11 research outputs found

    Round- and Message-Optimal Distributed Graph Algorithms

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    Distributed graph algorithms that separately optimize for either the number of rounds used or the total number of messages sent have been studied extensively. However, algorithms simultaneously efficient with respect to both measures have been elusive. For example, only very recently was it shown that for Minimum Spanning Tree (MST), an optimal message and round complexity is achievable (up to polylog terms) by a single algorithm in the CONGEST model of communication. In this paper we provide algorithms that are simultaneously round- and message-optimal for a number of well-studied distributed optimization problems. Our main result is such a distributed algorithm for the fundamental primitive of computing simple functions over each part of a graph partition. From this algorithm we derive round- and message-optimal algorithms for multiple problems, including MST, Approximate Min-Cut and Approximate Single Source Shortest Paths, among others. On general graphs all of our algorithms achieve worst-case optimal O~(D+n)\tilde{O}(D+\sqrt n) round complexity and O~(m)\tilde{O}(m) message complexity. Furthermore, our algorithms require an optimal O~(D)\tilde{O}(D) rounds and O~(n)\tilde{O}(n) messages on planar, genus-bounded, treewidth-bounded and pathwidth-bounded graphs.Comment: To appear in PODC 201

    Tight Bounds for Distributed Minimum-Weight Spanning Tree Verification

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    International audienceThis paper introduces the notion of distributed verification without preprocessing. It focuses on the Minimum-weight Spanning Tree (MST) verification problem and establishes tight upper and lower bounds for the time and message complexities of this problem. Specifically, we provide an MST verification algorithm that achieves simultaneously O(m) messages and O(√ n+D) time, where m is the number of edges in the given graph G, n is the number of nodes, and D is G's diameter. On the other hand, we show that any MST verification algorithm must send Ω(m) messages and incur Ω(√ n + D) time in worst case. Our upper bound result appears to indicate that the verification of an MST may be easier than its construction, since for MST construction, both lower bounds of Ω(m) messages and Ω(√ n+D) time hold, but at the moment there is no known distributed algorithm that constructs an MST and achieves simultaneously O(m) messages and O(√ n + D) time. Specifically, the best known time-optimal algorithm (using O(√ n + D) time) requires O(m + n 3/2) messages, and the best known message-optimal algorithm (using O(m) messages) requires O(n) time. On the other hand, our lower bound results indicate that the verification of an MST is not significantly easier than its construction

    Broadcasting in Hyper-cylinder graphs

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    Broadcasting in computer networking means the dissemination of information, which is known initially only at some nodes, to all network members. The goal is to inform every node in the minimal time possible. There are few models for broadcasting; the simplest and the historical model is called the Classical model. In the Classical model, dissemination happens in synchronous rounds, wherein a node may only inform one of its neighbors. The broadcast question is: What is the minimum number of rounds needed for broadcasting, and what broadcast scheme achieves it? For general graphs, these questions are NP-hard, and it is known to be at least 3 - ε inapproximable for any real ε > 0. Even for some very restricted classes of graphs, the questions remain as an NP-hard problem. Little is known about broadcasting in restricted graphs, and only a few classes have a polynomial solution. Parallel and distributed computing is one of the important domains which relies on efficient broadcasting. Hypercube and torus are the most used network topology in this domain. The widespread use is not only due to their simplicity but also is for their efficiency and high robustness (e.g., fault tolerance) while having an acceptable number of links. In this thesis, it is observed that the Cartesian product of a number of path and cycle graphs produces a valuable set of topologies, we called hyper-cylinders, which contain hypercube and Torus as well. Any hyper-cylinder shares many of the beneficial features of hypercube and torus and might be a suitable substitution in some cases. Some hyper-cylinders are also similar to other practically used topologies such as cube-connected cycles. In this thesis, the effect of the Cartesian product on broadcasting and broadcasting of hyper-cylinders under the Classical and Messy models is studied. This will add a valuable class of graphs to the limited classes of graphs which have a polynomially computable broadcast time. In the end, the relation between worst-case originators and diameters in trees is studied, which may help in the broadcast study of a larger class of graphs where any tree is allowed instead of a path in the Cartesian product
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