13,371 research outputs found

    Performance evaluation of an efficient counter-based scheme for mobile ad hoc networks based on realistic mobility model

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    Flooding is the simplest and commonly used mechanism for broadcasting in mobile ad hoc networks (MANETs). Despite its simplicity, it can result in high redundant retransmission, contention and collision in the network, a phenomenon referred to as broadcast storm problem. Several probabilistic broadcast schemes have been proposed to mitigate this problem inherent with flooding. Recently, we have proposed a hybrid-based scheme as one of the probabilistic scheme, which combines the advantages of pure probabilistic and counter-based schemes to yield a significant performance improvement. Despite these considerable numbers of proposed broadcast schemes, majority of these schemes’ performance evaluation was based on random waypoint model. In this paper, we evaluate the performance of our broadcast scheme using a community based mobility model which is based on social network theory and compare it against widely used random waypoint mobility model. Simulation results have shown that using unrealistic movement pattern does not truly reflect on the actual performance of the scheme in terms of saved-rebroadcast, reachability and end to end delay

    Neighbourhood-aware counter-based broadcast scheme for wireless ad hoc networks

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    Broadcasting is a vital operation in mobile ad hoc networks (MANETs) and it is crucial to enhance its efficiency to ensure successful deployment. Although flooding is ideal for broadcast operations due to its simplicity and high reachability it suffers from high packet collision which can degrade network performance severely. Counter-based broadcast schemes have been introduced to alleviate the limitations of flooding. This study introduces an enhancement to counter-based broadcast by adjusting the threshold value and the Random Assessment Delay (RAD) using minimal neighbourhood information

    Improvement to efficient counter-based broadcast scheme through random assessment delay adaptation for MANETs

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    Flooding, the process in which each node retransmits every uniquely received packet exactly once is the simplest and most commonly used mechanism for broadcasting in mobile ad hoc networks (MANETs). Despite its simplicity, it can result in high redundant retransmission, contention and collision, a phenomenon collectively referred to as broadcast storm problem. To mitigate this problem, several broadcast schemes have been proposed which are commonly divided into two categories; deterministic schemes and probabilistic schemes. Probabilistic methods are quite promising because they can reduce the number of redundant rebroadcast without any control overhead. In this paper, we investigate the performance of our earlier proposed efficient counter-based broadcast scheme by adapting its random assessment delay (RAD) mechanism to network congestion. Simulation results revealed that this simple adaptation achieves superior performance in terms of saved rebroadcast, end-to-end delay and reachability

    A Lightweight Distributed Solution to Content Replication in Mobile Networks

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    Performance and reliability of content access in mobile networks is conditioned by the number and location of content replicas deployed at the network nodes. Facility location theory has been the traditional, centralized approach to study content replication: computing the number and placement of replicas in a network can be cast as an uncapacitated facility location problem. The endeavour of this work is to design a distributed, lightweight solution to the above joint optimization problem, while taking into account the network dynamics. In particular, we devise a mechanism that lets nodes share the burden of storing and providing content, so as to achieve load balancing, and decide whether to replicate or drop the information so as to adapt to a dynamic content demand and time-varying topology. We evaluate our mechanism through simulation, by exploring a wide range of settings and studying realistic content access mechanisms that go beyond the traditional assumptionmatching demand points to their closest content replica. Results show that our mechanism, which uses local measurements only, is: (i) extremely precise in approximating an optimal solution to content placement and replication; (ii) robust against network mobility; (iii) flexible in accommodating various content access patterns, including variation in time and space of the content demand.Comment: 12 page

    Requirement analysis for building practical accident warning systems based on vehicular ad-hoc networks

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    An Accident Warning System (AWS) is a safety application that provides collision avoidance notifications for next generation vehicles whilst Vehicular Ad-hoc Networks (VANETs) provide the communication functionality to exchange these notifi- cations. Despite much previous research, there is little agreement on the requirements for accident warning systems. In order to build a practical warning system, it is important to ascertain the system requirements, information to be exchanged, and protocols needed for communication between vehicles. This paper presents a practical model of an accident warning system by stipulating the requirements in a realistic manner and thoroughly reviewing previous proposals with a view to identify gaps in this area

    Energy Efficient Location Aided Routing Protocol for Wireless MANETs

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    A Mobile Ad-Hoc Network (MANET) is a collection of wireless mobile nodes forming a temporary network without using any centralized access point, infrastructure, or centralized administration. In this paper we introduce an Energy Efficient Location Aided Routing (EELAR) Protocol for MANETs that is based on the Location Aided Routing (LAR). EELAR makes significant reduction in the energy consumption of the mobile nodes batteries by limiting the area of discovering a new route to a smaller zone. Thus, control packets overhead is significantly reduced. In EELAR a reference wireless base station is used and the network's circular area centered at the base station is divided into six equal sub-areas. At route discovery instead of flooding control packets to the whole network area, they are flooded to only the sub-area of the destination mobile node. The base station stores locations of the mobile nodes in a position table. To show the efficiency of the proposed protocol we present simulations using NS-2. Simulation results show that EELAR protocol makes an improvement in control packet overhead and delivery ratio compared to AODV, LAR, and DSR protocols.Comment: 9 Pages IEEE format, International Journal of Computer Science and Information Security, IJCSIS 2009, ISSN 1947 5500, Impact factor 0.423, http://sites.google.com/site/ijcsis
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