4,134 research outputs found

    Certified Reinforcement Learning with Logic Guidance

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    This paper proposes the first model-free Reinforcement Learning (RL) framework to synthesise policies for unknown, and continuous-state Markov Decision Processes (MDPs), such that a given linear temporal property is satisfied. We convert the given property into a Limit Deterministic Buchi Automaton (LDBA), namely a finite-state machine expressing the property. Exploiting the structure of the LDBA, we shape a synchronous reward function on-the-fly, so that an RL algorithm can synthesise a policy resulting in traces that probabilistically satisfy the linear temporal property. This probability (certificate) is also calculated in parallel with policy learning when the state space of the MDP is finite: as such, the RL algorithm produces a policy that is certified with respect to the property. Under the assumption of finite state space, theoretical guarantees are provided on the convergence of the RL algorithm to an optimal policy, maximising the above probability. We also show that our method produces ''best available'' control policies when the logical property cannot be satisfied. In the general case of a continuous state space, we propose a neural network architecture for RL and we empirically show that the algorithm finds satisfying policies, if there exist such policies. The performance of the proposed framework is evaluated via a set of numerical examples and benchmarks, where we observe an improvement of one order of magnitude in the number of iterations required for the policy synthesis, compared to existing approaches whenever available.Comment: This article draws from arXiv:1801.08099, arXiv:1809.0782

    Automata guided hierarchical reinforcement learning for zero-shot skill composition

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    An obstacle that prevents the wide adoption of (deep) reinforcement learning (RL) in control systems is its need for a large amount of interactions with the environment in order to master a skill. The learned skill usually generalizes poorly across domains and re-training is often necessary when presented with a new task. We present a framework that combines methods in formal methods with hierarchical reinforcement learning (HRL). The set of techniques we provide allows for convenient specification of tasks with complex logic, learn hierarchical policies (meta-controller and low-level controllers) with well-defined intrinsic rewards using any RL methods and is able to construct new skills from existing ones without additional learning. We evaluate the proposed methods in a simple grid world simulation as well as simulation on a Baxter robot
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