14,193 research outputs found

    ReSeg: A Recurrent Neural Network-based Model for Semantic Segmentation

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    We propose a structured prediction architecture, which exploits the local generic features extracted by Convolutional Neural Networks and the capacity of Recurrent Neural Networks (RNN) to retrieve distant dependencies. The proposed architecture, called ReSeg, is based on the recently introduced ReNet model for image classification. We modify and extend it to perform the more challenging task of semantic segmentation. Each ReNet layer is composed of four RNN that sweep the image horizontally and vertically in both directions, encoding patches or activations, and providing relevant global information. Moreover, ReNet layers are stacked on top of pre-trained convolutional layers, benefiting from generic local features. Upsampling layers follow ReNet layers to recover the original image resolution in the final predictions. The proposed ReSeg architecture is efficient, flexible and suitable for a variety of semantic segmentation tasks. We evaluate ReSeg on several widely-used semantic segmentation datasets: Weizmann Horse, Oxford Flower, and CamVid; achieving state-of-the-art performance. Results show that ReSeg can act as a suitable architecture for semantic segmentation tasks, and may have further applications in other structured prediction problems. The source code and model hyperparameters are available on https://github.com/fvisin/reseg.Comment: In CVPR Deep Vision Workshop, 201

    ContextVP: Fully Context-Aware Video Prediction

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    Video prediction models based on convolutional networks, recurrent networks, and their combinations often result in blurry predictions. We identify an important contributing factor for imprecise predictions that has not been studied adequately in the literature: blind spots, i.e., lack of access to all relevant past information for accurately predicting the future. To address this issue, we introduce a fully context-aware architecture that captures the entire available past context for each pixel using Parallel Multi-Dimensional LSTM units and aggregates it using blending units. Our model outperforms a strong baseline network of 20 recurrent convolutional layers and yields state-of-the-art performance for next step prediction on three challenging real-world video datasets: Human 3.6M, Caltech Pedestrian, and UCF-101. Moreover, it does so with fewer parameters than several recently proposed models, and does not rely on deep convolutional networks, multi-scale architectures, separation of background and foreground modeling, motion flow learning, or adversarial training. These results highlight that full awareness of past context is of crucial importance for video prediction.Comment: 19 pages. ECCV 2018 oral presentation. Project webpage is at https://wonmin-byeon.github.io/publication/2018-ecc

    Energy-efficient acceleration of MPEG-4 compression tools

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    We propose novel hardware accelerator architectures for the most computationally demanding algorithms of the MPEG-4 video compression standard-motion estimation, binary motion estimation (for shape coding), and the forward/inverse discrete cosine transforms (incorporating shape adaptive modes). These accelerators have been designed using general low-energy design philosophies at the algorithmic/architectural abstraction levels. The themes of these philosophies are avoiding waste and trading area/performance for power and energy gains. Each core has been synthesised targeting TSMC 0.09 μm TCBN90LP technology, and the experimental results presented in this paper show that the proposed cores improve upon the prior art

    Implementation of JPEG compression and motion estimation on FPGA hardware

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    A hardware implementation of JPEG allows for real-time compression in data intensivve applications, such as high speed scanning, medical imaging and satellite image transmission. Implementation options include dedicated DSP or media processors, FPGA boards, and ASICs. Factors that affect the choice of platform selection involve cost, speed, memory, size, power consumption, and case of reconfiguration. The proposed hardware solution is based on a Very high speed integrated circuit Hardware Description Language (VHDL) implememtation of the codec with prefered realization using an FPGA board due to speed, cost and flexibility factors; The VHDL language is commonly used to model hardware impletations from a top down perspective. The VHDL code may be simulated to correct mistakes and subsequently synthesized into hardware using a synthesis tool, such as the xilinx ise suite. The same VHDL code may be synthesized into a number of sifferent hardware architetcures based on constraints given. For example speed was the major constraint when synthesizing the pipeline of jpeg encoding and decoding, while chip area and power consumption were primary constraints when synthesizing the on-die memory because of large area. Thus, there is a trade off between area and speed in logic synthesis

    On Real-Time AER 2-D Convolutions Hardware for Neuromorphic Spike-Based Cortical Processing

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    In this paper, a chip that performs real-time image convolutions with programmable kernels of arbitrary shape is presented. The chip is a first experimental prototype of reduced size to validate the implemented circuits and system level techniques. The convolution processing is based on the address–event-representation (AER) technique, which is a spike-based biologically inspired image and video representation technique that favors communication bandwidth for pixels with more information. As a first test prototype, a pixel array of 16x16 has been implemented with programmable kernel size of up to 16x16. The chip has been fabricated in a standard 0.35- m complimentary metal–oxide–semiconductor (CMOS) process. The technique also allows to process larger size images by assembling 2-D arrays of such chips. Pixel operation exploits low-power mixed analog–digital circuit techniques. Because of the low currents involved (down to nanoamperes or even picoamperes), an important amount of pixel area is devoted to mismatch calibration. The rest of the chip uses digital circuit techniques, both synchronous and asynchronous. The fabricated chip has been thoroughly tested, both at the pixel level and at the system level. Specific computer interfaces have been developed for generating AER streams from conventional computers and feeding them as inputs to the convolution chip, and for grabbing AER streams coming out of the convolution chip and storing and analyzing them on computers. Extensive experimental results are provided. At the end of this paper, we provide discussions and results on scaling up the approach for larger pixel arrays and multilayer cortical AER systems.Commission of the European Communities IST-2001-34124 (CAVIAR)Commission of the European Communities 216777 (NABAB)Ministerio de Educación y Ciencia TIC-2000-0406-P4Ministerio de Educación y Ciencia TIC-2003-08164-C03-01Ministerio de Educación y Ciencia TEC2006-11730-C03-01Junta de Andalucía TIC-141
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