1,132 research outputs found
Designing Network Protocols for Good Equilibria
Designing and deploying a network protocol determines the rules by which end users interact with each other and with the network. We consider the problem of designing a protocol to optimize the equilibrium behavior of a network with selfish users. We consider network cost-sharing games, where the set of Nash equilibria depends fundamentally on the choice of an edge cost-sharing protocol. Previous research focused on the Shapley protocol, in which the cost of each edge is shared equally among its users. We systematically study the design of optimal cost-sharing protocols for undirected and directed graphs, single-sink and multicommodity networks, and different measures of the inefficiency of equilibria. Our primary technical tool is a precise characterization of the cost-sharing protocols that induce only network games with pure-strategy Nash equilibria. We use this characterization to prove, among other results, that the Shapley protocol is optimal in directed graphs and that simple priority protocols are essentially optimal in undirected graphs
Throughput Optimal On-Line Algorithms for Advanced Resource Reservation in Ultra High-Speed Networks
Advanced channel reservation is emerging as an important feature of ultra
high-speed networks requiring the transfer of large files. Applications include
scientific data transfers and database backup. In this paper, we present two
new, on-line algorithms for advanced reservation, called BatchAll and BatchLim,
that are guaranteed to achieve optimal throughput performance, based on
multi-commodity flow arguments. Both algorithms are shown to have
polynomial-time complexity and provable bounds on the maximum delay for
1+epsilon bandwidth augmented networks. The BatchLim algorithm returns the
completion time of a connection immediately as a request is placed, but at the
expense of a slightly looser competitive ratio than that of BatchAll. We also
present a simple approach that limits the number of parallel paths used by the
algorithms while provably bounding the maximum reduction factor in the
transmission throughput. We show that, although the number of different paths
can be exponentially large, the actual number of paths needed to approximate
the flow is quite small and proportional to the number of edges in the network.
Simulations for a number of topologies show that, in practice, 3 to 5 parallel
paths are sufficient to achieve close to optimal performance. The performance
of the competitive algorithms are also compared to a greedy benchmark, both
through analysis and simulation.Comment: 9 pages, 8 figure
NeuRoute: Predictive Dynamic Routing for Software-Defined Networks
This paper introduces NeuRoute, a dynamic routing framework for Software
Defined Networks (SDN) entirely based on machine learning, specifically, Neural
Networks. Current SDN/OpenFlow controllers use a default routing based on
Dijkstra algorithm for shortest paths, and provide APIs to develop custom
routing applications. NeuRoute is a controller-agnostic dynamic routing
framework that (i) predicts traffic matrix in real time, (ii) uses a neural
network to learn traffic characteristics and (iii) generates forwarding rules
accordingly to optimize the network throughput. NeuRoute achieves the same
results as the most efficient dynamic routing heuristic but in much less
execution time.Comment: Accepted for CNSM 201
On-Line End-to-End Congestion Control
Congestion control in the current Internet is accomplished mainly by TCP/IP.
To understand the macroscopic network behavior that results from TCP/IP and
similar end-to-end protocols, one main analytic technique is to show that the
the protocol maximizes some global objective function of the network traffic.
Here we analyze a particular end-to-end, MIMD (multiplicative-increase,
multiplicative-decrease) protocol. We show that if all users of the network use
the protocol, and all connections last for at least logarithmically many
rounds, then the total weighted throughput (value of all packets received) is
near the maximum possible. Our analysis includes round-trip-times, and (in
contrast to most previous analyses) gives explicit convergence rates, allows
connections to start and stop, and allows capacities to change.Comment: Proceedings IEEE Symp. Foundations of Computer Science, 200
Distributed Optimization With Local Domains: Applications in MPC and Network Flows
In this paper we consider a network with nodes, where each node has
exclusive access to a local cost function. Our contribution is a
communication-efficient distributed algorithm that finds a vector
minimizing the sum of all the functions. We make the additional assumption that
the functions have intersecting local domains, i.e., each function depends only
on some components of the variable. Consequently, each node is interested in
knowing only some components of , not the entire vector. This allows
for improvement in communication-efficiency. We apply our algorithm to model
predictive control (MPC) and to network flow problems and show, through
experiments on large networks, that our proposed algorithm requires less
communications to converge than prior algorithms.Comment: Submitted to IEEE Trans. Aut. Contro
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