154 research outputs found

    Location Management in a Mobile Object Runtime Environment

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    Improvement of the Performance of Database Access Operations in Cellular Networks, Journal of Telecommunications and Information Technology, 2012, nr 3

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    Reducing the traffic volume of location updating is a critical issue for tracking mobile users in a cellular network. Besides, when user x wants to communicate with user y, the location of user y must be extracted from databases. Therefore, one or more databases must be accessed for updating, recording, deleting, and searching. Thus, the most important criterion of a location tracking algorithm is to provide a small database access time. In this paper, we propose a new location tracking scheme, called Virtual Overlap Region with Forwarding Pointer (VF), and compare the number of database accesses required for updating, deleting, and searching operations for the proposed scheme and other approaches proposed for cellular networks. Our VF scheme like Overlap Region scheme reduces the updating information when a user frequently moves in boundaries of LAs. Unlike Overlap Region, the VF can reduce number of database accesses for searching users’ information

    Enhanced Forwarding Strategies in Information Centric Networking

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    Content Centric Networking (CCN), a Clean Slate architecture to Information Centric Networking (ICN) , uses new approaches to routing named content, achieving scalability, security and performance. This thesis proposes a design of an effective multi-path forwarding strategy and performs an evaluation of this strategy in a set of scenarios that consider large scale deployments. The evaluations show improved performance in terms of user application throughput, delays, adoptability and scalability against adverse conditions (such as differing background loads and mobility) compared to the originally proposed forwarding strategies. Secondly, this thesis proposes an analytical model based on Markov Modulated Rate Process (MMRP) to characterize multi-path data transfers in CCN. The results show a close resemblance in performance between the analytical model and the simulation model

    A framework for the dynamic management of Peer-to-Peer overlays

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    Peer-to-Peer (P2P) applications have been associated with inefficient operation, interference with other network services and large operational costs for network providers. This thesis presents a framework which can help ISPs address these issues by means of intelligent management of peer behaviour. The proposed approach involves limited control of P2P overlays without interfering with the fundamental characteristics of peer autonomy and decentralised operation. At the core of the management framework lays the Active Virtual Peer (AVP). Essentially intelligent peers operated by the network providers, the AVPs interact with the overlay from within, minimising redundant or inefficient traffic, enhancing overlay stability and facilitating the efficient and balanced use of available peer and network resources. They offer an “insider‟s” view of the overlay and permit the management of P2P functions in a compatible and non-intrusive manner. AVPs can support multiple P2P protocols and coordinate to perform functions collectively. To account for the multi-faceted nature of P2P applications and allow the incorporation of modern techniques and protocols as they appear, the framework is based on a modular architecture. Core modules for overlay control and transit traffic minimisation are presented. Towards the latter, a number of suitable P2P content caching strategies are proposed. Using a purpose-built P2P network simulator and small-scale experiments, it is demonstrated that the introduction of AVPs inside the network can significantly reduce inter-AS traffic, minimise costly multi-hop flows, increase overlay stability and load-balancing and offer improved peer transfer performance

    Design and Performance Analysis of Mobility Management Schemes Based on Pointer Forwarding for Wireless Mesh Networks

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    Single system image servers on top of clusters of PCs

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    Enabling Large-Scale Peer-to-Peer Stored Video Streaming Service with QoS Support

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    This research aims to enable a large-scale, high-volume, peer-to-peer, stored-video streaming service over the Internet, such as on-line DVD rentals. P2P allows a group of dynamically organized users to cooperatively support content discovery and distribution services without needing to employ a central server. P2P has the potential to overcome the scalability issue associated with client-server based video distribution networks; however, it brings a new set of challenges. This research addresses the following five technical challenges associated with the distribution of streaming video over the P2P network: 1) allow users with limited transmit bandwidth capacity to become contributing sources, 2) support the advertisement and discovery of time-changing and time-bounded video frame availability, 3) Minimize the impact of distribution source losses during video playback, 4) incorporate user mobility information in the selection of distribution sources, and 5) design a streaming network architecture that enables above functionalities.To meet the above requirements, we propose a video distribution network model based on a hybrid architecture between client-server and P2P. In this model, a video is divided into a sequence of small segments and each user executes a scheduling algorithm to determine the order, the timing, and the rate of segment retrievals from other users. The model also employs an advertisement and discovery scheme which incorporates parameters of the scheduling algorithm to allow users to share their life-time of video segment availability information in one advertisement and one query. An accompanying QoS scheme allows reduction in the number of video playback interruptions while one or more distribution sources depart from the service prematurely.The simulation study shows that the proposed model and associated schemes greatly alleviate the bandwidth requirement of the video distribution server, especially when the number of participating users grows large. As much as 90% of load reduction was observed in some experiments when compared to a traditional client-server based video distribution service. A significant reduction is also observed in the number of video presentation interruptions when the proposed QoS scheme is incorporated in the distribution process while certain percentages of distribution sources depart from the service unexpectedly
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