1 research outputs found
A framework for massively multiplayer online game content generation
In this paper we present a framework for the generation
of content for massively multiplayer online games (MMO).
We study several MMO games in order to understand common
properties and present an open framework that aims to ease
the development of content for this type of games by reducing
developer effort and storage requirements. A consequence is the
reduction of game development cost and the increase of the
number of devices where the game can be deployed.info:eu-repo/semantics/publishedVersio