2,351 research outputs found
Accurate Localization of 3D Objects from RGB-D Data Using Segmentation Hypotheses
In this paper we focus on the problem of detecting ob-jects in 3D from RGB-D images. We propose a novel frame-work that explores the compatibility between segmentation hypotheses of the object in the image and the corresponding 3D map. Our framework allows to discover the optimal lo-cation of the object using a generalization of the structural latent SVM formulation in 3D as well as the definition of a new loss function defined over the 3D space in training. We evaluate our method using two existing RGB-D datasets. Extensive quantitative and qualitative experimental results show that our proposed approach outperforms state-of-the-art as methods well as a number of baseline approaches for both 3D and 2D object recognition tasks. 1
iPose: Instance-Aware 6D Pose Estimation of Partly Occluded Objects
We address the task of 6D pose estimation of known rigid objects from single
input images in scenarios where the objects are partly occluded. Recent
RGB-D-based methods are robust to moderate degrees of occlusion. For RGB
inputs, no previous method works well for partly occluded objects. Our main
contribution is to present the first deep learning-based system that estimates
accurate poses for partly occluded objects from RGB-D and RGB input. We achieve
this with a new instance-aware pipeline that decomposes 6D object pose
estimation into a sequence of simpler steps, where each step removes specific
aspects of the problem. The first step localizes all known objects in the image
using an instance segmentation network, and hence eliminates surrounding
clutter and occluders. The second step densely maps pixels to 3D object surface
positions, so called object coordinates, using an encoder-decoder network, and
hence eliminates object appearance. The third, and final, step predicts the 6D
pose using geometric optimization. We demonstrate that we significantly
outperform the state-of-the-art for pose estimation of partly occluded objects
for both RGB and RGB-D input
Recovering 6D Object Pose: A Review and Multi-modal Analysis
A large number of studies analyse object detection and pose estimation at
visual level in 2D, discussing the effects of challenges such as occlusion,
clutter, texture, etc., on the performances of the methods, which work in the
context of RGB modality. Interpreting the depth data, the study in this paper
presents thorough multi-modal analyses. It discusses the above-mentioned
challenges for full 6D object pose estimation in RGB-D images comparing the
performances of several 6D detectors in order to answer the following
questions: What is the current position of the computer vision community for
maintaining "automation" in robotic manipulation? What next steps should the
community take for improving "autonomy" in robotics while handling objects? Our
findings include: (i) reasonably accurate results are obtained on
textured-objects at varying viewpoints with cluttered backgrounds. (ii) Heavy
existence of occlusion and clutter severely affects the detectors, and
similar-looking distractors is the biggest challenge in recovering instances'
6D. (iii) Template-based methods and random forest-based learning algorithms
underlie object detection and 6D pose estimation. Recent paradigm is to learn
deep discriminative feature representations and to adopt CNNs taking RGB images
as input. (iv) Depending on the availability of large-scale 6D annotated depth
datasets, feature representations can be learnt on these datasets, and then the
learnt representations can be customized for the 6D problem
- …