344 research outputs found

    A Novel Approach to Reduce the Unicast Bandwidth of an IPTV System in a High-Speed Access Network

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    Channel change time is a critical quality of experience (QOE) metric for IP-based video delivery systems such as Internet Protocol Television (IPTV). An interesting channel change acceleration scheme based on peer-assisted delivery was recently proposed, which consists of deploying one FCC server (Fast Channel Change Server) in the IP backbone in order to send the unicast stream to the STB (Set-Top Box) before sending the normal multicast stream after each channel change. However, deploying such a solution will cause high bandwidth usage in the network because of the huge unicast traffic sent by the FCC server to the STBs. In this paper, we propose a new solution to reduce the bandwidth occupancy of the unicast traffic, by deploying the FCC server capabilities on the user STB. This means that, after each channel change request, the STB will receive the unicast traffic from another STB instead of the central server. By using this method, the unicast traffic will not pass through the IP network; it will be a peer-to-peer communication via the Access Network only. Extensive simulation results are presented to demonstrate the robustness of our new solution

    An autonomic delivery framework for HTTP adaptive streaming in multicast-enabled multimedia access networks

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    The consumption of multimedia services over HTTP-based delivery mechanisms has recently gained popularity due to their increased flexibility and reliability. Traditional broadcast TV channels are now offered over the Internet, in order to support Live TV for a broad range of consumer devices. Moreover, service providers can greatly benefit from offering external live content (e. g., YouTube, Hulu) in a managed way. Recently, HTTP Adaptive Streaming (HAS) techniques have been proposed in which video clients dynamically adapt their requested video quality level based on the current network and device state. Unlike linear TV, traditional HTTP- and HAS-based video streaming services depend on unicast sessions, leading to a network traffic load proportional to the number of multimedia consumers. In this paper we propose a novel HAS-based video delivery architecture, which features intelligent multicasting and caching in order to decrease the required bandwidth considerably in a Live TV scenario. Furthermore we discuss the autonomic selection of multicasted content to support Video on Demand (VoD) sessions. Experiments were conducted on a large scale and realistic emulation environment and compared with a traditional HAS-based media delivery setup using only unicast connections

    Traffic Management for Next Generation Transport Networks

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    Service quality assurance for the IPTV networks

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    The objective of the proposed research is to design and evaluate end-to-end solutions to support the Quality of Experience (QoE) for the Internet Protocol Television (IPTV) service. IPTV is a system that integrates voice, video, and data delivery into a single Internet Protocol (IP) framework to enable interactive broadcasting services at the subscribers. It promises significant advantages for both service providers and subscribers. For instance, unlike conventional broadcasting systems, IPTV broadcasts will not be restricted by the limited number of channels in the broadcast/radio spectrum. Furthermore, IPTV will provide its subscribers with the opportunity to access and interact with a wide variety of high-quality on-demand video content over the Internet. However, these advantages come at the expense of stricter quality of service (QoS) requirements than traditional Internet applications. Since IPTV is considered as a real-time broadcast service over the Internet, the success of the IPTV service depends on the QoE perceived by the end-users. The characteristics of the video traffic as well as the high-quality requirements of the IPTV broadcast impose strict requirements on transmission delay. IPTV framework has to provide mechanisms to satisfy the stringent delay, jitter, and packet loss requirements of the IPTV service over lossy transmission channels with varying characteristics. The proposed research focuses on error recovery and channel change latency problems in IPTV networks. Our specific aim is to develop a content delivery framework that integrates content features, IPTV application requirements, and network characteristics in such a way that the network resource utilization can be optimized for the given constraints on the user perceived service quality. To achieve the desired QoE levels, the proposed research focuses on the design of resource optimal server-based and peer-assisted delivery techniques. First, by analyzing the tradeoffs on the use of proactive and reactive repair techniques, a solution that optimizes the error recovery overhead is proposed. Further analysis on the proposed solution is performed by also focusing on the use of multicast error recovery techniques. By investigating the tradeoffs on the use of network-assisted and client-based channel change solutions, distributed content delivery frameworks are proposed to optimize the error recovery performance. Next, bandwidth and latency tradeoffs associated with the use of concurrent delivery streams to support the IPTV channel change are analyzed, and the results are used to develop a resource-optimal channel change framework that greatly improves the latency performance in the network. For both problems studied in this research, scalability concerns for the IPTV service are addressed by properly integrating peer-based delivery techniques into server-based solutions.Ph.D

    Ontwerp en evaluatie van content distributie netwerken voor multimediale streaming diensten.

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    Traditionele Internetgebaseerde diensten voor het verspreiden van bestanden, zoals Web browsen en het versturen van e-mails, worden aangeboden via één centrale server. Meer recente netwerkdiensten zoals interactieve digitale televisie of video-op-aanvraag vereisen echter hoge kwaliteitsgaranties (QoS), zoals een lage en constante netwerkvertraging, en verbruiken een aanzienlijke hoeveelheid bandbreedte op het netwerk. Architecturen met één centrale server kunnen deze garanties moeilijk bieden en voldoen daarom niet meer aan de hoge eisen van de volgende generatie multimediatoepassingen. In dit onderzoek worden daarom nieuwe netwerkarchitecturen bestudeerd, die een dergelijke dienstkwaliteit kunnen ondersteunen. Zowel peer-to-peer mechanismes, zoals bij het uitwisselen van muziekbestanden tussen eindgebruikers, als servergebaseerde oplossingen, zoals gedistribueerde caches en content distributie netwerken (CDN's), komen aan bod. Afhankelijk van de bestudeerde dienst en de gebruikte netwerktechnologieën en -architectuur, worden gecentraliseerde algoritmen voor netwerkontwerp voorgesteld. Deze algoritmen optimaliseren de plaatsing van de servers of netwerkcaches en bepalen de nodige capaciteit van de servers en netwerklinks. De dynamische plaatsing van de aangeboden bestanden in de verschillende netwerkelementen wordt aangepast aan de heersende staat van het netwerk en aan de variërende aanvraagpatronen van de eindgebruikers. Serverselectie, herroutering van aanvragen en het verspreiden van de belasting over het hele netwerk komen hierbij ook aan bod

    Towards Broadcasting Linear Content over 5G Network

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    Today's society relies heavily on linear television systems with planned programs, which are also a crucial form of communication. Broadcast of liner content is evolving, driven particularly by the evolution of end users’ devices, it is has changed from a small number of linear radio and TV channels to a comprehensive and distinctive offer that is available across a variety of various distribution platforms. Broadcasting linear content over 5G networks involves delivering scheduled, real-time content such as live TV broadcasts, radio programs, or streaming events to a large number of users simultaneously. While 5G networks offer significant advantages in terms of capacity, speed, and latency, there are specific considerations when it comes to broadcasting linear content. hassle cellular networks offering the discontinues services, have been predominantly built on a unicast bidirectional communication paradigm for many years, offering its end customers a variety of services. In this paper, we examine the future 3rd Generation Partnership Project (3GPP) 5G Multicast and Broadcast Services (MBS) standards as well as some of its constraints. We also outline the most recent standardization efforts aimed at bringing non-3GPP broadcast networks into the 5G system, along with the suggestions we have made to standards bodies

    Towards Broadcasting Linear Content over 5G Network

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    Today's society relies heavily on linear television systems with planned programs, which are also a crucial form of communication. Broadcast of liner content is evolving, driven particularly by the evolution of end users’ devices, it is has changed from a small number of linear radio and TV channels to a comprehensive and distinctive offer that is available across a variety of various distribution platforms. Broadcasting linear content over 5G networks involves delivering scheduled, real-time content such as live TV broadcasts, radio programs, or streaming events to a large number of users simultaneously. While 5G networks offer significant advantages in terms of capacity, speed, and latency, there are specific considerations when it comes to broadcasting linear content. hassle cellular networks offering the discontinues services, have been predominantly built on a unicast bidirectional communication paradigm for many years, offering its end customers a variety of services. In this paper, we examine the future 3rd Generation Partnership Project (3GPP) 5G Multicast and Broadcast Services (MBS) standards as well as some of its constraints. We also outline the most recent standardization efforts aimed at bringing non-3GPP broadcast networks into the 5G system, along with the suggestions we have made to standards bodies

    Otimização de distribuição de conteúdos multimédia utilizando software-defined networking

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    The general use of Internet access and user equipments, such as smartphones, tablets and personal computers, is creating a new wave of video content consumption. In the past two decades, the Television broadcasting industry went through several evolutions and changes, evolving from analog to digital distribution, standard definition to high definition TV-channels, form the IPTV method of distribution to the latest set of technologies in content distribution, OTT. The IPTV technology introduced features that changed the passive role of the client to an active one, revolutionizing the way users consume TV content. Thus, the clients’ habits started to shape the services offered, leading to an anywhere and anytime offer of video content. OTT video delivery is a reflection of those habits, meeting the users’ desire, introducing several benefits discussed in this work over the previous technologies. However, the OTT type of delivery poses several challenges in terms of scalability and threatens the Telecommunications Operators business model, because OTT companies use the Telcos infrastructure for free. Consequently, Telecommunications Operators must prepare their infrastructure for future demand while offering new services to stay competitive. This dissertation aims to contribute with insights on what infrastructure changes a Telecommunications Operator must perform with a proposed bandwidth forecasting model. The results obtained from the forecast model paved the way to the proposed video content delivery method, which aims to improve users’ perceived Quality-of-Experience while optimizing load balancing decisions. The overall results show an improvement of users’ experience using the proposed method.A generalização do acesso à Internet e equipamentos pessoais como smartphones, tablets e computadores pessoais, está a criar uma nova onda de consumo de conteúdos multimedia. Nas ultimas duas décadas, a indústria de transmissão de Televisão atravessou várias evoluções e alterações, evoluindo da distribuição analógica para a digital, de canais de Televisão de definição padrão para alta definição, do método de distribuição IPTV, até ao último conjunto de tecnologias na distribuição de conteúdos, OTT. A tecnologia IPTV introduziu novas funcionalidades que mudaram o papel passivo do cliente para um papel activo, revolucionando a forma como os utilizadores consumem conteúdos televisivos. Assim, os hábitos dos clientes começaram a moldar os serviços oferecidos, levando à oferta de consumo de conteúdos em qualquer lugar e em qualquer altura. A entrega de vídeo OTT é um reflexo destes hábitos, indo ao encontro dos desejos dos utilizadores, que introduz inúmeras vantagens sobre outras tecnologias discutidas neste trabalho. No entanto, a entrega de conteúdos OTT cria diversos problemas de escalabilidade e ameaça o modelo de negócio das Operadoras de Telecomunicações, porque os fornecedores de serviço OTT usam a infraestrutura das mesmas sem quaisquer custos. Consequentemente, os Operadores de Telecomunicações devem preparar a sua infraestrutura para o consumo futuro ao mesmo tempo que oferecem novos serviços para se manterem competitivos. Esta dissertação visa contribuir com conhecimento sobre quais alterações uma Operadora de Telecomunicações deve executar com o modelo de previsão de largura de banda proposto. Os resultados obtidos abriram caminho para o método de entrega de conteúdos multimedia proposto, que visa ao melhoramento da qualidade de experiência do utilizador ao mesmo tempo que se optimiza o processo de balanceamento de carga. No geral os testes confirmam uma melhoria na qualidade de experiência do utilizador usando o método proposto.Mestrado em Engenharia de Computadores e Telemátic

    Towards Broadcasting Linear Content Over 5G Network

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    Today's society heavily relies on linear television systems featuring planned programs, which serve as a vital means of communication. The evolution of broadcasting linear content is notably driven by advancements in end users' devices. This transition has expanded it from a limited range of linear radio and TV channels to a comprehensive and distinctive array. This selection is accessible across diverse distribution network types. Among these networks, the prominence of the 5G network stands out as a notable platform for media and transmissions. Transmitting linear content over 5G networks involves efficiently delivering scheduled, real-time content to a large number of users simultaneously. This content encompasses live TV broadcasts, radio programs, and streaming events. While 5G networks offer significant advantages in capacity, speed, and latency, it's essential to consider specific factors when it comes to broadcasting linear content. Traditionally, cellular networks, designed for continuous service, have predominantly followed a unicast bidirectional communication paradigm for numerous years, providing a range of services to customers. This paper employs a research methodology to examine the future 3rd Generation Partnership Project (3GPP) 5G Multicast and Broadcast Services (MBS) standards, along with their constraints. Our approach includes a comprehensive literature review, technical specification analysis, and comparison of different broadcasting technologies within the 5G framework. By employing this research methodology, we gain a holistic understanding of the evolving landscape of broadcasting linear content over 5G networks. This contributes to the body of knowledge in this field and informs future advancements in broadcast technologies within the 5G ecosystem
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