any dimension with guaranteed optimal output
size. We also provide an approximate Delaunay graph on the output points. Our
algorithm runs in expected time , where is the
input size, is the output point set size, and is the ambient dimension.
The constants only depend on the desired element quality bounds.
To gain this new efficiency, the algorithm approximately maintains the
Voronoi diagram of the current set of points by storing a superset of the
Delaunay neighbors of each point. By retaining quality of the Voronoi diagram
and avoiding the storage of the full Voronoi diagram, a simple exponential
dependence on is obtained in the running time. Thus, if one only wants the
approximate neighbors structure of a refined Delaunay mesh conforming to a set
of input points, the algorithm will return a size graph in
expected time. If is superlinear in , then we
can produce a hierarchically well-spaced superset of size in
expected time.Comment: Full versio
Rough matroids based on coverings
The introduction of covering-based rough sets has made a substantial
contribution to the classical rough sets. However, many vital problems in rough
sets, including attribution reduction, are NP-hard and therefore the algorithms
for solving them are usually greedy. Matroid, as a generalization of linear
independence in vector spaces, it has a variety of applications in many fields
such as algorithm design and combinatorial optimization. An excellent
introduction to the topic of rough matroids is due to Zhu and Wang. On the
basis of their work, we study the rough matroids based on coverings in this
paper. First, we investigate some properties of the definable sets with respect
to a covering. Specifically, it is interesting that the set of all definable
sets with respect to a covering, equipped with the binary relation of inclusion
, constructs a lattice. Second, we propose the rough matroids based
on coverings, which are a generalization of the rough matroids based on
relations. Finally, some properties of rough matroids based on coverings are
explored. Moreover, an equivalent formulation of rough matroids based on
coverings is presented. These interesting and important results exhibit many
potential connections between rough sets and matroids.Comment: 15page
Partially ordered secretaries
The elements of a finite nonempty partially ordered set are exposed at
independent uniform times in to a selector who, at any given time, can
see the structure of the induced partial order on the exposed elements. The
selector's task is to choose online a maximal element. This generalizes the
classical linear order secretary problem, for which it is known that the
selector can succeed with probability and that this is best possible. We
describe a strategy for the general problem that achieves success probability
for an arbitrary partial order.Comment: 5 page
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