4,254 research outputs found
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
Mesh-based 3D Textured Urban Mapping
In the era of autonomous driving, urban mapping represents a core step to let
vehicles interact with the urban context. Successful mapping algorithms have
been proposed in the last decade building the map leveraging on data from a
single sensor. The focus of the system presented in this paper is twofold: the
joint estimation of a 3D map from lidar data and images, based on a 3D mesh,
and its texturing. Indeed, even if most surveying vehicles for mapping are
endowed by cameras and lidar, existing mapping algorithms usually rely on
either images or lidar data; moreover both image-based and lidar-based systems
often represent the map as a point cloud, while a continuous textured mesh
representation would be useful for visualization and navigation purposes. In
the proposed framework, we join the accuracy of the 3D lidar data, and the
dense information and appearance carried by the images, in estimating a
visibility consistent map upon the lidar measurements, and refining it
photometrically through the acquired images. We evaluate the proposed framework
against the KITTI dataset and we show the performance improvement with respect
to two state of the art urban mapping algorithms, and two widely used surface
reconstruction algorithms in Computer Graphics.Comment: accepted at iros 201
Increasing the Efficiency of 6-DoF Visual Localization Using Multi-Modal Sensory Data
Localization is a key requirement for mobile robot autonomy and human-robot
interaction. Vision-based localization is accurate and flexible, however, it
incurs a high computational burden which limits its application on many
resource-constrained platforms. In this paper, we address the problem of
performing real-time localization in large-scale 3D point cloud maps of
ever-growing size. While most systems using multi-modal information reduce
localization time by employing side-channel information in a coarse manner (eg.
WiFi for a rough prior position estimate), we propose to inter-weave the map
with rich sensory data. This multi-modal approach achieves two key goals
simultaneously. First, it enables us to harness additional sensory data to
localise against a map covering a vast area in real-time; and secondly, it also
allows us to roughly localise devices which are not equipped with a camera. The
key to our approach is a localization policy based on a sequential Monte Carlo
estimator. The localiser uses this policy to attempt point-matching only in
nodes where it is likely to succeed, significantly increasing the efficiency of
the localization process. The proposed multi-modal localization system is
evaluated extensively in a large museum building. The results show that our
multi-modal approach not only increases the localization accuracy but
significantly reduces computational time.Comment: Presented at IEEE-RAS International Conference on Humanoid Robots
(Humanoids) 201
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