59 research outputs found

    Record, play, go…

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    This workshop aims at stimulating children’s oral language skills by involving them on playing and creating different language games or activities using the t-stories interface. The interface allows recording and playing audio on the stories’ modules, as well as recording and playing based on identification with NFC tags that can be used as sticker on objects, paper, or other materials and placed in different locations. After the presentation of t-stories by the workshop facilitators, children will have the opportunity to explore the interface on their own, then they will be asked to participate in different language games, whereby they actively create their own content. Afterwards children will be challenged to imagine and create activities for their peers.CIEC – Research Centre on Child Studies, IE, UMinho (FCT R&D unit 317), Portuga

    t-­stories: improving and expanding t-­words

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    versão acessível em http://ace2015.info/wp-content/uploads/2015/11/ACE_2015_submission_148.pdfThis paper describes the reengineering t-words, a tangible interface that aims at promoting children’s collaborative and playful exploration of the oral language. t-stories, the new version of the interface, is composed by 10 client modules and a server module; each module has a slot on the top surface for placing paper cards (that can be customised) and a surface for drawing on the bottom. t-stories allows recording and reproducing audio as well as drawing, or writing on its surface. Additionally it allows recording and playing audio based on NFC tags, which can be stuck to different surfaces or objects, and used in various scenarios, e.g., record a story on a tag and stick it to a drawing. Children can use the interface to carry a wide variety of language related activities, and choose how they want to hear them (e.g., specific sequences or the whole story). This paper describes the new implementation of the interface and presents an intervention that was carried at kindergarten with a group of 18 children, aged between five and six years old.CIEC – Research Centre on Child Studies, IE, UMinho (FCT R&D unit 317), Portuga

    Educational Technology and Related Education Conferences for June to December 2011

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    This potpourri of educational technology conferences includes gems such as “Saving Your Organisation from Boring eLearning” and “Lessons and Insights from Ten eLearning Masters”. And, if you wish, you can “Be an Open Learning Hero”. You will also find that the number of mobile learning conferences (and conferences that have a mobile learning component) have increased significantly. Countries such as China, Indonesia, Japan, and Thailand have shown a keen interest in mobile learning. It would be impossible for you to be present at all the conferences that you would like to attend. But, you could go to the conference website/url during and after the conference. Many conference organizers post abstracts, full papers, and/or videos of conference presentations. Thus, you can visit the conference virtually and may encounter information and contacts that would be useful in your work. The list below covers selected events focused primarily on the use of technology in educational settings and on teaching, learning, and educational administration. Only listings until December 2011 are complete as dates, locations, or URLs are not available for a number of events held after December 2011. But, take a look at the conference organizers who planned ahead in 2012. A Word 2003 format is used to enable people who do not have access to Word 2007 or higher version and those with limited or high-cost Internet access to find a conference that is congruent with their interests or obtain conference proceedings. (If you are seeking a more interactive listing, refer to online conference sites.) Consider using the “Find” tool under Microsoft Word’s “Edit” tab or similar tab in OpenOffice to locate the name of a particular conference, association, city, or country. If you enter the country “Australia” or “Singapore” in the “Find” tool, all conferences that occur in Australia or Singapore will be highlighted. Or, enter the word “research”. Then, “cut and paste” a list of suitable events for yourself and your colleagues. Please note that events, dates, titles, and locations may change; thus, CHECK the specific conference website. Note also that some events will be cancelled at a later date. All Internet addresses were verified at the time of publication. No liability is assumed for any errors that may have been introduced inadvertently during the assembly of this conference list. If possible, do not remove the contact information when you re-distribute the list as that is how I receive updates and corrections. If you mount the list on the web, please note its source

    Advances in Computer Entertainment: 9th International Conference, ACE 2012, Kathmandu, Nepal, November 3-5, 2012. Proceedings

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    This book constitutes the refereed conference proceedings of the 9th International Conference on Advances in Computer Entertainment, ACE 2012, held in Kathmandu, Nepal, in November 2012. The 10 full paper and 19 short papers presented together with 5 papers from the special track Arts and Culture and 35 extended abstracts were carefully reviewed and selected from a total of 140 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications

    Educational Technology and Education Conferences, June to December 2012

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    The conference list contains events such as "Learning and Teaching","Innovation in e-Learning", "Online Teaching", "Distance Learning Administration", "The World Open Educational Resources Congress", "Mobile Health", and "Realizing Dreams"

    More playful user interfaces:interfaces that invite social and physical interaction

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    RFID Technology in Intelligent Tracking Systems in Construction Waste Logistics Using Optimisation Techniques

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    Construction waste disposal is an urgent issue for protecting our environment. This paper proposes a waste management system and illustrates the work process using plasterboard waste as an example, which creates a hazardous gas when land filled with household waste, and for which the recycling rate is less than 10% in the UK. The proposed system integrates RFID technology, Rule-Based Reasoning, Ant Colony optimization and knowledge technology for auditing and tracking plasterboard waste, guiding the operation staff, arranging vehicles, schedule planning, and also provides evidence to verify its disposal. It h relies on RFID equipment for collecting logistical data and uses digital imaging equipment to give further evidence; the reasoning core in the third layer is responsible for generating schedules and route plans and guidance, and the last layer delivers the result to inform users. The paper firstly introduces the current plasterboard disposal situation and addresses the logistical problem that is now the main barrier to a higher recycling rate, followed by discussion of the proposed system in terms of both system level structure and process structure. And finally, an example scenario will be given to illustrate the system’s utilization
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