232,519 research outputs found

    Approximation of non-boolean 2CSP

    Full text link
    We develop a polynomial time Ω(1RlogR)\Omega\left ( \frac 1R \log R \right) approximate algorithm for Max 2CSP-RR, the problem where we are given a collection of constraints, each involving two variables, where each variable ranges over a set of size RR, and we want to find an assignment to the variables that maximizes the number of satisfied constraints. Assuming the Unique Games Conjecture, this is the best possible approximation up to constant factors. Previously, a 1/R1/R-approximate algorithm was known, based on linear programming. Our algorithm is based on semidefinite programming (SDP) and on a novel rounding technique. The SDP that we use has an almost-matching integrality gap

    Dispersion in disks

    Full text link
    We present three new approximation algorithms with improved constant ratios for selecting nn points in nn disks such that the minimum pairwise distance among the points is maximized. (1) A very simple O(nlogn)O(n\log n)-time algorithm with ratio 0.5110.511 for disjoint unit disks. (2) An LP-based algorithm with ratio 0.7070.707 for disjoint disks of arbitrary radii that uses a linear number of variables and constraints, and runs in polynomial time. (3) A hybrid algorithm with ratio either 0.44870.4487 or 0.46740.4674 for (not necessarily disjoint) unit disks that uses an algorithm of Cabello in combination with either the simple O(nlogn)O(n\log n)-time algorithm or the LP-based algorithm. The LP algorithm can be extended for disjoint balls of arbitrary radii in \RR^d, for any (fixed) dimension dd, while preserving the features of the planar algorithm. The algorithm introduces a novel technique which combines linear programming and projections for approximating Euclidean distances. The previous best approximation ratio for dispersion in disjoint disks, even when all disks have the same radius, was 1/21/2. Our results give a partial answer to an open question raised by Cabello, who asked whether the ratio 1/21/2 could be improved.Comment: A preliminary version entitled "Dispersion in unit disks" appeared in Proceedings of the 27th International Symposium on Theoretical Aspects of Computer Science (STACS'10), pages 299-31

    A new approximation algorithm for the multilevel facility location problem

    Get PDF
    In this paper we propose a new integer programming formulation for the multi-level facility location problem and a novel 3-approximation algorithm based on LP rounding. The linear program we are using has a polynomial number of variables and constraints, being thus more efficient than the one commonly used in the approximation algorithms for this type of problems
    corecore