3,862 research outputs found
An island based hybrid evolutionary algorithm for optimization
This is a post-print version of the article - Copyright @ 2008 Springer-VerlagEvolutionary computation has become an important problem solving methodology among the set of search and optimization techniques. Recently, more and more different evolutionary techniques have been developed, especially hybrid evolutionary algorithms. This paper proposes an island based hybrid evolutionary algorithm (IHEA) for optimization, which is based on Particle swarm optimization (PSO), Fast Evolutionary Programming (FEP), and Estimation of Distribution Algorithm (EDA). Within IHEA, an island model is designed to cooperatively search for the global optima in search space. By combining the strengths of the three component algorithms, IHEA greatly improves the optimization performance of the three basic algorithms. Experimental results demonstrate that IHEA outperforms all the three component algorithms on the test problems.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1
A hybrid GA–PS–SQP method to solve power system valve-point economic dispatch problems
This study presents a new approach based on a hybrid algorithm consisting of Genetic Algorithm (GA), Pattern Search (PS) and Sequential Quadratic Programming (SQP) techniques to solve the well-known power system Economic dispatch problem (ED). GA is the main optimizer of the algorithm, whereas PS and SQP are used to fine tune the results of GA to increase confidence in the solution. For illustrative purposes, the algorithm has been applied to various test systems to assess its effectiveness. Furthermore, convergence characteristics and robustness of the proposed method have been explored through comparison with results reported in literature. The outcome is very encouraging and suggests that the hybrid GA–PS–SQP algorithm is very efficient in solving power system economic dispatch problem
Genetic learning particle swarm optimization
Social learning in particle swarm optimization (PSO) helps collective efficiency, whereas individual reproduction in genetic algorithm (GA) facilitates global effectiveness. This observation recently leads to hybridizing PSO with GA for performance enhancement. However, existing work uses a mechanistic parallel superposition and research has shown that construction of superior exemplars in PSO is more effective. Hence, this paper first develops a new framework so as to organically hybridize PSO with another optimization technique for “learning.” This leads to a generalized “learning PSO” paradigm, the *L-PSO. The paradigm is composed of two cascading layers, the first for exemplar generation and the second for particle updates as per a normal PSO algorithm. Using genetic evolution to breed promising exemplars for PSO, a specific novel *L-PSO algorithm is proposed in the paper, termed genetic learning PSO (GL-PSO). In particular, genetic operators are used to generate exemplars from which particles learn and, in turn, historical search information of particles provides guidance to the evolution of the exemplars. By performing crossover, mutation, and selection on the historical information of particles, the constructed exemplars are not only well diversified, but also high qualified. Under such guidance, the global search ability and search efficiency of PSO are both enhanced. The proposed GL-PSO is tested on 42 benchmark functions widely adopted in the literature. Experimental results verify the effectiveness, efficiency, robustness, and scalability of the GL-PSO
Opportunistic Self Organizing Migrating Algorithm for Real-Time Dynamic Traveling Salesman Problem
Self Organizing Migrating Algorithm (SOMA) is a meta-heuristic algorithm
based on the self-organizing behavior of individuals in a simulated social
environment. SOMA performs iterative computations on a population of potential
solutions in the given search space to obtain an optimal solution. In this
paper, an Opportunistic Self Organizing Migrating Algorithm (OSOMA) has been
proposed that introduces a novel strategy to generate perturbations
effectively. This strategy allows the individual to span across more possible
solutions and thus, is able to produce better solutions. A comprehensive
analysis of OSOMA on multi-dimensional unconstrained benchmark test functions
is performed. OSOMA is then applied to solve real-time Dynamic Traveling
Salesman Problem (DTSP). The problem of real-time DTSP has been stipulated and
simulated using real-time data from Google Maps with a varying cost-metric
between any two cities. Although DTSP is a very common and intuitive model in
the real world, its presence in literature is still very limited. OSOMA
performs exceptionally well on the problems mentioned above. To substantiate
this claim, the performance of OSOMA is compared with SOMA, Differential
Evolution and Particle Swarm Optimization.Comment: 6 pages, published in CISS 201
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