1,207,759 research outputs found

    Geometric Interpretation of Theoretical Bounds for RSS-based Source Localization with Uncertain Anchor Positions

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    The Received Signal Strength based source localization can encounter severe problems originating from uncertain information about the anchor positions in practice. The anchor positions, although commonly assumed to be precisely known prior to the source localization, are usually obtained using previous estimation algorithm such as GPS. This previous estimation procedure produces anchor positions with limited accuracy that result in degradations of the source localization algorithm and topology uncertainty. We have recently addressed the problem with a joint estimation framework that jointly estimates the unknown source and uncertain anchors positions and derived the theoretical limits of the framework. This paper extends the authors previous work on the theoretical performance bounds of the joint localization framework with appropriate geometric interpretation of the overall problem exploiting the properties of semi-definiteness and symmetry of the Fisher Information Matrix and the Cram{\`e}r-Rao Lower Bound and using Information and Error Ellipses, respectively. The numerical results aim to illustrate and discuss the usefulness of the geometric interpretation. They provide in-depth insight into the geometrical properties of the joint localization problem underlining the various possibilities for practical design of efficient localization algorithms.Comment: 30 pages, 15 figure

    Approximating Source Location and Star Survivable Network Problems

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    In Source Location (SL) problems the goal is to select a mini-mum cost source set SβŠ†VS \subseteq V such that the connectivity (or flow) ψ(S,v)\psi(S,v) from SS to any node vv is at least the demand dvd_v of vv. In many SL problems ψ(S,v)=dv\psi(S,v)=d_v if v∈Sv \in S, namely, the demand of nodes selected to SS is completely satisfied. In a node-connectivity variant suggested recently by Fukunaga, every node vv gets a "bonus" pv≀dvp_v \leq d_v if it is selected to SS. Fukunaga showed that for undirected graphs one can achieve ratio O(kln⁑k)O(k \ln k) for his variant, where k=max⁑v∈Vdvk=\max_{v \in V}d_v is the maximum demand. We improve this by achieving ratio \min\{p^*\lnk,k\}\cdot O(\ln (k/q^*)) for a more general version with node capacities, where pβˆ—=max⁑v∈Vpvp^*=\max_{v \in V} p_v is the maximum bonus and qβˆ—=min⁑v∈Vqvq^*=\min_{v \in V} q_v is the minimum capacity. In particular, for the most natural case pβˆ—=1p^*=1 considered by Fukunaga, we improve the ratio from O(kln⁑k)O(k \ln k) to O(ln⁑2k)O(\ln^2k). We also get ratio O(k)O(k) for the edge-connectivity version, for which no ratio that depends on kk only was known before. To derive these results, we consider a particular case of the Survivable Network (SN) problem when all edges of positive cost form a star. We give ratio O(min⁑{ln⁑n,ln⁑2k})O(\min\{\ln n,\ln^2 k\}) for this variant, improving over the best ratio known for the general case O(k3ln⁑n)O(k^3 \ln n) of Chuzhoy and Khanna

    Algorithms for Constructing Overlay Networks For Live Streaming

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    We present a polynomial time approximation algorithm for constructing an overlay multicast network for streaming live media events over the Internet. The class of overlay networks constructed by our algorithm include networks used by Akamai Technologies to deliver live media events to a global audience with high fidelity. We construct networks consisting of three stages of nodes. The nodes in the first stage are the entry points that act as sources for the live streams. Each source forwards each of its streams to one or more nodes in the second stage that are called reflectors. A reflector can split an incoming stream into multiple identical outgoing streams, which are then sent on to nodes in the third and final stage that act as sinks and are located in edge networks near end-users. As the packets in a stream travel from one stage to the next, some of them may be lost. A sink combines the packets from multiple instances of the same stream (by reordering packets and discarding duplicates) to form a single instance of the stream with minimal loss. Our primary contribution is an algorithm that constructs an overlay network that provably satisfies capacity and reliability constraints to within a constant factor of optimal, and minimizes cost to within a logarithmic factor of optimal. Further in the common case where only the transmission costs are minimized, we show that our algorithm produces a solution that has cost within a factor of 2 of optimal. We also implement our algorithm and evaluate it on realistic traces derived from Akamai's live streaming network. Our empirical results show that our algorithm can be used to efficiently construct large-scale overlay networks in practice with near-optimal cost

    Moving Walkways, Escalators, and Elevators

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    We study a simple geometric model of transportation facility that consists of two points between which the travel speed is high. This elementary definition can model shuttle services, tunnels, bridges, teleportation devices, escalators or moving walkways. The travel time between a pair of points is defined as a time distance, in such a way that a customer uses the transportation facility only if it is helpful. We give algorithms for finding the optimal location of such a transportation facility, where optimality is defined with respect to the maximum travel time between two points in a given set.Comment: 16 pages. Presented at XII Encuentros de Geometria Computacional, Valladolid, Spai
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