422,972 research outputs found

    The Development and Application of the F Prime MagicDraw Plug-In User Handbook

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    F Prime is an open-source framework developed at the National Aeronautics and Space Administration (NASA) Jet Propulsion Laboratory (JPL) to facilitate software development for small-scale flight systems. In addition to providing a suite of tools for software development, F Prime enables the modeling and generation of flight software through a MagicDraw plug-in. Systems modeling methodologies, such as Model Based Systems Engineering (MBSE), leverage modeling languages, such as SysML, and tools, such as MagicDraw, to capture and maintain system design. However, these methodologies typically neglect software, capturing only the system hardware and behavior. For CubeSat projects, it is desired to develop and maintain a single system model that realizes both hardware and software design. The F Prime MagicDraw plug-in creates an opportunity for this to occur, leveraging both MBSE practices and F Prime modeling capabilities. This paper explores the development and application of an F Prime MagicDraw Plug-In User Handbook. This handbook communicates how the F Prime MagicDraw plug-in may be used to enable a model-driven approach to CubeSat flight software development. The application of this handbook is demonstrated using the Alabama Experiment on Galactic-ray In-situ Shielding (AEGIS) project, an educational CubeSat project currently under development by several universities led by the Alabama Space Grant Consortium

    An overview of Mirjam and WeaveC

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    In this chapter, we elaborate on the design of an industrial-strength aspectoriented programming language and weaver for large-scale software development. First, we present an analysis on the requirements of a general purpose aspect-oriented language that can handle crosscutting concerns in ASML software. We also outline a strategy on working with aspects in large-scale software development processes. In our design, we both re-use existing aspect-oriented language abstractions and propose new ones to address the issues that we identified in our analysis. The quality of the code ensured by the realized language and weaver has a positive impact both on maintenance effort and lead-time in the first line software development process. As evidence, we present a short evaluation of the language and weaver as applied today in the software development process of ASML

    A comparative evaluation of dynamic visualisation tools

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    Despite their potential applications in software comprehension, it appears that dynamic visualisation tools are seldom used outside the research laboratory. This paper presents an empirical evaluation of five dynamic visualisation tools - AVID, Jinsight, jRMTool, Together ControlCenter diagrams and Together ControlCenter debugger. The tools were evaluated on a number of general software comprehension and specific reverse engineering tasks using the HotDraw objectoriented framework. The tasks considered typical comprehension issues, including identification of software structure and behaviour, design pattern extraction, extensibility potential, maintenance issues, functionality location, and runtime load. The results revealed that the level of abstraction employed by a tool affects its success in different tasks, and that tools were more successful in addressing specific reverse engineering tasks than general software comprehension activities. It was found that no one tool performs well in all tasks, and some tasks were beyond the capabilities of all five tools. This paper concludes with suggestions for improving the efficacy of such tools

    A framework for the simulation of structural software evolution

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    This is the author's accepted manuscript. The final published article is available from the link below. Copyright @ 2008 ACM.As functionality is added to an aging piece of software, its original design and structure will tend to erode. This can lead to high coupling, low cohesion and other undesirable effects associated with spaghetti architectures. The underlying forces that cause such degradation have been the subject of much research. However, progress in this field is slow, as its complexity makes it difficult to isolate the causal flows leading to these effects. This is further complicated by the difficulty of generating enough empirical data, in sufficient quantity, and attributing such data to specific points in the causal chain. This article describes a framework for simulating the structural evolution of software. A complete simulation model is built by incrementally adding modules to the framework, each of which contributes an individual evolutionary effect. These effects are then combined to form a multifaceted simulation that evolves a fictitious code base in a manner approximating real-world behavior. We describe the underlying principles and structures of our framework from a theoretical and user perspective; a validation of a simple set of evolutionary parameters is then provided and three empirical software studies generated from open-source software (OSS) are used to support claims and generated results. The research illustrates how simulation can be used to investigate a complex and under-researched area of the development cycle. It also shows the value of incorporating certain human traits into a simulation—factors that, in real-world system development, can significantly influence evolutionary structures

    A controlled experiment for the empirical evaluation of safety analysis techniques for safety-critical software

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    Context: Today's safety critical systems are increasingly reliant on software. Software becomes responsible for most of the critical functions of systems. Many different safety analysis techniques have been developed to identify hazards of systems. FTA and FMEA are most commonly used by safety analysts. Recently, STPA has been proposed with the goal to better cope with complex systems including software. Objective: This research aimed at comparing quantitatively these three safety analysis techniques with regard to their effectiveness, applicability, understandability, ease of use and efficiency in identifying software safety requirements at the system level. Method: We conducted a controlled experiment with 21 master and bachelor students applying these three techniques to three safety-critical systems: train door control, anti-lock braking and traffic collision and avoidance. Results: The results showed that there is no statistically significant difference between these techniques in terms of applicability, understandability and ease of use, but a significant difference in terms of effectiveness and efficiency is obtained. Conclusion: We conclude that STPA seems to be an effective method to identify software safety requirements at the system level. In particular, STPA addresses more different software safety requirements than the traditional techniques FTA and FMEA, but STPA needs more time to carry out by safety analysts with little or no prior experience.Comment: 10 pages, 1 figure in Proceedings of the 19th International Conference on Evaluation and Assessment in Software Engineering (EASE '15). ACM, 201
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