6,718 research outputs found
SimpleSSD: Modeling Solid State Drives for Holistic System Simulation
Existing solid state drive (SSD) simulators unfortunately lack hardware
and/or software architecture models. Consequently, they are far from capturing
the critical features of contemporary SSD devices. More importantly, while the
performance of modern systems that adopt SSDs can vary based on their numerous
internal design parameters and storage-level configurations, a full system
simulation with traditional SSD models often requires unreasonably long
runtimes and excessive computational resources. In this work, we propose
SimpleSSD, a highfidelity simulator that models all detailed characteristics of
hardware and software, while simplifying the nondescript features of storage
internals. In contrast to existing SSD simulators, SimpleSSD can easily be
integrated into publicly-available full system simulators. In addition, it can
accommodate a complete storage stack and evaluate the performance of SSDs along
with diverse memory technologies and microarchitectures. Thus, it facilitates
simulations that explore the full design space at different levels of system
abstraction.Comment: This paper has been accepted at IEEE Computer Architecture Letters
(CAL
Virtual reality urban modelling - an overview
This paper offers an overview of the increasing use of Virtual Reality (VR) technologies for the simulation of urban environments. It provides a summary of cities worldwide where three-dimensional computer modelling is being utilised to aid urban planning. The study considers the need for a digital representation of cities and raises issues pertaining to advantages, barriers and ownership. A case study of a pilot project on the visualisation of Newcastle upon Tyne is examined to show an approach adopted for the representation of this city in North East England. The process of this visualisation is summarised and future research is outlined in relation to this city model
Virtual Reality Interactive Learning Environment
Open Building Manufacturing (ManuBuild) aims to promote the European construction industry beyond the state of the art. However, this requires the different stakeholders to be well informed of what âOpen Building Manufacturingâ actually entails with respect to understanding the underlying concepts, benefits and risks. This is further challenged by the âtraditional ways of learningâ which have been predominantly criticised for being entrenched in theories with little or no emphasis on practical issues.
Experiential learning has long been suggested to overcome the problems associated with the traditional ways of learning. In this respect, it has the dual benefit of appealing to adult learner's experience base, as well as increasing the likelihood of performance change through training. On-the-job-training (OJT) is usually sought to enable âexperientialâ learning; and it is argued to be particularly effective in complex tasks, where a great deal of independence is granted to the task performer. However, OJT has been criticised for being expensive, limited, and devoid of the actual training context. Consequently, in order to address the problems encountered with OJT, virtual reality (VR) solutions have been proposed to provide a risk free environment for learning without the âdo-or-dieâ
consequences often faced on real construction projects.
Since ManuBuild aims to promote the EU construction industry beyond the state of the art; training and education therefore needs also to go beyond the state of the art in order to meet future industry needs and expectations. Hence, a VR interactive learning environment was suggested for Open Building Manufacturing training to allow experiential learning to take place in a risk free environment, and consequently overcome the problems associated with OJT. This chapter discusses the development, testing, and validation of this prototype
An overview of virtual city modelling : emerging organisational issues
This paper presents a recent overview of the increasing use of Virtual Reality (VR) technologies for the simulation of urban environments. It builds on previous research conducted on the identification of three-dimensional (3D) city models and offers an analysis of the development, utilization and construction of VR city models. Issues pertaining to advantages, barriers and ownership are identified. The paper describes a case study of the development of a VR model for the city of Newcastle upon Tyne in the UK and outlines the role that academic institutions can play in both the creation and utilization of urban models. The study offers a new approach for the creation, management and update of urban models and reflects on issues which are emerging. Areas for future research are discussed
Virtual cities management and organisation
This paper presents a recent overview of the increasing use of Virtual Reality (VR) technologies for the simulation of urban environments. It builds on previous research conducted on the identification of three-dimensional (3D) city models and offers an analysis of the development, utilization and construction of VR city models. Issues pertaining to advantages, barriers and ownership are identified. The paper describes a case study of the development of a VR model for the city of Newcastle upon Tyne in the UK and outlines the role that academic institutions can play in both the creation and utilization of urban models. The study offers a new approach for the creation, management and update of urban models and reflects on issues which are emerging. Areas for future research are discussed
Recommended from our members
Modeling and simulation of data communication networks using SARA
The selection of an appropriate simulation language can have a profound impact on the success of a simulation study. The available options range from domain-specific simulation languages to general-purpose programming languages. These languages are often supported by a collection of tools which form a simulation system. This paper examines UCLA's SARA (Systems ARchitects' Apprentice) system and explores its' usefulness in modeling and simulating a data communications network. Based on experimental use of SARA's tools, the system is evaluated with respect to required expertise, modeling power, as well as measurement and reporting capability
- âŚ