4,488 research outputs found
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Secure Routing in Wireless Mesh Networks
Wireless mesh networks (WMNs) have emerged as a promising concept to meet the
challenges in next-generation networks such as providing flexible, adaptive,
and reconfigurable architecture while offering cost-effective solutions to the
service providers. Unlike traditional Wi-Fi networks, with each access point
(AP) connected to the wired network, in WMNs only a subset of the APs are
required to be connected to the wired network. The APs that are connected to
the wired network are called the Internet gateways (IGWs), while the APs that
do not have wired connections are called the mesh routers (MRs). The MRs are
connected to the IGWs using multi-hop communication. The IGWs provide access to
conventional clients and interconnect ad hoc, sensor, cellular, and other
networks to the Internet. However, most of the existing routing protocols for
WMNs are extensions of protocols originally designed for mobile ad hoc networks
(MANETs) and thus they perform sub-optimally. Moreover, most routing protocols
for WMNs are designed without security issues in mind, where the nodes are all
assumed to be honest. In practical deployment scenarios, this assumption does
not hold. This chapter provides a comprehensive overview of security issues in
WMNs and then particularly focuses on secure routing in these networks. First,
it identifies security vulnerabilities in the medium access control (MAC) and
the network layers. Various possibilities of compromising data confidentiality,
data integrity, replay attacks and offline cryptanalysis are also discussed.
Then various types of attacks in the MAC and the network layers are discussed.
After enumerating the various types of attacks on the MAC and the network
layer, the chapter briefly discusses on some of the preventive mechanisms for
these attacks.Comment: 44 pages, 17 figures, 5 table
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