7,113 research outputs found

    3D time series analysis of cell shape using Laplacian approaches

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    Background: Fundamental cellular processes such as cell movement, division or food uptake critically depend on cells being able to change shape. Fast acquisition of three-dimensional image time series has now become possible, but we lack efficient tools for analysing shape deformations in order to understand the real three-dimensional nature of shape changes. Results: We present a framework for 3D+time cell shape analysis. The main contribution is three-fold: First, we develop a fast, automatic random walker method for cell segmentation. Second, a novel topology fixing method is proposed to fix segmented binary volumes without spherical topology. Third, we show that algorithms used for each individual step of the analysis pipeline (cell segmentation, topology fixing, spherical parameterization, and shape representation) are closely related to the Laplacian operator. The framework is applied to the shape analysis of neutrophil cells. Conclusions: The method we propose for cell segmentation is faster than the traditional random walker method or the level set method, and performs better on 3D time-series of neutrophil cells, which are comparatively noisy as stacks have to be acquired fast enough to account for cell motion. Our method for topology fixing outperforms the tools provided by SPHARM-MAT and SPHARM-PDM in terms of their successful fixing rates. The different tasks in the presented pipeline for 3D+time shape analysis of cells can be solved using Laplacian approaches, opening the possibility of eventually combining individual steps in order to speed up computations

    A survey of real-time crowd rendering

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    In this survey we review, classify and compare existing approaches for real-time crowd rendering. We first overview character animation techniques, as they are highly tied to crowd rendering performance, and then we analyze the state of the art in crowd rendering. We discuss different representations for level-of-detail (LoD) rendering of animated characters, including polygon-based, point-based, and image-based techniques, and review different criteria for runtime LoD selection. Besides LoD approaches, we review classic acceleration schemes, such as frustum culling and occlusion culling, and describe how they can be adapted to handle crowds of animated characters. We also discuss specific acceleration techniques for crowd rendering, such as primitive pseudo-instancing, palette skinning, and dynamic key-pose caching, which benefit from current graphics hardware. We also address other factors affecting performance and realism of crowds such as lighting, shadowing, clothing and variability. Finally we provide an exhaustive comparison of the most relevant approaches in the field.Peer ReviewedPostprint (author's final draft

    Data-Driven Shape Analysis and Processing

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    Data-driven methods play an increasingly important role in discovering geometric, structural, and semantic relationships between 3D shapes in collections, and applying this analysis to support intelligent modeling, editing, and visualization of geometric data. In contrast to traditional approaches, a key feature of data-driven approaches is that they aggregate information from a collection of shapes to improve the analysis and processing of individual shapes. In addition, they are able to learn models that reason about properties and relationships of shapes without relying on hard-coded rules or explicitly programmed instructions. We provide an overview of the main concepts and components of these techniques, and discuss their application to shape classification, segmentation, matching, reconstruction, modeling and exploration, as well as scene analysis and synthesis, through reviewing the literature and relating the existing works with both qualitative and numerical comparisons. We conclude our report with ideas that can inspire future research in data-driven shape analysis and processing.Comment: 10 pages, 19 figure

    Variational methods for shape and image registrations.

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    Estimating and analysis of deformation, either rigid or non-rigid, is an active area of research in various medical imaging and computer vision applications. Its importance stems from the inherent inter- and intra-variability in biological and biomedical object shapes and from the dynamic nature of the scenes usually dealt with in computer vision research. For instance, quantifying the growth of a tumor, recognizing a person\u27s face, tracking a facial expression, or retrieving an object inside a data base require the estimation of some sort of motion or deformation undergone by the object of interest. To solve these problems, and other similar problems, registration comes into play. This is the process of bringing into correspondences two or more data sets. Depending on the application at hand, these data sets can be for instance gray scale/color images or objects\u27 outlines. In the latter case, one talks about shape registration while in the former case, one talks about image/volume registration. In some situations, the combinations of different types of data can be used complementarily to establish point correspondences. One of most important image analysis tools that greatly benefits from the process of registration, and which will be addressed in this dissertation, is the image segmentation. This process consists of localizing objects in images. Several challenges are encountered in image segmentation, including noise, gray scale inhomogeneities, and occlusions. To cope with such issues, the shape information is often incorporated as a statistical model into the segmentation process. Building such statistical models requires a good and accurate shape alignment approach. In addition, segmenting anatomical structures can be accurately solved through the registration of the input data set with a predefined anatomical atlas. Variational approaches for shape/image registration and segmentation have received huge interest in the past few years. Unlike traditional discrete approaches, the variational methods are based on continuous modelling of the input data through the use of Partial Differential Equations (PDE). This brings into benefit the extensive literature on theory and numerical methods proposed to solve PDEs. This dissertation addresses the registration problem from a variational point of view, with more focus on shape registration. First, a novel variational framework for global-to-local shape registration is proposed. The input shapes are implicitly represented through their signed distance maps. A new Sumof- Squared-Differences (SSD) criterion which measures the disparity between the implicit representations of the input shapes, is introduced to recover the global alignment parameters. This new criteria has the advantages over some existing ones in accurately handling scale variations. In addition, the proposed alignment model is less expensive computationally. Complementary to the global registration field, the local deformation field is explicitly established between the two globally aligned shapes, by minimizing a new energy functional. This functional incrementally and simultaneously updates the displacement field while keeping the corresponding implicit representation of the globally warped source shape as close to a signed distance function as possible. This is done under some regularization constraints that enforce the smoothness of the recovered deformations. The overall process leads to a set of coupled set of equations that are simultaneously solved through a gradient descent scheme. Several applications, where the developed tools play a major role, are addressed throughout this dissertation. For instance, some insight is given as to how one can solve the challenging problem of three dimensional face recognition in the presence of facial expressions. Statistical modelling of shapes will be presented as a way of benefiting from the proposed shape registration framework. Second, this dissertation will visit th
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