1,933 research outputs found

    Egocentric Hand Detection Via Dynamic Region Growing

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    Egocentric videos, which mainly record the activities carried out by the users of the wearable cameras, have drawn much research attentions in recent years. Due to its lengthy content, a large number of ego-related applications have been developed to abstract the captured videos. As the users are accustomed to interacting with the target objects using their own hands while their hands usually appear within their visual fields during the interaction, an egocentric hand detection step is involved in tasks like gesture recognition, action recognition and social interaction understanding. In this work, we propose a dynamic region growing approach for hand region detection in egocentric videos, by jointly considering hand-related motion and egocentric cues. We first determine seed regions that most likely belong to the hand, by analyzing the motion patterns across successive frames. The hand regions can then be located by extending from the seed regions, according to the scores computed for the adjacent superpixels. These scores are derived from four egocentric cues: contrast, location, position consistency and appearance continuity. We discuss how to apply the proposed method in real-life scenarios, where multiple hands irregularly appear and disappear from the videos. Experimental results on public datasets show that the proposed method achieves superior performance compared with the state-of-the-art methods, especially in complicated scenarios

    A Review on Human-Computer Interaction and Intelligent Robots

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    In the field of artificial intelligence, human–computer interaction (HCI) technology and its related intelligent robot technologies are essential and interesting contents of research. From the perspective of software algorithm and hardware system, these above-mentioned technologies study and try to build a natural HCI environment. The purpose of this research is to provide an overview of HCI and intelligent robots. This research highlights the existing technologies of listening, speaking, reading, writing, and other senses, which are widely used in human interaction. Based on these same technologies, this research introduces some intelligent robot systems and platforms. This paper also forecasts some vital challenges of researching HCI and intelligent robots. The authors hope that this work will help researchers in the field to acquire the necessary information and technologies to further conduct more advanced research

    Motion-Based Sign Language Video Summarization using Curvature and Torsion

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    An interesting problem in many video-based applications is the generation of short synopses by selecting the most informative frames, a procedure which is known as video summarization. For sign language videos the benefits of using the tt-parameterized counterpart of the curvature of the 2-D signer's wrist trajectory to identify keyframes, have been recently reported in the literature. In this paper we extend these ideas by modeling the 3-D hand motion that is extracted from each frame of the video. To this end we propose a new informative function based on the tt-parameterized curvature and torsion of the 3-D trajectory. The method to characterize video frames as keyframes depends on whether the motion occurs in 2-D or 3-D space. Specifically, in the case of 3-D motion we look for the maxima of the harmonic mean of the curvature and torsion of the target's trajectory; in the planar motion case we seek for the maxima of the trajectory's curvature. The proposed 3-D feature is experimentally evaluated in applications of sign language videos on (1) objective measures using ground-truth keyframe annotations, (2) human-based evaluation of understanding, and (3) gloss classification and the results obtained are promising.Comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessibl
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