4,474 research outputs found
Graded quantization for multiple description coding of compressive measurements
Compressed sensing (CS) is an emerging paradigm for acquisition of compressed
representations of a sparse signal. Its low complexity is appealing for
resource-constrained scenarios like sensor networks. However, such scenarios
are often coupled with unreliable communication channels and providing robust
transmission of the acquired data to a receiver is an issue. Multiple
description coding (MDC) effectively combats channel losses for systems without
feedback, thus raising the interest in developing MDC methods explicitly
designed for the CS framework, and exploiting its properties. We propose a
method called Graded Quantization (CS-GQ) that leverages the democratic
property of compressive measurements to effectively implement MDC, and we
provide methods to optimize its performance. A novel decoding algorithm based
on the alternating directions method of multipliers is derived to reconstruct
signals from a limited number of received descriptions. Simulations are
performed to assess the performance of CS-GQ against other methods in presence
of packet losses. The proposed method is successful at providing robust coding
of CS measurements and outperforms other schemes for the considered test
metrics
Robust P2P Live Streaming
Projecte fet en col.laboració amb la Fundació i2CATThe provisioning of robust real-time communication services (voice, video, etc.) or media contents through the Internet in a distributed manner is an important challenge,
which will strongly influence in current and future Internet evolution. Aware of this, we
are developing a project named Trilogy leaded by the i2CAT Foundation, which has as
main pillar the study, development and evaluation of Peer-to-Peer (P2P) Live
streaming architectures for the distribution of high-quality media contents. In this
context, this work concretely covers media coding aspects and proposes the use of
Multiple Description Coding (MDC) as a flexible solution for providing robust and
scalable live streaming over P2P networks. This work describes current state of the art
in media coding techniques and P2P streaming architectures, presents the
implemented prototype as well as its simulation and validation results
Energy Consumption Of Visual Sensor Networks: Impact Of Spatio-Temporal Coverage
Wireless visual sensor networks (VSNs) are expected to play a major role in
future IEEE 802.15.4 personal area networks (PAN) under recently-established
collision-free medium access control (MAC) protocols, such as the IEEE
802.15.4e-2012 MAC. In such environments, the VSN energy consumption is
affected by the number of camera sensors deployed (spatial coverage), as well
as the number of captured video frames out of which each node processes and
transmits data (temporal coverage). In this paper, we explore this aspect for
uniformly-formed VSNs, i.e., networks comprising identical wireless visual
sensor nodes connected to a collection node via a balanced cluster-tree
topology, with each node producing independent identically-distributed
bitstream sizes after processing the video frames captured within each network
activation interval. We derive analytic results for the energy-optimal
spatio-temporal coverage parameters of such VSNs under a-priori known bounds
for the number of frames to process per sensor and the number of nodes to
deploy within each tier of the VSN. Our results are parametric to the
probability density function characterizing the bitstream size produced by each
node and the energy consumption rates of the system of interest. Experimental
results reveal that our analytic results are always within 7% of the energy
consumption measurements for a wide range of settings. In addition, results
obtained via a multimedia subsystem show that the optimal spatio-temporal
settings derived by the proposed framework allow for substantial reduction of
energy consumption in comparison to ad-hoc settings. As such, our analytic
modeling is useful for early-stage studies of possible VSN deployments under
collision-free MAC protocols prior to costly and time-consuming experiments in
the field.Comment: to appear in IEEE Transactions on Circuits and Systems for Video
Technology, 201
Multiple-Tree Push-based Overlay Streaming
Multiple-Tree Overlay Streaming has attracted a great amount of attention
from researchers in the past years. Multiple-tree streaming is a promising
alternative to single-tree streaming in terms of node dynamics and load
balancing, among others, which in turn addresses the perceived video quality by
the streaming user on node dynamics or when heterogeneous nodes join the
network. This article presents a comprehensive survey of the different
aproaches and techniques used in this research area. In this paper we identify
node-disjointness as the property most approaches aim to achieve. We also
present an alternative technique which does not try to achieve this but does
local optimizations aiming global optimizations. Thus, we identify this
property as not being absolute necessary for creating robust and heterogeneous
multi-tree overlays. We identify two main design goals: robustness and support
for heterogeneity, and classify existing approaches into these categories as
their main focus
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