28,392 research outputs found

    A novel multimedia adaptation architecture and congestion control mechanism designed for real-time interactive applications

    Get PDF
    PhDThe increasing use of interactive multimedia applications over the Internet has created a problem of congestion. This is because a majority of these applications do not respond to congestion indicators. This leads to resource starvation for responsive flows, and ultimately excessive delay and losses for all flows therefore loss of quality. This results in unfair sharing of network resources and increasing the risk of network ‘congestion collapse’. Current Congestion Control Mechanisms such as ‘TCP-Friendly Rate Control’ (TFRC) have been able to achieve ‘fair-share’ of network resource when competing with responsive flows such as TCP, but TFRC’s method of congestion response (i.e. to reduce Packet Rate) is not ideally matched for interactive multimedia applications which maintain a fixed Frame Rate. This mismatch of the two rates (Packet Rate and Frame Rate) leads to buffering of frames at the Sender Buffer resulting in delay and loss, and an unacceptable reduction of quality or complete loss of service for the end-user. To address this issue, this thesis proposes a novel Congestion Control Mechanism which is referred to as ‘TCP-friendly rate control – Fine Grain Scalable’ (TFGS) for interactive multimedia applications. This new approach allows multimedia frames (data) to be sent as soon as they are generated, so that the multimedia frames can reach the destination as quickly as possible, in order to provide an isochronous interactive service. This is done by maintaining the Packet Rate of the Congestion Control Mechanism (CCM) at a level equivalent to the Frame Rate of the Multimedia Encoder.The response to congestion is to truncate the Packet Size, hence reducing the overall bitrate of the multimedia stream. This functionality of the Congestion Control Mechanism is referred to as Packet Size Truncation (PST), and takes advantage of adaptive multimedia encoding, such as Fine Grain Scalable (FGS), where the multimedia frame is encoded in order of significance, Most to Least Significant Bits. The Multimedia Adaptation Manager (MAM) truncates the multimedia frame to the size indicated by the Packet Size Truncation function of the CCM, accurately mapping user demand to available network resource. Additionally Fine Grain Scalable encoding can offer scalability at byte level granularity, providing a true match to available network resources. This approach has the benefits of achieving a ‘fair-share’ of network resource when competing with responsive flows (as similar to TFRC CCM), but it also provides an isochronous service which is of crucial benefit to real-time interactive services. Furthermore, results illustrate that an increased number of interactive multimedia flows (such as voice) can be carried over congested networks whilst maintaining a quality level equivalent to that of a standard landline telephone. This is because the loss and delay arising from the buffering of frames at the Sender Buffer is completely removed. Packets sent maintain a fixed inter-packet-gap-spacing (IPGS). This results in a majority of packets arriving at the receiving end at tight time intervals. Hence, this avoids the need of using large Playout (de-jitter) Buffer sizes and adaptive Playout Buffer configurations. As a result this reduces delay, improves interactivity and Quality of Experience (QoE) of the multimedia application

    Quality-adaptive media streaming

    Get PDF
    Thesis (Master)--Izmir Institute of Technology, Computer Engineering, Izmir, 2012Includes bibliographical references (leaves: 37-40)Text in English; Abstract: Turkish and Englishxi, 40 leavesIn this study, an adaptive method for maximizing network bandwidth utilization for real-time media streaming applications is presented. The proposed method implements a rate control approach over the transport protocol RTP. RTP is coupled with an existing multimedia codec, H.264. A controller that keeps the RTP packet loss fraction at a predefined reference point is implemented. During the course of the stream transmission, the information about the network state is generated by the RTP/RTCP and sent to the server by the clients. Packet loss fraction parameter is fed into the controller. Controlling the multimedia codec bitrate directly affects the packet transmission rate, therefore RTP packet transmission rate is also controlled. Two control approaches are proposed. Firstly, a PID controller is introduced. This PID controller is designed without any self adaptation and manually tuned to maximize all of the available bandwidth. Secondly, a model reference adaptive controller (MRAC) is proposed. This MRAC controller constantly adjusts its parameters according to a reference model. The output of the TCP Friendly Rate Control Algorithm (TFRC) is used as the model to keep the MRAC controller friendly towards other flows flows at a level that the application requires. Simulations are provided to demonstrate the operation of the proposed methods. In the simulations, a content streaming scenario is run against background traffic for the available bandwidth in a bottleneck network configuration

    Saving Energy in Mobile Devices for On-Demand Multimedia Streaming -- A Cross-Layer Approach

    Full text link
    This paper proposes a novel energy-efficient multimedia delivery system called EStreamer. First, we study the relationship between buffer size at the client, burst-shaped TCP-based multimedia traffic, and energy consumption of wireless network interfaces in smartphones. Based on the study, we design and implement EStreamer for constant bit rate and rate-adaptive streaming. EStreamer can improve battery lifetime by 3x, 1.5x and 2x while streaming over Wi-Fi, 3G and 4G respectively.Comment: Accepted in ACM Transactions on Multimedia Computing, Communications and Applications (ACM TOMCCAP), November 201

    Improving perceptual multimedia quality with an adaptable communication protocol

    Get PDF
    Copyrights @ 2005 University Computing Centre ZagrebInnovations and developments in networking technology have been driven by technical considerations with little analysis of the benefit to the user. In this paper we argue that network parameters that define the network Quality of Service (QoS) must be driven by user-centric parameters such as user expectations and requirements for multimedia transmitted over a network. To this end a mechanism for mapping user-oriented parameters to network QoS parameters is outlined. The paper surveys existing methods for mapping user requirements to the network. An adaptable communication system is implemented to validate the mapping. The architecture adapts to varying network conditions caused by congestion so as to maintain user expectations and requirements. The paper also surveys research in the area of adaptable communications architectures and protocols. Our results show that such a user-biased approach to networking does bring tangible benefits to the user

    Towards a new generation of transport services adapted to multimedia application

    Get PDF
    Une connexion d'ordre et de fiabilité partiels (POC, partial order connection) est une connexion de transport autorisée à perdre certains objets mais également à les délivrer dans un ordre éventuellement différent de celui d'émission. L'approche POC établit un lien conceptuel entre les protocoles sans connexion au mieux et les protocoles fiables avec connexion. Le concept de POC est motivé par le fait que dans les réseaux hétérogènes sans connexion tels qu'Internet, les paquets transmis sont susceptibles de se perdre et d'arriver en désordre, entraînant alors une réduction des performances des protocoles usuels. De plus, on montre qu'un protocole associé au transport d'un flux multimédia permet une réduction très sensible de l'utilisation des ressources de communication et de mémorisation ainsi qu'une diminution du temps de transit moyen. Dans cet article, une extension temporelle de POC, nommée TPOC (POC temporisé), est introduite. Elle constitue un cadre conceptuel permettant la prise en compte des exigences de qualité de service des applications multimédias réparties. Une architecture offrant un service TPOC est également introduite et évaluée dans le cadre du transport de vidéo MPEG. Il est ainsi démontré que les connexions POC comblent, non seulement le fossé conceptuel entre les protocoles sans connexion et avec connexion, mais aussi qu'ils surpassent les performances des ces derniers lorsque des données multimédias (telles que la vidéo MPEG) sont transportées

    Region of interest-based adaptive multimedia streaming scheme

    Get PDF
    Adaptive multimedia streaming aims at adjusting the transmitted content based on the available bandwidth such as losses that often severely affect the end-user perceived quality are minimized and consequently the transmission quality increases. Current solutions affect equally the whole viewing area of the multimedia frames, despite research showing that there are regions on which the viewers are more interested in than on others. This paper presents a novel region of interest-based adaptive scheme (ROIAS) for multimedia streaming that when performing transmission-related quality adjustments, selectively affects the quality of those regions of the image the viewers are the least interested in. As the quality of the regions the viewers are the most interested in will not change (or will involve little change),the proposed scheme provides higher overall end-user perceived quality than any of the existing adaptive solutions

    Objective assessment of region of interest-aware adaptive multimedia streaming quality

    Get PDF
    Adaptive multimedia streaming relies on controlled adjustment of content bitrate and consequent video quality variation in order to meet the bandwidth constraints of the communication link used for content delivery to the end-user. The values of the easy to measure network-related Quality of Service metrics have no direct relationship with the way moving images are perceived by the human viewer. Consequently variations in the video stream bitrate are not clearly linked to similar variation in the user perceived quality. This is especially true if some human visual system-based adaptation techniques are employed. As research has shown, there are certain image regions in each frame of a video sequence on which the users are more interested than in the others. This paper presents the Region of Interest-based Adaptive Scheme (ROIAS) which adjusts differently the regions within each frame of the streamed multimedia content based on the user interest in them. ROIAS is presented and discussed in terms of the adjustment algorithms employed and their impact on the human perceived video quality. Comparisons with existing approaches, including a constant quality adaptation scheme across the whole frame area, are performed employing two objective metrics which estimate user perceived video quality
    corecore