2 research outputs found

    An Orientation Factor for Object-Oriented SLAM

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    Current approaches to object-oriented SLAM lack the ability to incorporate prior knowledge of the scene geometry, such as the expected global orientation of objects. We overcome this limitation by proposing a geometric factor that constrains the global orientation of objects in the map, depending on the objects' semantics. This new geometric factor is a first example of how semantics can inform and improve geometry in object-oriented SLAM. We implement the geometric factor for the recently proposed QuadricSLAM that represents landmarks as dual quadrics. The factor probabilistically models the quadrics' major axes to be either perpendicular to or aligned with the direction of gravity, depending on their semantic class. Our experiments on simulated and real-world datasets show that using the proposed factors to incorporate prior knowledge improves both the trajectory and landmark quality.Comment: Submitted to ICRA 2019, under revie

    Object-oriented SLAM using Quadrics and Symmetry Properties for Indoor Environments

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    Aiming at the application environment of indoor mobile robots, this paper proposes a sparse object-level SLAM algorithm based on an RGB-D camera. A quadric representation is used as a landmark to compactly model objects, including their position, orientation, and occupied space. The state-of-art quadric-based SLAM algorithm faces the observability problem caused by the limited perspective under the plane trajectory of the mobile robot. To solve the problem, the proposed algorithm fuses both object detection and point cloud data to estimate the quadric parameters. It finishes the quadric initialization based on a single frame of RGB-D data, which significantly reduces the requirements for perspective changes. As objects are often observed locally, the proposed algorithm uses the symmetrical properties of indoor artificial objects to estimate the occluded parts to obtain more accurate quadric parameters. Experiments have shown that compared with the state-of-art algorithm, especially on the forward trajectory of mobile robots, the proposed algorithm significantly improves the accuracy and convergence speed of quadric reconstruction. Finally, we made available an opensource implementation to replicate the experiments.Comment: Submission to IROS 2020. Video: https://youtu.be/u9zRBp4TPI
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