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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Cross-layer schemes for performance optimization in wireless networks
Wireless networks are undergoing rapid progress and inspiring numerous applications. As the application of wireless networks becomes broader, they are expected to not only provide ubiquitous connectivity, but also support end users with certain service guarantees.
End-to-end delay is an important Quality of Service (QoS) metric in multihop wireless networks. This dissertation addresses how to minimize end-to-end delay through joint optimization of network layer routing and link layer scheduling. Two cross-layer schemes, a loosely coupled cross-layer scheme and a tightly coupled cross-layer scheme, are proposed. The two cross-layer schemes involve interference modeling in multihop wireless networks with omnidirectional antenna. In addition, based on the interference model, multicast schedules are optimized to minimize the total end-to-end delay.
Throughput is another important QoS metric in wireless networks. This dissertation addresses how to leverage the spatial multiplexing function of MIMO links to improve wireless network throughput. Wireless interference modeling of a half-duplex MIMO node is presented. Based on the interference model, routing, spatial multiplexing, and scheduling are jointly considered in one optimization model. The throughput optimization problem is first addressed in constant bit rate networks and then in variable bit rate networks. In a variable data rate network, transmitters can use adaptive coding and modulation schemes to change their data rates so that the data rates are supported by the Signal to Noise and Interference Ratio (SINR). The problem of achieving maximum throughput in a millimeter-wave wireless personal area network is studied --Abstract, page iv
Internet Traffic based Channel Selection in Multi-Radio Multi-Channel Wireless Mesh Networks
Wireless Mesh Networks(WMNs) are the outstanding technology to facilitate wireless broadband Internet access to users. Routers in WMN have multiple radio interfaces to which multiple orthogonal/partially overlapping channels are assigned to improve the capacity of WMN. This paper is focused on channel selection problem in WMN since proper channel selection to radio interfaces of mesh router increases the performance of WMN. To access the Internet through WMN, the users have to associate with one of the mesh routers. Since most of the Internet Servers are still in wired networks, the major dominant traffic of Internet users is in downlink direction i.e. from the gateway of WMN to user. This paper proposes a new method of channel selection to improve the user performance in downlink direction of Internet traffic. The method is scalable and completely distributed solution to the problem of channel selection in WMN. The simulation results indicate the significant improvement in user performance
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