2 research outputs found

    A Note on Robust Biarc Computation

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    A new robust algorithm for the numerical computation of biarcs, i.e. G1G^1 curves composed of two arcs of circle, is presented. Many algorithms exist but are based on geometric constructions, which must consider many geometrical configurations. The proposed algorithm uses an algebraic construction which is reduced to the solution of a single 22 by 22 linear system. Singular angles configurations are treated smoothly by using the pseudoinverse matrix when solving the linear system. The proposed algorithm is compared with the Matlab's routine \texttt{rscvn} that solves geometrically the same problem. Numerical experiments show that Matlab's routine sometimes fails near singular configurations and does not select the correct solution for large angles, whereas the proposed algorithm always returns the correct solution. The proposed solution smoothly depends on the geometrical parameters so that it can be easily included in more complex algorithms like splines of biarcs or least squares data fitting.Comment: 10 pages, 4 figure

    Approximation of the geodesic curvature and applications for spherical geometric subdivision schemes

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    Many applications of geometry modeling and computer graphics necessite accurate curvature estimations of curves on the plane or on manifolds. In this paper, we define the notion of the discrete geodesic curvature of a geodesic polygon on a smooth surface. We show that, when a geodesic polygon P is closely inscribed on a C2C^2-regular curve, the discrete geodesic curvature of P estimates the geodesic curvature of C. This result allows us to evaluate the geodesic curvature of discrete curves on surfaces. In particular, we apply such result to planar and spherical 4-point angle-based subdivision schemes. We show that such schemes cannot generate in general G2G^2-continuous curves. We also give a novel example of G2G^2-continuous subdivision scheme on the unit sphere using only points and discrete geodesic curvature called curvature-based 6-point spherical scheme
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