25,618 research outputs found
Robust approachability and regret minimization in games with partial monitoring
Approachability has become a standard tool in analyzing earning algorithms in
the adversarial online learning setup. We develop a variant of approachability
for games where there is ambiguity in the obtained reward that belongs to a
set, rather than being a single vector. Using this variant we tackle the
problem of approachability in games with partial monitoring and develop simple
and efficient algorithms (i.e., with constant per-step complexity) for this
setup. We finally consider external regret and internal regret in repeated
games with partial monitoring and derive regret-minimizing strategies based on
approachability theory
Total variation regularization for manifold-valued data
We consider total variation minimization for manifold valued data. We propose
a cyclic proximal point algorithm and a parallel proximal point algorithm to
minimize TV functionals with -type data terms in the manifold case.
These algorithms are based on iterative geodesic averaging which makes them
easily applicable to a large class of data manifolds. As an application, we
consider denoising images which take their values in a manifold. We apply our
algorithms to diffusion tensor images, interferometric SAR images as well as
sphere and cylinder valued images. For the class of Cartan-Hadamard manifolds
(which includes the data space in diffusion tensor imaging) we show the
convergence of the proposed TV minimizing algorithms to a global minimizer
Forward-backward truncated Newton methods for convex composite optimization
This paper proposes two proximal Newton-CG methods for convex nonsmooth
optimization problems in composite form. The algorithms are based on a a
reformulation of the original nonsmooth problem as the unconstrained
minimization of a continuously differentiable function, namely the
forward-backward envelope (FBE). The first algorithm is based on a standard
line search strategy, whereas the second one combines the global efficiency
estimates of the corresponding first-order methods, while achieving fast
asymptotic convergence rates. Furthermore, they are computationally attractive
since each Newton iteration requires the approximate solution of a linear
system of usually small dimension
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