2,179 research outputs found

    The THUMOS Challenge on Action Recognition for Videos "in the Wild"

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    Automatically recognizing and localizing wide ranges of human actions has crucial importance for video understanding. Towards this goal, the THUMOS challenge was introduced in 2013 to serve as a benchmark for action recognition. Until then, video action recognition, including THUMOS challenge, had focused primarily on the classification of pre-segmented (i.e., trimmed) videos, which is an artificial task. In THUMOS 2014, we elevated action recognition to a more practical level by introducing temporally untrimmed videos. These also include `background videos' which share similar scenes and backgrounds as action videos, but are devoid of the specific actions. The three editions of the challenge organized in 2013--2015 have made THUMOS a common benchmark for action classification and detection and the annual challenge is widely attended by teams from around the world. In this paper we describe the THUMOS benchmark in detail and give an overview of data collection and annotation procedures. We present the evaluation protocols used to quantify results in the two THUMOS tasks of action classification and temporal detection. We also present results of submissions to the THUMOS 2015 challenge and review the participating approaches. Additionally, we include a comprehensive empirical study evaluating the differences in action recognition between trimmed and untrimmed videos, and how well methods trained on trimmed videos generalize to untrimmed videos. We conclude by proposing several directions and improvements for future THUMOS challenges.Comment: Preprint submitted to Computer Vision and Image Understandin

    A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decision

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    Deep learning has the potential to revolutionize sports performance, with applications ranging from perception and comprehension to decision. This paper presents a comprehensive survey of deep learning in sports performance, focusing on three main aspects: algorithms, datasets and virtual environments, and challenges. Firstly, we discuss the hierarchical structure of deep learning algorithms in sports performance which includes perception, comprehension and decision while comparing their strengths and weaknesses. Secondly, we list widely used existing datasets in sports and highlight their characteristics and limitations. Finally, we summarize current challenges and point out future trends of deep learning in sports. Our survey provides valuable reference material for researchers interested in deep learning in sports applications

    Unsupervised Action Proposal Ranking through Proposal Recombination

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    Recently, action proposal methods have played an important role in action recognition tasks, as they reduce the search space dramatically. Most unsupervised action proposal methods tend to generate hundreds of action proposals which include many noisy, inconsistent, and unranked action proposals, while supervised action proposal methods take advantage of predefined object detectors (e.g., human detector) to refine and score the action proposals, but they require thousands of manual annotations to train. Given the action proposals in a video, the goal of the proposed work is to generate a few better action proposals that are ranked properly. In our approach, we first divide action proposal into sub-proposal and then use Dynamic Programming based graph optimization scheme to select the optimal combinations of sub-proposals from different proposals and assign each new proposal a score. We propose a new unsupervised image-based actioness detector that leverages web images and employs it as one of the node scores in our graph formulation. Moreover, we capture motion information by estimating the number of motion contours within each action proposal patch. The proposed method is an unsupervised method that neither needs bounding box annotations nor video level labels, which is desirable with the current explosion of large-scale action datasets. Our approach is generic and does not depend on a specific action proposal method. We evaluate our approach on several publicly available trimmed and un-trimmed datasets and obtain better performance compared to several proposal ranking methods. In addition, we demonstrate that properly ranked proposals produce significantly better action detection as compared to state-of-the-art proposal based methods
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