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    A Load Simulation and Metrics Framework for Distributed Virtual Reality

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    We describe a simple load-measure-model method for analyzing the scalability of Distributed Virtual Environments (DVEs). We use a load simulator and three metrics to measure a DVEā€™s engine with varying numbers of simulated users. Our load simulator logs in as a remote client and plays according to how users played during the conducted user study. Two quality of virtuality metrics, fidelity and consistency, describe the userā€™s experience in the DVE. One engine performance metric provides the cycle time of the engineā€™s primary loop. Simulation results (up to 420 users) are discussed.
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