14 research outputs found

    A Distributed Algorithm for Finding All Best Swap Edges Of a Minimum Diameter Spanning Tree

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    ABSTRACT Communication in networks suffers if a link fails. When the links are edge of a tree that has been chose

    Node Sampling using Random Centrifugal Walks

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    Sampling a network with a given probability distribution has been identified as a useful operation. In this paper we propose distributed algorithms for sampling networks, so that nodes are selected by a special node, called the \emph{source}, with a given probability distribution. All these algorithms are based on a new class of random walks, that we call Random Centrifugal Walks (RCW). A RCW is a random walk that starts at the source and always moves away from it. Firstly, an algorithm to sample any connected network using RCW is proposed. The algorithm assumes that each node has a weight, so that the sampling process must select a node with a probability proportional to its weight. This algorithm requires a preprocessing phase before the sampling of nodes. In particular, a minimum diameter spanning tree (MDST) is created in the network, and then nodes' weights are efficiently aggregated using the tree. The good news are that the preprocessing is done only once, regardless of the number of sources and the number of samples taken from the network. After that, every sample is done with a RCW whose length is bounded by the network diameter. Secondly, RCW algorithms that do not require preprocessing are proposed for grids and networks with regular concentric connectivity, for the case when the probability of selecting a node is a function of its distance to the source. The key features of the RCW algorithms (unlike previous Markovian approaches) are that (1) they do not need to warm-up (stabilize), (2) the sampling always finishes in a number of hops bounded by the network diameter, and (3) it selects a node with the exact probability distribution

    Maintaining Limited-Range Connectivity Among Second-Order Agents

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    Maintaining limited-range connectivity among second-order agents

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    In this paper we consider ad-hoc networks of robotic agents with double integrator dynamics. For such networks, the connectivity maintenance problems are: (i) do there exist control inputs for each agent to maintain network connectivity, and (ii) given desired controls for each agent, can one compute the closest connectivity-maintaining controls in a distributed fashion. The proposed solution is based on three contributions. First, we define and characterize admissible sets for double integrators to remain inside disks. Second, we establish an existence theorem for the connectivity maintenance problem by introducing a novel state-dependent graph, called the double-integrator disk graph. Finally, we design a distributed "flow-control" algorithm to compute optimal connectivity-maintaining controls

    Maintaining Balanced Trees for Structured Distributed Streaming Systems

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    International audienceIn this paper, we propose and analyze a simple local algorithm to balance a tree. The motivation comes from live distributed streaming systems in which a source diffuses a content to peers via a tree, a node forwarding the data to its children. Such systems are subject to a high churn, peers frequently joining and leaving the system. It is thus crucial to be able to repair the diffusion tree to allow an efficient data distribution. In particular, due to bandwidth limitations, an efficient diffusion tree must ensure that node degrees are bounded. Moreover, to minimize the delay of the streaming, the depth of the diffusion tree must also be controlled. We propose here a simple distributed repair algorithm in which each node carries out local operations based on its degree and on the subtree sizes of its children. In a synchronous setting, we first prove that starting from any n-node tree our process converges to a balanced binary tree in O(n 2) rounds. We then describe a more restrictive model, adding a small extra information to each node, under which we adapt our algorithm to converge in Θ(n log n) rounds

    Graph embeddings for low-stretch greedy routing

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    The simplest greedy geometric routing forwards packets to make most progress in terms of geometric distance within reach. Its notable advantages are low complexity, and the use of local information only. However, two problems of greedy routing are that delivery is not always guaranteed, and that the greedy routes may take more hops than the corresponding shortest paths. Additionally, in dynamic multihop networks, routing elements can join or leave during network operation or exhibit intermittent failures. Even a single link or node removal may invalidate the greedy routing success guarantees. Greedy embedding is a graph embedding that makes the simple greedy packet forwarding successful for every source-destination pair. In this dissertation, we consider the problems of designing greedy graph embeddings that also yield low hop stretch of the greedy paths over the shortest paths and can accommodate network dynamics. In the first part of the dissertation, we consider embedding and routing for arbitrary unweighted network graphs, based on greedy routing and utilizing virtual node coordinates. We propose an algorithm for online greedy graph embedding in the hyperbolic plane that enables incremental embedding of network nodes as they join the network, without disturbing the global embedding. As an alternative to frequent reembedding of temporally dynamic network graphs in order to retain the greedy embedding property, we propose a simple but robust generalization of greedy geometric routing called Gravity--Pressure (GP) routing. Our routing method always succeeds in finding a route to the destination provided that a path exists, even if a significant fraction of links or nodes is removed subsequent to the embedding. GP routing does not require precomputation or maintenance of special spanning subgraphs and is particularly suitable for operation in tandem with our proposed algorithm for online graph embedding. In the second part of the dissertation we study how topological and geometric properties of embedded graphs influence the hop stretch. Based on the obtained insights, we synthesize embedding heuristics that yield minimal hop stretch greedy embeddings. Finally, we verify their effectiveness on models of synthetic graphs as well as instances of several classes of real-world network graphs

    Underlay aware approach to support quality of service in publish-subscribe systems

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    Providing delay-reduced routing is important in publish-subscribe systems where timely delivery of event notifications is a critical factor affecting system operation or user experience. However, common research focused primarily on alleviating false-positives. More recent efforts aim towards quality related issues through adapting the overlay according to subscriber requirements but leaving underlying network characteristics aside. It is commonly accepted that efficient routing can only be achieved when underlying network characteristics are respected. Even so, incorporating underlay-aware strategies to build low-stretch overlays is not considered in many distributed environments. This work focuses on solving the problem of establishing an efficient underlay-aware routing mechanism in a content-based publish-subscribe system. In particular, we strive to reduce end-to-end delay among communication partners. Thereby, our contributions are twofold: We will develop a topology inference scheme for unstructured peer-to-peer networks and introduce a routing mechanism reducing overall end-to-end delay among peers. Experimental evaluations will be given for different Internet-like router topologies showing that the approach is capable of modeling an underlay network in an efficient and accurate manner. Furthermore, we will show the positive impact on the stretch of the overlay to outline the concept as a source for efficient event notification delivery in a publish-subscribe environment
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