7,086 research outputs found

    Binary Weighted Memristive Analog Deep Neural Network for Near-Sensor Edge Processing

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    The memristive crossbar aims to implement analog weighted neural network, however, the realistic implementation of such crossbar arrays is not possible due to limited switching states of memristive devices. In this work, we propose the design of an analog deep neural network with binary weight update through backpropagation algorithm using binary state memristive devices. We show that such networks can be successfully used for image processing task and has the advantage of lower power consumption and small on-chip area in comparison with digital counterparts. The proposed network was benchmarked for MNIST handwritten digits recognition achieving an accuracy of approximately 90%

    FaceShop: Deep Sketch-based Face Image Editing

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    We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing both geometry and color constraints as user-drawn strokes. As an alternative to the direct user input, our proposed system naturally supports a copy-paste mode, which allows users to edit a given image region by using parts of another exemplar image without the need of hand-drawn sketching at all. The proposed interface runs in real-time and facilitates an interactive and iterative workflow to quickly express the intended edits. Our system is based on a novel sketch domain and a convolutional neural network trained end-to-end to automatically learn to render image regions corresponding to the input strokes. To achieve high quality and semantically consistent results we train our neural network on two simultaneous tasks, namely image completion and image translation. To the best of our knowledge, we are the first to combine these two tasks in a unified framework for interactive image editing. Our results show that the proposed sketch domain, network architecture, and training procedure generalize well to real user input and enable high quality synthesis results without additional post-processing.Comment: 13 pages, 20 figure

    Efficient Semidefinite Spectral Clustering via Lagrange Duality

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    We propose an efficient approach to semidefinite spectral clustering (SSC), which addresses the Frobenius normalization with the positive semidefinite (p.s.d.) constraint for spectral clustering. Compared with the original Frobenius norm approximation based algorithm, the proposed algorithm can more accurately find the closest doubly stochastic approximation to the affinity matrix by considering the p.s.d. constraint. In this paper, SSC is formulated as a semidefinite programming (SDP) problem. In order to solve the high computational complexity of SDP, we present a dual algorithm based on the Lagrange dual formalization. Two versions of the proposed algorithm are proffered: one with less memory usage and the other with faster convergence rate. The proposed algorithm has much lower time complexity than that of the standard interior-point based SDP solvers. Experimental results on both UCI data sets and real-world image data sets demonstrate that 1) compared with the state-of-the-art spectral clustering methods, the proposed algorithm achieves better clustering performance; and 2) our algorithm is much more efficient and can solve larger-scale SSC problems than those standard interior-point SDP solvers.Comment: 13 page

    Learning to Personalize in Appearance-Based Gaze Tracking

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    Personal variations severely limit the performance of appearance-based gaze tracking. Adapting to these variations using standard neural network model adaptation methods is difficult. The problems range from overfitting, due to small amounts of training data, to underfitting, due to restrictive model architectures. We tackle these problems by introducing the SPatial Adaptive GaZe Estimator (SPAZE). By modeling personal variations as a low-dimensional latent parameter space, SPAZE provides just enough adaptability to capture the range of personal variations without being prone to overfitting. Calibrating SPAZE for a new person reduces to solving a small optimization problem. SPAZE achieves an error of 2.70 degrees with 9 calibration samples on MPIIGaze, improving on the state-of-the-art by 14 %. We contribute to gaze tracking research by empirically showing that personal variations are well-modeled as a 3-dimensional latent parameter space for each eye. We show that this low-dimensionality is expected by examining model-based approaches to gaze tracking. We also show that accurate head pose-free gaze tracking is possible
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