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    A Synchronization Scheme for Stored Multimedia Streams

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    Multimedia streams such as audio and video impose tight temporal constraints due to their continuous nature. Often, different multimedia streams must be played out in a synchronized way. We present a scheme to ensure the continuous and synchronous playout of stored multimedia streams. We propose a protocol for the synchronized playback and we compute the buffer required to achieve both, the continuity within a single substream and the synchronization between related substreams. The scheme is very general because it only makes a single assumption, namely that the jitter is bounded
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