76,677 research outputs found
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Transform domain distributed video coding using larger transform blocks
Distributed Video Coding (DVC) displays promising performance at low spatial resolutions but begins to struggle as the resolution increases. One of the limiting aspects is its 4x4 block size of Discrete Cosine Transform (DCT) which is often impractical at higher resolutions. This paper investigates the impact of exploiting larger DCT block sizes on the performance of transform domain DVC at higher spatial resolutions. In order to utilize a larger block size in DVC, appropriate quantisers have to be selected and this has been solved by means of incorporating a content-aware quantisation mechanism to generate image specific quantisation matrix for any DCT block size. Experimental results confirm that the larger 8x8 block size consistently exhibit superior RD performance for CIF resolution sequences compared to the smaller 4x4 block sizes. Significant PSNR improvement has been observed for 16x16 block size at 4CIF resolution with up to 1.78dB average PSNR gain compared to its smaller block alternatives
Graded quantization for multiple description coding of compressive measurements
Compressed sensing (CS) is an emerging paradigm for acquisition of compressed
representations of a sparse signal. Its low complexity is appealing for
resource-constrained scenarios like sensor networks. However, such scenarios
are often coupled with unreliable communication channels and providing robust
transmission of the acquired data to a receiver is an issue. Multiple
description coding (MDC) effectively combats channel losses for systems without
feedback, thus raising the interest in developing MDC methods explicitly
designed for the CS framework, and exploiting its properties. We propose a
method called Graded Quantization (CS-GQ) that leverages the democratic
property of compressive measurements to effectively implement MDC, and we
provide methods to optimize its performance. A novel decoding algorithm based
on the alternating directions method of multipliers is derived to reconstruct
signals from a limited number of received descriptions. Simulations are
performed to assess the performance of CS-GQ against other methods in presence
of packet losses. The proposed method is successful at providing robust coding
of CS measurements and outperforms other schemes for the considered test
metrics
Energy Consumption Of Visual Sensor Networks: Impact Of Spatio-Temporal Coverage
Wireless visual sensor networks (VSNs) are expected to play a major role in
future IEEE 802.15.4 personal area networks (PAN) under recently-established
collision-free medium access control (MAC) protocols, such as the IEEE
802.15.4e-2012 MAC. In such environments, the VSN energy consumption is
affected by the number of camera sensors deployed (spatial coverage), as well
as the number of captured video frames out of which each node processes and
transmits data (temporal coverage). In this paper, we explore this aspect for
uniformly-formed VSNs, i.e., networks comprising identical wireless visual
sensor nodes connected to a collection node via a balanced cluster-tree
topology, with each node producing independent identically-distributed
bitstream sizes after processing the video frames captured within each network
activation interval. We derive analytic results for the energy-optimal
spatio-temporal coverage parameters of such VSNs under a-priori known bounds
for the number of frames to process per sensor and the number of nodes to
deploy within each tier of the VSN. Our results are parametric to the
probability density function characterizing the bitstream size produced by each
node and the energy consumption rates of the system of interest. Experimental
results reveal that our analytic results are always within 7% of the energy
consumption measurements for a wide range of settings. In addition, results
obtained via a multimedia subsystem show that the optimal spatio-temporal
settings derived by the proposed framework allow for substantial reduction of
energy consumption in comparison to ad-hoc settings. As such, our analytic
modeling is useful for early-stage studies of possible VSN deployments under
collision-free MAC protocols prior to costly and time-consuming experiments in
the field.Comment: to appear in IEEE Transactions on Circuits and Systems for Video
Technology, 201
Cross modal perception of body size in domestic dogs (Canis familiaris)
While the perception of size-related acoustic variation in animal vocalisations is well documented, little attention has been given to how this information might be integrated with corresponding visual information. Using a cross-modal design, we tested the ability of domestic dogs to match growls resynthesised to be typical of either a large or a small dog to size- matched models. Subjects looked at the size-matched model significantly more often and for a significantly longer duration than at the incorrect model, showing that they have the ability to relate information about body size from the acoustic domain to the appropriate visual category. Our study suggests that the perceptual and cognitive mechanisms at the basis of size assessment in mammals have a multisensory nature, and calls for further investigations of the multimodal processing of size information across animal species
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
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