29 research outputs found
Cops vs. Gambler
We consider a variation of cop vs.\ robber on graph in which the robber is
not restricted by the graph edges; instead, he picks a time-independent
probability distribution on and moves according to this fixed
distribution. The cop moves from vertex to adjacent vertex with the goal of
minimizing expected capture time. Players move simultaneously. We show that
when the gambler's distribution is known, the expected capture time (with best
play) on any connected -vertex graph is exactly . We also give bounds on
the (generally greater) expected capture time when the gambler's distribution
is unknown to the cop.Comment: 6 pages, 0 figure
The capture time of grids
We consider the game of Cops and Robber played on the Cartesian product of
two trees. Assuming the players play perfectly, it is shown that if there are
two cops in the game, then the length of the game (known as the 2-capture time
of the graph) is equal to half the diameter of the graph. In particular, the
2-capture time of the m x n grid is proved to be floor ((m+n-2)/2).Comment: 7 page