2 research outputs found

    An Incentive-Aware Job Offloading Control Framework for Mobile Edge Computing

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    This paper considers a scenario in which an access point (AP) is equipped with a mobile edge server of finite computing power, and serves multiple resource-hungry mobile users by charging users a price. Pricing provides users with incentives in offloading. However, existing works on pricing are based on abstract concave utility functions (e.g, the logarithm function), giving no dependence on physical layer parameters. To that end, we first introduce a novel utility function, which measures the cost reduction by offloading as compared with executing jobs locally. Based on this utility function we then formulate two offloading games, with one maximizing individual's interest and the other maximizing the overall system's interest. We analyze the structural property of the games and admit in closed form the Nash Equilibrium and the Social Equilibrium, respectively. The proposed expressions are functions of the user parameters such as the weights of computational time and energy, the distance from the AP, thus constituting an advancement over prior economic works that have considered only abstract functions. Finally, we propose an optimal pricing-based scheme, with which we prove that the interactive decision-making process with self-interested users converges to a Nash Equilibrium point equal to the Social Equilibrium point.Comment: 13 pages, 9 figure

    Energy-Aware Multi-Server Mobile Edge Computing: A Deep Reinforcement Learning Approach

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    We investigate the problem of computation offloading in a mobile edge computing architecture, where multiple energy-constrained users compete to offload their computational tasks to multiple servers through a shared wireless medium. We propose a multi-agent deep reinforcement learning algorithm, where each server is equipped with an agent, observing the status of its associated users and selecting the best user for offloading at each step. We consider computation time (i.e., task completion time) and system lifetime as two key performance indicators, and we numerically demonstrate that our approach outperforms baseline algorithms in terms of the trade-off between computation time and system lifetime.Comment: Presented at the 2019 Asilomar Conference on Signals, Systems, and Computer
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