2,807 research outputs found

    Parametric Polynomial Time Perceptron Rescaling Algorithm

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    Let us consider a linear feasibility problem with a possibly infinite number of inequality constraints posed in an on-line setting: an algorithm suggests a candidate solution, and the oracle either confirms its feasibility, or outputs a violated constraint vector. This model can be solved by subgradient optimisation algorithms for non-smooth functions, also known as the perceptron algorithms in the machine learning community, and its solvability depends on the problem dimension and the radius of the constraint set. The classical perceptron algorithm may have an exponential complexity in the worst case when the radius is infinitesimal [1]. To overcome this difficulty, the space dilation technique was exploited in the ellipsoid algorithm to make its running time polynomial [3]. A special case of the space dilation, the rescaling procedure is utilised in the perceptron rescaling algorithm [2] with a probabilistic approach to choosing the direction of dilation. A parametric version of the perceptron rescaling algorithm is the focus of this work. It is demonstrated that some fixed parameters of the latter algorithm (the initial estimate of the radius and the relaxation parameter) may be modified and adapted for particular problems. The generalised theoretical framework allows to determine convergence of the algorithm with any chosen set of values of these parameters, and suggests a potential way of decreasing the complexity of the algorithm which remains the subject of current research

    Moment-Sum-Of-Squares Approach For Fast Risk Estimation In Uncertain Environments

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    In this paper, we address the risk estimation problem where one aims at estimating the probability of violation of safety constraints for a robot in the presence of bounded uncertainties with arbitrary probability distributions. In this problem, an unsafe set is described by level sets of polynomials that is, in general, a non-convex set. Uncertainty arises due to the probabilistic parameters of the unsafe set and probabilistic states of the robot. To solve this problem, we use a moment-based representation of probability distributions. We describe upper and lower bounds of the risk in terms of a linear weighted sum of the moments. Weights are coefficients of a univariate Chebyshev polynomial obtained by solving a sum-of-squares optimization problem in the offline step. Hence, given a finite number of moments of probability distributions, risk can be estimated in real-time. We demonstrate the performance of the provided approach by solving probabilistic collision checking problems where we aim to find the probability of collision of a robot with a non-convex obstacle in the presence of probabilistic uncertainties in the location of the robot and size, location, and geometry of the obstacle.Comment: 57th IEEE Conference on Decision and Control 201

    Bounds for deterministic and stochastic dynamical systems using sum-of-squares optimization

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    We describe methods for proving upper and lower bounds on infinite-time averages in deterministic dynamical systems and on stationary expectations in stochastic systems. The dynamics and the quantities to be bounded are assumed to be polynomial functions of the state variables. The methods are computer-assisted, using sum-of-squares polynomials to formulate sufficient conditions that can be checked by semidefinite programming. In the deterministic case, we seek tight bounds that apply to particular local attractors. An obstacle to proving such bounds is that they do not hold globally; they are generally violated by trajectories starting outside the local basin of attraction. We describe two closely related ways past this obstacle: one that requires knowing a subset of the basin of attraction, and another that considers the zero-noise limit of the corresponding stochastic system. The bounding methods are illustrated using the van der Pol oscillator. We bound deterministic averages on the attracting limit cycle above and below to within 1%, which requires a lower bound that does not hold for the unstable fixed point at the origin. We obtain similarly tight upper and lower bounds on stochastic expectations for a range of noise amplitudes. Limitations of our methods for certain types of deterministic systems are discussed, along with prospects for improvement.Comment: 25 pages; Added new Section 7.2; Added references; Corrected typos; Submitted to SIAD

    Computing Approximate Nash Equilibria in Polymatrix Games

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    In an ϵ\epsilon-Nash equilibrium, a player can gain at most ϵ\epsilon by unilaterally changing his behaviour. For two-player (bimatrix) games with payoffs in [0,1][0,1], the best-knownϵ\epsilon achievable in polynomial time is 0.3393. In general, for nn-player games an ϵ\epsilon-Nash equilibrium can be computed in polynomial time for an ϵ\epsilon that is an increasing function of nn but does not depend on the number of strategies of the players. For three-player and four-player games the corresponding values of ϵ\epsilon are 0.6022 and 0.7153, respectively. Polymatrix games are a restriction of general nn-player games where a player's payoff is the sum of payoffs from a number of bimatrix games. There exists a very small but constant ϵ\epsilon such that computing an ϵ\epsilon-Nash equilibrium of a polymatrix game is \PPAD-hard. Our main result is that a (0.5+δ)(0.5+\delta)-Nash equilibrium of an nn-player polymatrix game can be computed in time polynomial in the input size and 1δ\frac{1}{\delta}. Inspired by the algorithm of Tsaknakis and Spirakis, our algorithm uses gradient descent on the maximum regret of the players. We also show that this algorithm can be applied to efficiently find a (0.5+δ)(0.5+\delta)-Nash equilibrium in a two-player Bayesian game

    Multicast Multigroup Beamforming under Per-antenna Power Constraints

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    Linear precoding exploits the spatial degrees of freedom offered by multi-antenna transmitters to serve multiple users over the same frequency resources. The present work focuses on simultaneously serving multiple groups of users, each with its own channel, by transmitting a stream of common symbols to each group. This scenario is known as physical layer multicasting to multiple co-channel groups. Extending the current state of the art in multigroup multicasting, the practical constraint of a maximum permitted power level radiated by each antenna is tackled herein. The considered per antenna power constrained system is optimized in a maximum fairness sense. In other words, the optimization aims at favoring the worst user by maximizing the minimum rate. This Max-Min Fair criterion is imperative in multicast systems, where the performance of all the receivers listening to the same multicast is dictated by the worst rate in the group. An analytic framework to tackle the Max-Min Fair multigroup multicasting scenario under per antenna power constraints is therefore derived. Numerical results display the accuracy of the proposed solution and provide insights to the performance of a per antenna power constrained system.Comment: Presented in IEEE ICC 2014, Sydney, AUS. arXiv admin note: substantial text overlap with arXiv:1406.755
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