36 research outputs found

    UNDERWATER COMMUNICATIONS WITH ACOUSTIC STEGANOGRAPHY: RECOVERY ANALYSIS AND MODELING

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    In the modern warfare environment, communication is a cornerstone of combat competence. However, the increasing threat of communications-denied environments highlights the need for communications systems with low probability of intercept and detection. This is doubly true in the subsurface environment, where communications and sonar systems can reveal the tactical location of platforms and capabilities, subverting their covert mission set. A steganographic communication scheme that leverages existing technologies and unexpected data carriers is a feasible means of increasing assurance of communications, even in denied environments. This research works toward a covert communication system by determining and comparing novel symbol recovery schemes to extract data from a signal transmitted under a steganographic technique and interfered with by a simulated underwater acoustic channel. We apply techniques for reliably extracting imperceptible information from unremarkable acoustic events robust to the variability of the hostile operating environment. The system is evaluated based on performance metrics, such as transmission rate and bit error rate, and we show that our scheme is sufficient to conduct covert communications through acoustic transmissions, though we do not solve the problems of synchronization or equalization.Lieutenant, United States NavyApproved for public release. Distribution is unlimited

    Compensation of fibre impairments in coherent optical systems

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    Tese de mestrado integrado. Engenharia Electrotécnica e de Computadores. Faculdade de Engenharia. Universidade do Porto. 201

    Signal processing techniques for mobile multimedia systems

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    Recent trends in wireless communication systems show a significant demand for the delivery of multimedia services and applications over mobile networks - mobile multimedia - like video telephony, multimedia messaging, mobile gaming, interactive and streaming video, etc. However, despite the ongoing development of key communication technologies that support these applications, the communication resources and bandwidth available to wireless/mobile radio systems are often severely limited. It is well known, that these bottlenecks are inherently due to the processing capabilities of mobile transmission systems, and the time-varying nature of wireless channel conditions and propagation environments. Therefore, new ways of processing and transmitting multimedia data over mobile radio channels have become essential which is the principal focus of this thesis. In this work, the performance and suitability of various signal processing techniques and transmission strategies in the application of multimedia data over wireless/mobile radio links are investigated. The proposed transmission systems for multimedia communication employ different data encoding schemes which include source coding in the wavelet domain, transmit diversity coding (space-time coding), and adaptive antenna beamforming (eigenbeamforming). By integrating these techniques into a robust communication system, the quality (SNR, etc) of multimedia signals received on mobile devices is maximised while mitigating the fast fading and multi-path effects of mobile channels. To support the transmission of high data-rate multimedia applications, a well known multi-carrier transmission technology known as Orthogonal Frequency Division Multiplexing (OFDM) has been implemented. As shown in this study, this results in significant performance gains when combined with other signal-processing techniques such as spa ce-time block coding (STBC). To optimise signal transmission, a novel unequal adaptive modulation scheme for the communication of multimedia data over MIMO-OFDM systems has been proposed. In this system, discrete wavelet transform/subband coding is used to compress data into their respective low-frequency and high-frequency components. Unlike traditional methods, however, data representing the low-frequency data are processed and modulated separately as they are more sensitive to the distortion effects of mobile radio channels. To make use of a desirable subchannel state, such that the quality (SNR) of the multimedia data recovered at the receiver is optimized, we employ a lookup matrix-adaptive bit and power allocation (LM-ABPA) algorithm. Apart from improving the spectral efficiency of OFDM, the modified LM-ABPA scheme, sorts and allocates subcarriers with the highest SNR to low-frequency data and the remaining to the least important data. To maintain a target system SNR, the LM-ABPA loading scheme assigns appropriate signal constella tion sizes and transmit power levels (modulation type) across all subcarriers and is adapted to the varying channel conditions such that the average system error-rate (SER/BER) is minimised. When configured for a constant data-rate load, simulation results show significant performance gains over non-adaptive systems. In addition to the above studies, the simulation framework developed in this work is applied to investigate the performance of other signal processing techniques for multimedia communication such as blind channel equalization, and to examine the effectiveness of a secure communication system based on a logistic chaotic generator (LCG) for chaos shift-keying (CSK)

    Algorithms for Blind Equalization Based on Relative Gradient and Toeplitz Constraints

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    Blind Equalization (BE) refers to the problem of recovering the source symbol sequence from a signal received through a channel in the presence of additive noise and channel distortion, when the channel response is unknown and a training sequence is not accessible. To achieve BE, statistical or constellation properties of the source symbols are exploited. In BE algorithms, two main concerns are convergence speed and computational complexity. In this dissertation, we explore the application of relative gradient for equalizer adaptation with a structure constraint on the equalizer matrix, for fast convergence without excessive computational complexity. We model blind equalization with symbol-rate sampling as a blind source separation (BSS) problem and study two single-carrier transmission schemes, specifically block transmission with guard intervals and continuous transmission. Under either scheme, blind equalization can be achieved using independent component analysis (ICA) algorithms with a Toeplitz or circulant constraint on the structure of the separating matrix. We also develop relative gradient versions of the widely used Bussgang-type algorithms. Processing the equalizer outputs in sliding blocks, we are able to use the relative gradient for adaptation of the Toeplitz constrained equalizer matrix. The use of relative gradient makes the Bussgang condition appear explicitly in the matrix adaptation and speeds up convergence. For the ICA-based and Bussgang-type algorithms with relative gradient and matrix structure constraints, we simplify the matrix adaptations to obtain equivalent equalizer vector adaptations for reduced computational cost. Efficient implementations with fast Fourier transform, and approximation schemes for the cross-correlation terms used in the adaptation, are shown to further reduce computational cost. We also consider the use of a relative gradient algorithm for channel shortening in orthogonal frequency division multiplexing (OFDM) systems. The redundancy of the cyclic prefix symbols is used to shorten a channel with a long impulse response. We show interesting preliminary results for a shortening algorithm based on relative gradient

    Deep Learning-Based 6-DoF Object Pose Estimation With Synthetic Data: A Case Study in Underwater Environments

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    In this thesis we aim to address the image based 6-DoF pose estimation problem, or 3D pose estimation problem, for Autonomous Underwater Vehicles (AUVs). The results of the object pose estimation will be used, for example, to estimate the global location of the AUV or to approach more accurately the underwater infrastructures. Actually, an autonomous robot or a team of autonomous robots need accurate location skills to safely and effectively move within an underwater environment, where communications are sparse and unreliable, and to accomplish high-level tasks such as: underwater exploration, mapping of the surrounding environment, multi-robot conveyance and many other multi-robot problems. Several state-of-the-art approaches will be analysed and tested on real datasets. Collecting underwater images and providing them with an accurate ground-truth estimate of the object's pose is an expansive and extremely time-consuming activity To this end, we addressed the problem using only synthetic datasets. In fact, it was not possible to use the standard datasets used in the analyzed papers, since they are datasets with objects and conditions very different from those in which the AUVs operate. Hence, we exploited an unpaired image-to-image translation network is employed to bridge the gap between the rendered and the real images, producing photorealistic synthetic training images. Promising preliminary results confirm the goodness of the made choices.In this thesis we aim to address the image based 6-DoF pose estimation problem, or 3D pose estimation problem, for Autonomous Underwater Vehicles (AUVs). The results of the object pose estimation will be used, for example, to estimate the global location of the AUV or to approach more accurately the underwater infrastructures. Actually, an autonomous robot or a team of autonomous robots need accurate location skills to safely and effectively move within an underwater environment, where communications are sparse and unreliable, and to accomplish high-level tasks such as: underwater exploration, mapping of the surrounding environment, multi-robot conveyance and many other multi-robot problems. Several state-of-the-art approaches will be analysed and tested on real datasets. Collecting underwater images and providing them with an accurate ground-truth estimate of the object's pose is an expansive and extremely time-consuming activity To this end, we addressed the problem using only synthetic datasets. In fact, it was not possible to use the standard datasets used in the analyzed papers, since they are datasets with objects and conditions very different from those in which the AUVs operate. Hence, we exploited an unpaired image-to-image translation network is employed to bridge the gap between the rendered and the real images, producing photorealistic synthetic training images. Promising preliminary results confirm the goodness of the made choices
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