5,764 research outputs found

    Shawn: A new approach to simulating wireless sensor networks

    Full text link
    We consider the simulation of wireless sensor networks (WSN) using a new approach. We present Shawn, an open-source discrete-event simulator that has considerable differences to all other existing simulators. Shawn is very powerful in simulating large scale networks with an abstract point of view. It is, to the best of our knowledge, the first simulator to support generic high-level algorithms as well as distributed protocols on exactly the same underlying networks.Comment: 10 pages, 2 figures, 2 tables, Latex, to appear in Design, Analysis, and Simulation of Distributed Systems 200

    D-SLATS: Distributed Simultaneous Localization and Time Synchronization

    Full text link
    Through the last decade, we have witnessed a surge of Internet of Things (IoT) devices, and with that a greater need to choreograph their actions across both time and space. Although these two problems, namely time synchronization and localization, share many aspects in common, they are traditionally treated separately or combined on centralized approaches that results in an ineffcient use of resources, or in solutions that are not scalable in terms of the number of IoT devices. Therefore, we propose D-SLATS, a framework comprised of three different and independent algorithms to jointly solve time synchronization and localization problems in a distributed fashion. The First two algorithms are based mainly on the distributed Extended Kalman Filter (EKF) whereas the third one uses optimization techniques. No fusion center is required, and the devices only communicate with their neighbors. The proposed methods are evaluated on custom Ultra-Wideband communication Testbed and a quadrotor, representing a network of both static and mobile nodes. Our algorithms achieve up to three microseconds time synchronization accuracy and 30 cm localization error

    Network Information Flow with Correlated Sources

    Full text link
    In this paper, we consider a network communications problem in which multiple correlated sources must be delivered to a single data collector node, over a network of noisy independent point-to-point channels. We prove that perfect reconstruction of all the sources at the sink is possible if and only if, for all partitions of the network nodes into two subsets S and S^c such that the sink is always in S^c, we have that H(U_S|U_{S^c}) < \sum_{i\in S,j\in S^c} C_{ij}. Our main finding is that in this setup a general source/channel separation theorem holds, and that Shannon information behaves as a classical network flow, identical in nature to the flow of water in pipes. At first glance, it might seem surprising that separation holds in a fairly general network situation like the one we study. A closer look, however, reveals that the reason for this is that our model allows only for independent point-to-point channels between pairs of nodes, and not multiple-access and/or broadcast channels, for which separation is well known not to hold. This ``information as flow'' view provides an algorithmic interpretation for our results, among which perhaps the most important one is the optimality of implementing codes using a layered protocol stack.Comment: Final version, to appear in the IEEE Transactions on Information Theory -- contains (very) minor changes based on the last round of review
    • …
    corecore