11,116 research outputs found
Rate-Based End-to-End Congestion Control of Multimedia Traffic in Packet Switched Networks
This paper proposes an explicit rate-based end-to-end congestion control mechanism to alleviate congestion of multimedia traffic in packet switched networks such as the Internet. The congestion is controlled by adjusting the transmission rates of the sources in response to the feedback information from destination such as the buffer occupancy, packet arrival rate and service rate at the outgoing link, so that a desired quality of service (QoS) can be met. The QoS is defined in terms of packet loss ratio, transmission delay, power, and network utilization. Comparison studies demonstrate the effectiveness of the proposed scheme over New-Reno TCP (a variant of AIMD: additive increase multiplicative decrease) technique during simulated congestion. Since it is end-to-end, no router support is necessary, the proposed methodology can be readily applied to today\u27s Internet, as well as for real-time video and voice data transfer in unicast networks
Real-Time Interaction over the Internet: Model for QOS Adaptation
Real-time Interaction over the Internet (RTI2) is an Internet service that is required typically by remote experimentation applications. From a quality of service (QoS) point of view, RTI2 has constraints that differ from usual real-time multimedia services such as video streaming or video conferencing. The RTI2 QoS can be expressed by three values that represent the level of interaction, the dynamics rendering and the semantic content. The RTI2 metrics, derived from these values, are essential to successfully implement an end-to-end (E2E) control scheme that adapts the transmission parameters to the equivalent E2E infrastructure that encompass not only to the network state, but also to the server and client applications processing capabilities. A model of the end-to-end system is exploited to ensure a minimal transmission time for a given E2E system
Congestion Control for Network-Aware Telehaptic Communication
Telehaptic applications involve delay-sensitive multimedia communication
between remote locations with distinct Quality of Service (QoS) requirements
for different media components. These QoS constraints pose a variety of
challenges, especially when the communication occurs over a shared network,
with unknown and time-varying cross-traffic. In this work, we propose a
transport layer congestion control protocol for telehaptic applications
operating over shared networks, termed as dynamic packetization module (DPM).
DPM is a lossless, network-aware protocol which tunes the telehaptic
packetization rate based on the level of congestion in the network. To monitor
the network congestion, we devise a novel network feedback module, which
communicates the end-to-end delays encountered by the telehaptic packets to the
respective transmitters with negligible overhead. Via extensive simulations, we
show that DPM meets the QoS requirements of telehaptic applications over a wide
range of network cross-traffic conditions. We also report qualitative results
of a real-time telepottery experiment with several human subjects, which reveal
that DPM preserves the quality of telehaptic activity even under heavily
congested network scenarios. Finally, we compare the performance of DPM with
several previously proposed telehaptic communication protocols and demonstrate
that DPM outperforms these protocols.Comment: 25 pages, 19 figure
The QoSxLabel: a quality of service cross layer label
A quality of service cross layer label
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