3,040 research outputs found

    Learning and Management for Internet-of-Things: Accounting for Adaptivity and Scalability

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    Internet-of-Things (IoT) envisions an intelligent infrastructure of networked smart devices offering task-specific monitoring and control services. The unique features of IoT include extreme heterogeneity, massive number of devices, and unpredictable dynamics partially due to human interaction. These call for foundational innovations in network design and management. Ideally, it should allow efficient adaptation to changing environments, and low-cost implementation scalable to massive number of devices, subject to stringent latency constraints. To this end, the overarching goal of this paper is to outline a unified framework for online learning and management policies in IoT through joint advances in communication, networking, learning, and optimization. From the network architecture vantage point, the unified framework leverages a promising fog architecture that enables smart devices to have proximity access to cloud functionalities at the network edge, along the cloud-to-things continuum. From the algorithmic perspective, key innovations target online approaches adaptive to different degrees of nonstationarity in IoT dynamics, and their scalable model-free implementation under limited feedback that motivates blind or bandit approaches. The proposed framework aspires to offer a stepping stone that leads to systematic designs and analysis of task-specific learning and management schemes for IoT, along with a host of new research directions to build on.Comment: Submitted on June 15 to Proceeding of IEEE Special Issue on Adaptive and Scalable Communication Network

    Modeling the Internet of Things: a simulation perspective

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    This paper deals with the problem of properly simulating the Internet of Things (IoT). Simulating an IoT allows evaluating strategies that can be employed to deploy smart services over different kinds of territories. However, the heterogeneity of scenarios seriously complicates this task. This imposes the use of sophisticated modeling and simulation techniques. We discuss novel approaches for the provision of scalable simulation scenarios, that enable the real-time execution of massively populated IoT environments. Attention is given to novel hybrid and multi-level simulation techniques that, when combined with agent-based, adaptive Parallel and Distributed Simulation (PADS) approaches, can provide means to perform highly detailed simulations on demand. To support this claim, we detail a use case concerned with the simulation of vehicular transportation systems.Comment: Proceedings of the IEEE 2017 International Conference on High Performance Computing and Simulation (HPCS 2017

    Towards a Sustainable IoT with Last-Mile Software Deployment

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    Billions of sensor-enabled IoT devices generate extreme amounts of e- waste. Because of the low cost and short lifespan of electronic components, it is often more convenient for consumers to buy a new device instead of re-using or re-purposing the old one. With the increased computing and connectivity capabilities, IoT devices can already receive code updates for new purposes (and thus extend their lifespan), but the cost of such operations often exceeds the price of device replacement due to constrained resources, hindered network connectivity, and distributed placement. This paper describes how these existing capabilities can enable last-mile software deployment at scale. We propose a hierarchical architecture for provisioning software updates from the cloud to terminal devices via edge gateways in a scalable and targeted manner. By enabling such an end-to-end software deployment architecture, the approach promotes hardware re-use via re-purposing and thus contributes to the creation of a more sustainable IoT.acceptedVersio

    Introducing the new paradigm of Social Dispersed Computing: Applications, Technologies and Challenges

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    [EN] If last decade viewed computational services as a utility then surely this decade has transformed computation into a commodity. Computation is now progressively integrated into the physical networks in a seamless way that enables cyber-physical systems (CPS) and the Internet of Things (IoT) meet their latency requirements. Similar to the concept of Âżplatform as a serviceÂż or Âżsoftware as a serviceÂż, both cloudlets and fog computing have found their own use cases. Edge devices (that we call end or user devices for disambiguation) play the role of personal computers, dedicated to a user and to a set of correlated applications. In this new scenario, the boundaries between the network node, the sensor, and the actuator are blurring, driven primarily by the computation power of IoT nodes like single board computers and the smartphones. The bigger data generated in this type of networks needs clever, scalable, and possibly decentralized computing solutions that can scale independently as required. Any node can be seen as part of a graph, with the capacity to serve as a computing or network router node, or both. Complex applications can possibly be distributed over this graph or network of nodes to improve the overall performance like the amount of data processed over time. In this paper, we identify this new computing paradigm that we call Social Dispersed Computing, analyzing key themes in it that includes a new outlook on its relation to agent based applications. We architect this new paradigm by providing supportive application examples that include next generation electrical energy distribution networks, next generation mobility services for transportation, and applications for distributed analysis and identification of non-recurring traffic congestion in cities. The paper analyzes the existing computing paradigms (e.g., cloud, fog, edge, mobile edge, social, etc.), solving the ambiguity of their definitions; and analyzes and discusses the relevant foundational software technologies, the remaining challenges, and research opportunities.Garcia Valls, MS.; Dubey, A.; Botti, V. (2018). Introducing the new paradigm of Social Dispersed Computing: Applications, Technologies and Challenges. Journal of Systems Architecture. 91:83-102. https://doi.org/10.1016/j.sysarc.2018.05.007S831029

    Integrating Embedded Multiagent Systems with Urban Simulation Tools and IoT Applications

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    The smart city systems development connected to the Internet of Things (IoT) has been the goal of several works in the multi-agent system field. Nevertheless, just a few projects demonstrate how to deploy and make the connection among the employed systems. This paper proposes an approach towards the integration of a MAS through the JaCaMo framework plus an Urban Simulation Tool (SUMO), IoT applications (Node-RED, InfluxDB, and Grafana), and an IoT platform (Konker). The integration presented in this paper applies in a Smart Parking scenario with real features, where is shown the integration and the connection through all layers, from agent level to artifacts, including real environment and simulation, as well as IoT applications. In future works, we intend to establish a methodology that shows how to properly integrate these different applications regardless of the scenario and the used tools
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