3 research outputs found

    A Game-Theoretic Approach to Decision Making for Multiple Vehicles at Roundabout

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    In this paper, we study the decision making of multiple autonomous vehicles at a roundabout. The behaviours of the vehicles depend on their aggressiveness, which indicates how much they value speed over safety. We propose a distributed decision-making process that balances safety and speed of the vehicles. In the proposed process, each vehicle estimates other vehicles' aggressiveness and formulates the interactions among the vehicles as a finite sequential game. Based on the Nash equilibrium of this game, the vehicle predicts other vehicles' behaviours and makes decisions. We perform numerical simulations to illustrate the effectiveness of the proposed process, both for safety (absence of collisions), and speed (time spent within the roundabout)

    Decision Making for Autonomous Vehicles at Unsignalized Intersection in Presence of Malicious Vehicles

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    In this paper, we investigate the decision making of autonomous vehicles in an unsignalized intersection in presence of malicious vehicles, which are vehicles that do not respect the law by not using the proper rules of the right of way. Each vehicle computes its control input as a Nash equilibrium of a game determined by the priority order based on its own belief: each of non-malicious vehicle bases its order on the law, while a malicious one considers itself as having priority. To illustrate our method, we provide numerical simulations, with different scenarios given by different cases of malicious vehicles.Comment: IEEE Conference on Intelligent Transportation Systems (ITSC), 201

    Game-theoretic Modeling of Traffic in Unsignalized Intersection Network for Autonomous Vehicle Control Verification and Validation

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    For a foreseeable future, autonomous vehicles (AVs) will operate in traffic together with human-driven vehicles. Their planning and control systems need extensive testing, including early-stage testing in simulations where the interactions among autonomous/human-driven vehicles are represented. Motivated by the need for such simulation tools, we propose a game-theoretic approach to modeling vehicle interactions, in particular, for urban traffic environments with unsignalized intersections. We develop traffic models with heterogeneous (in terms of their driving styles) and interactive vehicles based on our proposed approach, and use them for virtual testing, evaluation, and calibration of AV control systems. For illustration, we consider two AV control approaches, analyze their characteristics and performance based on the simulation results with our developed traffic models, and optimize the parameters of one of them.Comment: IEEE Intelligent Transportation Systems Transaction
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