2 research outputs found

    Distributed Online Data Aggregation in Dynamic Graphs

    Get PDF
    We consider the problem of aggregating data in a dynamic graph, that is, aggregating the data that originates from all nodes in the graph to a specific node, the sink. We are interested in giving lower bounds for this problem, under different kinds of adversaries. In our model, nodes are endowed with unlimited memory and unlimited computational power. Yet, we assume that communications between nodes are carried out with pairwise interactions, where nodes can exchange control information before deciding whether they transmit their data or not, given that each node is allowed to transmit its data at most once. When a node receives a data from a neighbor, the node may aggregate it with its own data. We consider three possible adversaries: the online adaptive adversary, the oblivious adversary , and the randomized adversary that chooses the pairwise interactions uniformly at random. For the online adaptive and the oblivious adversary, we give impossibility results when nodes have no knowledge about the graph and are not aware of the future. Also, we give several tight bounds depending on the knowledge (be it topology related or time related) of the nodes. For the randomized adversary, we show that the Gathering algorithm, which always commands a node to transmit, is optimal if nodes have no knowledge at all. Also, we propose an algorithm called Waiting Greedy, where a node either waits or transmits depending on some parameter, that is optimal when each node knows its future pairwise interactions with the sink

    A New Scheduling Algorithm for Reducing Data Aggregation Latency in Wireless Sensor Networks * Abstract

    No full text
    Existing works on data aggregation in wireless sensor networks (WSNs) usually use a single channel which results in a long latency due to high interference, especially in high-density networks. Therefore, data aggregation is a fundamental yet time-consuming task in WSNs. We present an improved algorithm to reduce data aggregation latency. Our algorithm has a latency bound of 16R + Δ – 11, where Δ is the maximum degree and R is the network radius. We prove that our algorithm has smaller latency than the algorithm in [1]. The simulation results show that our algorithm has much better performance in practice than previous works
    corecore