35,480 research outputs found
A Control-Theoretic Perspective on Optimal High-Order Optimization
We provide a control-theoretic perspective on optimal tensor algorithms for
minimizing a convex function in a finite-dimensional Euclidean space. Given a
function that is convex and twice
continuously differentiable, we study a closed-loop control system that is
governed by the operators and together with a
feedback control law satisfying the algebraic equation
for some . Our first contribution is to prove the existence and uniqueness of a local
solution to this system via the Banach fixed-point theorem. We present a simple
yet nontrivial Lyapunov function that allows us to establish the existence and
uniqueness of a global solution under certain regularity conditions and analyze
the convergence properties of trajectories. The rate of convergence is
in terms of objective function gap and in
terms of squared gradient norm. Our second contribution is to provide two
algorithmic frameworks obtained from discretization of our continuous-time
system, one of which generalizes the large-step A-HPE framework and the other
of which leads to a new optimal -th order tensor algorithm. While our
discrete-time analysis can be seen as a simplification and generalization
of~\citet{Monteiro-2013-Accelerated}, it is largely motivated by the
aforementioned continuous-time analysis, demonstrating the fundamental role
that the feedback control plays in optimal acceleration and the clear advantage
that the continuous-time perspective brings to algorithmic design. A highlight
of our analysis is that we show that all of the -th order optimal tensor
algorithms that we discuss minimize the squared gradient norm at a rate of
, which complements the recent analysis.Comment: Accepted by Mathematical Programming Series A; 45 page
Data-driven approximations of dynamical systems operators for control
The Koopman and Perron Frobenius transport operators are fundamentally
changing how we approach dynamical systems, providing linear representations
for even strongly nonlinear dynamics. Although there is tremendous potential
benefit of such a linear representation for estimation and control, transport
operators are infinite-dimensional, making them difficult to work with
numerically. Obtaining low-dimensional matrix approximations of these operators
is paramount for applications, and the dynamic mode decomposition has quickly
become a standard numerical algorithm to approximate the Koopman operator.
Related methods have seen rapid development, due to a combination of an
increasing abundance of data and the extensibility of DMD based on its simple
framing in terms of linear algebra. In this chapter, we review key innovations
in the data-driven characterization of transport operators for control,
providing a high-level and unified perspective. We emphasize important recent
developments around sparsity and control, and discuss emerging methods in big
data and machine learning.Comment: 37 pages, 4 figure
A Game Theoretic Perspective on Self-organizing Optimization for Cognitive Small Cells
In this article, we investigate self-organizing optimization for cognitive
small cells (CSCs), which have the ability to sense the environment, learn from
historical information, make intelligent decisions, and adjust their
operational parameters. By exploring the inherent features, some fundamental
challenges for self-organizing optimization in CSCs are presented and
discussed. Specifically, the dense and random deployment of CSCs brings about
some new challenges in terms of scalability and adaptation; furthermore, the
uncertain, dynamic and incomplete information constraints also impose some new
challenges in terms of convergence and robustness. For providing better service
to the users and improving the resource utilization, four requirements for
self-organizing optimization in CSCs are presented and discussed. Following the
attractive fact that the decisions in game-theoretic models are exactly
coincident with those in self-organizing optimization, i.e., distributed and
autonomous, we establish a framework of game-theoretic solutions for
self-organizing optimization in CSCs, and propose some featured game models.
Specifically, their basic models are presented, some examples are discussed and
future research directions are given.Comment: 8 Pages, 8 Figures, to appear in IEEE Communications Magazin
The Water-Filling Game in Fading Multiple Access Channels
We adopt a game theoretic approach for the design and analysis of distributed
resource allocation algorithms in fading multiple access channels. The users
are assumed to be selfish, rational, and limited by average power constraints.
We show that the sum-rate optimal point on the boundary of the multipleaccess
channel capacity region is the unique Nash Equilibrium of the corresponding
water-filling game. This result sheds a new light on the opportunistic
communication principle and argues for the fairness of the sum-rate optimal
point, at least from a game theoretic perspective. The base-station is then
introduced as a player interested in maximizing a weighted sum of the
individual rates. We propose a Stackelberg formulation in which the
base-station is the designated game leader. In this set-up, the base-station
announces first its strategy defined as the decoding order of the different
users, in the successive cancellation receiver, as a function of the channel
state. In the second stage, the users compete conditioned on this particular
decoding strategy. We show that this formulation allows for achieving all the
corner points of the capacity region, in addition to the sum-rate optimal
point. On the negative side, we prove the non-existence of a base-station
strategy in this formulation that achieves the rest of the boundary points. To
overcome this limitation, we present a repeated game approach which achieves
the capacity region of the fading multiple access channel. Finally, we extend
our study to vector channels highlighting interesting differences between this
scenario and the scalar channel case.Comment: 26 pages, submitted to IEEE Transactions on Information Theor
Distributed Learning Algorithms for Spectrum Sharing in Spatial Random Access Wireless Networks
We consider distributed optimization over orthogonal collision channels in
spatial random access networks. Users are spatially distributed and each user
is in the interference range of a few other users. Each user is allowed to
transmit over a subset of the shared channels with a certain attempt
probability. We study both the non-cooperative and cooperative settings. In the
former, the goal of each user is to maximize its own rate irrespective of the
utilities of other users. In the latter, the goal is to achieve proportionally
fair rates among users. Simple distributed learning algorithms are developed to
solve these problems. The efficiencies of the proposed algorithms are
demonstrated via both theoretical analysis and simulation results.Comment: 40 pages, 6 figures, accepted for publication in the IEEE
Transactions on Automatic Control, part of this work was presented at the
13th International Symposium on Modeling and Optimization in Mobile, Ad Hoc
and Wireless Networks (WiOpt), 201
Transmitter and Precoding Order Optimization for Nonlinear Downlink Beamforming
The downlink of a multiple-input multiple output (MIMO) broadcast channel
(BC) is considered, where each receiver is equipped with a single antenna and
the transmitter performs nonlinear Dirty-Paper Coding (DPC). We present an
efficient algorithm that finds the optimum transmit filters and power
allocation as well as the optimum precoding order(s) possibly affording
time-sharing between individual DPC orders. Subsequently necessary and
sufficient conditions for the optimality of an arbitrary precoding order are
derived. Based on these we propose a suboptimal algorithm showing excellent
performance and having low complexity.Comment: Submitted to IEEE Int. Symposium on Inf. Theory (ISIT) 200
Differential Privacy Techniques for Cyber Physical Systems: A Survey
Modern cyber physical systems (CPSs) has widely being used in our daily lives
because of development of information and communication technologies (ICT).With
the provision of CPSs, the security and privacy threats associated to these
systems are also increasing. Passive attacks are being used by intruders to get
access to private information of CPSs. In order to make CPSs data more secure,
certain privacy preservation strategies such as encryption, and k-anonymity
have been presented in the past. However, with the advances in CPSs
architecture, these techniques also needs certain modifications. Meanwhile,
differential privacy emerged as an efficient technique to protect CPSs data
privacy. In this paper, we present a comprehensive survey of differential
privacy techniques for CPSs. In particular, we survey the application and
implementation of differential privacy in four major applications of CPSs named
as energy systems, transportation systems, healthcare and medical systems, and
industrial Internet of things (IIoT). Furthermore, we present open issues,
challenges, and future research direction for differential privacy techniques
for CPSs. This survey can serve as basis for the development of modern
differential privacy techniques to address various problems and data privacy
scenarios of CPSs.Comment: 46 pages, 12 figure
Game-Theoretic Approaches for Wireless Communications with Unmanned Aerial Vehicles
Wireless communications with unmanned aerial vehicles (UAVs) offer a
promising solution to provide cost-effective wireless connectivity and extend
coverage. In recent years, the area of wireless communications for UAV system
design and optimization has been receiving enormous attention from the research
community. However, there are still existing challenges that are far from
solved. To cope with those challenges, researchers have been exploring the
applicability of game-theoretic approaches. This paper surveys the existing
game-theoretic solutions and presents a number of novel solutions which are
designed to optimize energy consumption, enhance network coverage, and improve
connectivity in wireless communications with UAVs. We present main game
components and the elements they represent in wireless communications with UAVs
first and then give a classification of the current used game-theoretic
approaches. We identify main problems in wireless communications with UAVs in
which game theory has been used to find solutions. We provide a case to show
the merits of applying game theory in wireless communication with UAVs.
Finally, we discuss shortcomings of the traditional game-theoretic approaches
and propose mean field game (MFG) as an appropriate method for solving novel
technical problems in massive UAVs networks.Comment: 9 pages, 6 figures, This paper was accepted for publication in the
IEEE Wireless Communications Magazine on Feb-201
Fully Decentralized Policies for Multi-Agent Systems: An Information Theoretic Approach
Learning cooperative policies for multi-agent systems is often challenged by
partial observability and a lack of coordination. In some settings, the
structure of a problem allows a distributed solution with limited
communication. Here, we consider a scenario where no communication is
available, and instead we learn local policies for all agents that collectively
mimic the solution to a centralized multi-agent static optimization problem.
Our main contribution is an information theoretic framework based on rate
distortion theory which facilitates analysis of how well the resulting fully
decentralized policies are able to reconstruct the optimal solution. Moreover,
this framework provides a natural extension that addresses which nodes an agent
should communicate with to improve the performance of its individual policy
Quadratic Privacy-Signaling Games and the MMSE Gaussian Information Bottleneck Problem
We introduce a privacy-signaling game problem in which a transmitter with
privacy concerns observes a pair of correlated random vectors which are modeled
as jointly Gaussian. The transmitter aims to hide one of these random vectors
and convey the other one whereas the objective of the receiver is to accurately
estimate both of the random vectors. We analyze these conflicting objectives in
a game theoretic framework where depending on the commitment conditions (of the
sender), we consider Nash or Stackelberg (Bayesian persuasion) equilibria. We
show that a payoff dominant Nash equilibrium among all admissible policies is
attained by a set of explicitly characterized linear policies. We also show
that a payoff dominant Nash equilibrium coincides with a Stackelberg
equilibrium. We formulate the information bottleneck problem within our
Stackelberg framework under the mean squared error distortion criterion where
the information bottleneck setup has a further restriction that only one of the
parameters is observed at the sender. We show that this MMSE Gaussian
Information Bottleneck Problem admits a linear solution which is explicitly
characterized in the paper. We provide explicit conditions on when the optimal
solutions, or equilibrium solutions in the Nash setup, are informative or
noninformative.Comment: 14 pages, 4 figure
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