2 research outputs found

    An Algorithm for Computing Stochastically Stable Distributions with Applications to Multiagent Learning in Repeated Games

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    One of the proposed solutions to the equilibrium selection problem for agents learning in repeated games is obtained via the notion of stochastic stability. Learning algorithms are perturbed so that the Markov chain underlying the learning dynamics is necessarily irreducible and yields a unique stable distribution. The stochastically stable distribution is the limit of these stable distributions as the perturbation rate tends to zero. We present the first exact algorithm for computing the stochastically stable distribution of a Markov chain. We use our algorithm to predict the long-term dynamics of simple learning algorithms in sample repeated games.Comment: Appears in Proceedings of the Twenty-First Conference on Uncertainty in Artificial Intelligence (UAI2005

    Multi-scale metastable dynamics and the asymptotic stationary distribution of perturbed Markov chains

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    We consider a simple but important class of metastable discrete time Markov chains, which we call perturbed Markov chains. Basically, we assume that the transition matrices depend on a parameter ε\varepsilon, and converge as ε\varepsilon. We further assume that the chain is irreducible for ε\varepsilon but may have several essential communicating classes when ε\varepsilon. This leads to metastable behavior, possibly on multiple time scales. For each of the relevant time scales, we derive two effective chains. The first one describes the (possibly irreversible) metastable dynamics, while the second one is reversible and describes metastable escape probabilities. Closed probabilistic expressions are given for the asymptotic transition probabilities of these chains, but we also show how to compute them in a fast and numerically stable way. As a consequence, we obtain efficient algorithms for computing the committor function and the limiting stationary distribution.Comment: 26 pages, 1 figur
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