6,678 research outputs found

    Using Crowd-Based Software Repositories to Better Understand Developer-User Interactions

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    Software development is a complex process. To serve the final software product to the end user, developers need to rely on a variety of software artifacts throughout the development process. The term software repository used to denote only containers of source code such as version control systems; more recent usage has generalized the concept to include a plethora of software development artifact kinds and their related meta-data. Broadly speaking, software repositories include version control systems, technical documentation, issue trackers, question and answer sites, distribution information, etc. The software repositories can be based on a specific project (e.g., bug tracker for Firefox), or be crowd-sourced (e.g., questions and answers on technical Q&A websites). Crowd-based software artifacts are created as by-products of developer-user interactions which are sometimes referred to as communication channels. In this thesis, we investigate three distinct crowd-based software repositories that follow different models of developer-user interactions. We believe through a better understanding of the crowd-based software repositories, we can identify challenges in software development and provide insights to improve the software development process. In our first study, we investigate Stack Overflow. It is the largest collection of programming related questions and answers. On Stack Overflow, developers interact with other developers to create crowd-sourced knowledge in the form of questions and answers. The results of the interactions (i.e., the question threads) become valuable information to the entire developer community. Prior research on Stack Overflow tacitly assume that questions receives answers directly on the platform and no need of interaction is required during the process. Meanwhile, the platform allows attaching comments to questions which forms discussions of the question. Our study found that question discussions occur for 59.2% of questions on Stack Overflow. For discussed and solved questions on Stack Overflow, 80.6% of the questions have the discussion begin before the accepted answer is submitted. The results of our study show the importance and nuances of interactions in technical Q&A. We then study dotfiles, a set of publicly shared user-specific configuration files for software tools. There is a culture of sharing dotfiles within the developer community, where the idea is to learn from other developers’ dotfiles and share your variants. The interaction of dotfiles sharing can be viewed as developers sources information from other developers, adapt the information to their own needs, and share their adaptations back to the community. Our study on dotfiles suggests that is a common practice among developers to share dotfiles where 25.8% of the most stared users on GitHub have a dotfiles repository. We provide a taxonomy of the commonly tracked dotfiles and a qualitative study on the commits in dotfiles repositories. We also leveraged the state-of-the-art time-series clustering technique (K-shape) to identify code churn pattern for dotfile edits. This study is the first step towards understanding the practices of maintaining and sharing dotfiles. Finally, we study app stores, the platforms that distribute software products and contain many non-technical attributes (e.g., ratings and reviews) of software products. Three major stakeholders interacts with each other in app stores: the app store owner who governs the operation of the app store; developers who publish applications on the app store; and users who browse and download applications in the app store. App stores often provide means of interaction between all three actors (e.g., app reviews, store policy) and sometimes interactions with in the same actor (e.g., developer forum). We surveyed existing app stores to extract key features from app store operation. We then labeled a representative set of app store collected by web queries. K-means is applied to the labeled app stores to detect natural groupings of app stores. We observed a diverse set of app stores through the process. Instead of a single model that describes all app stores, fundamentally, our observations show that app stores operates differently. This study provide insights in understanding how app stores can affect software development. In summary, we investigated software repositories containing software artifacts created from different developer-user interactions. These software repositories are essential for software development in providing referencing information (i.e., Stack Overflow), improving development productivity (i.e., dotfiles), and help distributing the software products to end users (i.e., app stores)

    Human Gait Analysis using Spatiotemporal Data Obtained from Gait Videos

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    Mit der Entwicklung von Deep-Learning-Techniken sind Deep-acNN-basierte Methoden zum Standard für Bildverarbeitungsaufgaben geworden, wie z. B. die Verfolgung menschlicher Bewegungen und Posenschätzung, die Erkennung menschlicher Aktivitäten und die Erkennung von Gesichtern. Deep-Learning-Techniken haben den Entwurf, die Implementierung und den Einsatz komplexer und vielfältiger Anwendungen verbessert, die nun in einer Vielzahl von Bereichen, einschließlich der Biomedizintechnik, eingesetzt werden. Die Anwendung von Computer-Vision-Techniken auf die medizinische Bild- und Videoanalyse hat zu bemerkenswerten Ergebnissen bei der Erkennung von Ereignissen geführt. Die eingebaute Fähigkeit von convolutional neural network (CNN), Merkmale aus komplexen medizinischen Bildern zu extrahieren, hat in Verbindung mit der Fähigkeit von long short term memory network (LSTM), die zeitlichen Informationen zwischen Ereignissen zu erhalten, viele neue Horizonte für die medizinische Forschung geschaffen. Der Gang ist einer der kritischen physiologischen Bereiche, der viele Störungen im Zusammenhang mit Alterung und Neurodegeneration widerspiegeln kann. Eine umfassende und genaue Ganganalyse kann Einblicke in die physiologischen Bedingungen des Menschen geben. Bestehende Ganganalyseverfahren erfordern eine spezielle Umgebung, komplexe medizinische Geräte und geschultes Personal für die Erfassung der Gangdaten. Im Falle von tragbaren Systemen kann ein solches System die kognitiven Fähigkeiten beeinträchtigen und für die Patienten unangenehm sein. Außerdem wurde berichtet, dass die Patienten in der Regel versuchen, während des Labortests bessere Leistungen zu erbringen, was möglicherweise nicht ihrem tatsächlichen Gang entspricht. Trotz technologischer Fortschritte stoßen wir bei der Messung des menschlichen Gehens in klinischen und Laborumgebungen nach wie vor an Grenzen. Der Einsatz aktueller Ganganalyseverfahren ist nach wie vor teuer und zeitaufwändig und erschwert den Zugang zu Spezialgeräten und Fachwissen. Daher ist es zwingend erforderlich, über Methoden zu verfügen, die langfristige Daten über den Gesundheitszustand des Patienten liefern, ohne doppelte kognitive Aufgaben oder Unannehmlichkeiten bei der Verwendung tragbarer Sensoren. In dieser Arbeit wird daher eine einfache, leicht zu implementierende und kostengünstige Methode zur Erfassung von Gangdaten vorgeschlagen. Diese Methode basiert auf der Aufnahme von Gehvideos mit einer Smartphone-Kamera in einer häuslichen Umgebung unter freien Bedingungen. Deep neural network (NN) verarbeitet dann diese Videos, um die Gangereignisse zu extrahieren. Die erkannten Ereignisse werden dann weiter verwendet, um verschiedene räumlich-zeitliche Parameter des Gangs zu quantifizieren, die für jedes Ganganalysesystem wichtig sind. In dieser Arbeit wurden Gangvideos verwendet, die mit einer Smartphone-Kamera mit geringer Auflösung außerhalb der Laborumgebung aufgenommen wurden. Viele Deep- Learning-basierte NNs wurden implementiert, um die grundlegenden Gangereignisse wie die Fußposition in Bezug auf den Boden aus diesen Videos zu erkennen. In der ersten Studie wurde die Architektur von AlexNet verwendet, um das Modell anhand von Gehvideos und öffentlich verfügbaren Datensätzen von Grund auf zu trainieren. Mit diesem Modell wurde eine Gesamtgenauigkeit von 74% erreicht. Im nächsten Schritt wurde jedoch die LSTM-Schicht in dieselbe Architektur integriert. Die eingebaute Fähigkeit von LSTM in Bezug auf die zeitliche Information führte zu einer verbesserten Vorhersage der Etiketten für die Fußposition, und es wurde eine Genauigkeit von 91% erreicht. Allerdings gibt es Schwierigkeiten bei der Vorhersage der richtigen Bezeichnungen in der letzten Phase des Schwungs und der Standphase jedes Fußes. Im nächsten Schritt wird das Transfer-Lernen eingesetzt, um die Vorteile von bereits trainierten tiefen NNs zu nutzen, indem vortrainierte Gewichte verwendet werden. Zwei bekannte Modelle, inceptionresnetv2 (IRNV-2) und densenet201 (DN-201), wurden mit ihren gelernten Gewichten für das erneute Training des NN auf neuen Daten verwendet. Das auf Transfer-Lernen basierende vortrainierte NN verbesserte die Vorhersage von Kennzeichnungen für verschiedene Fußpositionen. Es reduzierte insbesondere die Schwankungen in den Vorhersagen in der letzten Phase des Gangschwungs und der Standphase. Bei der Vorhersage der Klassenbezeichnungen der Testdaten wurde eine Genauigkeit von 94% erreicht. Da die Abweichung bei der Vorhersage des wahren Labels hauptsächlich ein Bild betrug, konnte sie bei einer Bildrate von 30 Bildern pro Sekunde ignoriert werden. Die vorhergesagten Markierungen wurden verwendet, um verschiedene räumlich-zeitliche Parameter des Gangs zu extrahieren, die für jedes Ganganalysesystem entscheidend sind. Insgesamt wurden 12 Gangparameter quantifiziert und mit der durch Beobachtungsmethoden gewonnenen Grundwahrheit verglichen. Die NN-basierten räumlich-zeitlichen Parameter zeigten eine hohe Korrelation mit der Grundwahrheit, und in einigen Fällen wurde eine sehr hohe Korrelation erzielt. Die Ergebnisse belegen die Nützlichkeit der vorgeschlagenen Methode. DerWert des Parameters über die Zeit ergab eine Zeitreihe, eine langfristige Darstellung des Ganges. Diese Zeitreihe konnte mit verschiedenen mathematischen Methoden weiter analysiert werden. Als dritter Beitrag in dieser Dissertation wurden Verbesserungen an den bestehenden mathematischen Methoden der Zeitreihenanalyse von zeitlichen Gangdaten vorgeschlagen. Zu diesem Zweck werden zwei Verfeinerungen bestehender entropiebasierter Methoden zur Analyse von Schrittintervall-Zeitreihen vorgeschlagen. Diese Verfeinerungen wurden an Schrittintervall-Zeitseriendaten von normalen und neurodegenerativen Erkrankungen validiert, die aus der öffentlich zugänglichen Datenbank PhysioNet heruntergeladen wurden. Die Ergebnisse zeigten, dass die von uns vorgeschlagene Methode eine klare Trennung zwischen gesunden und kranken Gruppen ermöglicht. In Zukunft könnten fortschrittliche medizinische Unterstützungssysteme, die künstliche Intelligenz nutzen und von den hier vorgestellten Methoden abgeleitet sind, Ärzte bei der Diagnose und langfristigen Überwachung des Gangs von Patienten unterstützen und so die klinische Arbeitsbelastung verringern und die Patientensicherheit verbessern

    Consistency vs. Availability in Distributed Real-Time Systems

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    In distributed applications, Brewer's CAP theorem tells us that when networks become partitioned (P), one must give up either consistency (C) or availability (A). Consistency is agreement on the values of shared variables; availability is the ability to respond to reads and writes accessing those shared variables. Availability is a real-time property whereas consistency is a logical property. We have extended the CAP theorem to relate quantitative measures of these two properties to quantitative measures of communication and computation latency (L), obtaining a relation called the CAL theorem that is linear in a max-plus algebra. This paper shows how to use the CAL theorem in various ways to help design real-time systems. We develop a methodology for systematically trading off availability and consistency in application-specific ways and to guide the system designer when putting functionality in end devices, in edge computers, or in the cloud. We build on the Lingua Franca coordination language to provide system designers with concrete analysis and design tools to make the required tradeoffs in deployable software.Comment: 12 pages. arXiv admin note: text overlap with arXiv:2109.0777

    Modelling, Monitoring, Control and Optimization for Complex Industrial Processes

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    This reprint includes 22 research papers and an editorial, collected from the Special Issue "Modelling, Monitoring, Control and Optimization for Complex Industrial Processes", highlighting recent research advances and emerging research directions in complex industrial processes. This reprint aims to promote the research field and benefit the readers from both academic communities and industrial sectors

    Layered Cellular Automata

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    Layered Cellular Automata (LCA) extends the concept of traditional cellular automata (CA) to model complex systems and phenomena. In LCA, each cell's next state is determined by the interaction of two layers of computation, allowing for more dynamic and realistic simulations. This thesis explores the design, dynamics, and applications of LCA, with a focus on its potential in pattern recognition and classification. The research begins by introducing the limitations of traditional CA in capturing the complexity of real-world systems. It then presents the concept of LCA, where layer 0 corresponds to a predefined model, and layer 1 represents the proposed model with additional influence. The interlayer rules, denoted as f and g, enable interactions not only from adjacent neighboring cells but also from some far-away neighboring cells, capturing long-range dependencies. The thesis explores various LCA models, including those based on averaging, maximization, minimization, and modified ECA neighborhoods. Additionally, the implementation of LCA on the 2-D cellular automaton Game of Life is discussed, showcasing intriguing patterns and behaviors. Through extensive experiments, the dynamics of different LCA models are analyzed, revealing their sensitivity to rule changes and block size variations. Convergent LCAs, which converge to fixed points from any initial configuration, are identified and used to design a two-class pattern classifier. Comparative evaluations demonstrate the competitive performance of the LCA-based classifier against existing algorithms. Theoretical analysis of LCA properties contributes to a deeper understanding of its computational capabilities and behaviors. The research also suggests potential future directions, such as exploring advanced LCA models, higher-dimensional simulations, and hybrid approaches integrating LCA with other computational models.Comment: This thesis represents the culmination of my M.Tech research, conducted under the guidance of Dr. Sukanta Das, Associate Professor at the Department of Information Technology, Indian Institute of Engineering Science and Technology, Shibpur, West Bengal, India. arXiv admin note: substantial text overlap with arXiv:2210.13971 by other author

    Computational Intelligence for Cooperative Swarm Control

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    Over the last few decades, swarm intelligence (SI) has shown significant benefits in many practical applications. Real-world applications of swarm intelligence include disaster response and wildlife conservation. Swarm robots can collaborate to search for survivors, locate victims, and assess damage in hazardous environments during an earthquake or natural disaster. They can coordinate their movements and share data in real-time to increase their efficiency and effectiveness while guiding the survivors. In addition to tracking animal movements and behaviour, robots can guide animals to or away from specific areas. Sheep herding is a significant source of income in Australia that could be significantly enhanced if the human shepherd could be supported by single or multiple robots. Although the shepherding framework has become a popular SI mechanism, where a leading agent (sheepdog) controls a swarm of agents (sheep) to complete a task, controlling a swarm of agents is still not a trivial task, especially in the presence of some practical constraints. For example, most of the existing shepherding literature assumes that each swarm member has an unlimited sensing range to recognise all other members’ locations. However, this is not practical for physical systems. In addition, current approaches do not consider shepherding as a distributed system where an agent, namely a central unit, may observe the environment and commu- nicate with the shepherd to guide the swarm. However, this brings another hurdle when noisy communication channels between the central unit and the shepherd af- fect the success of the mission. Also, the literature lacks shepherding models that can cope with dynamic communication systems. Therefore, this thesis aims to design a multi-agent learning system for effective shepherding control systems in a partially observable environment under communication constraints. To achieve this goal, the thesis first introduces a new methodology to guide agents whose sensing range is limited. In this thesis, the sheep are modelled as an induced network to represent the sheep’s sensing range and propose a geometric method for finding a shepherd-impacted subset of sheep. The proposed swarm optimal herding point uses a particle swarm optimiser and a clustering mechanism to find the sheepdog’s near-optimal herding location while considering flock cohesion. Then, an improved version of the algorithm (named swarm optimal modified centroid push) is proposed to estimate the sheepdog’s intermediate waypoints to the herding point considering the sheep cohesion. The approaches outperform existing shepherding methods in reducing task time and increasing the success rate for herding. Next, to improve shepherding in noisy communication channels, this thesis pro- poses a collaborative learning-based method to enhance communication between the central unit and the herding agent. The proposed independent pre-training collab- orative learning technique decreases the transmission mean square error by half in 10% of the training time compared to existing approaches. The algorithm is then ex- tended so that the sheepdog can read the modulated herding points from the central unit. The results demonstrate the efficiency of the new technique in time-varying noisy channels. Finally, the central unit is modelled as a mobile agent to lower the time-varying noise caused by the sheepdog’s motion during the task. So, I propose a Q-learning- based incremental search to increase transmission success between the shepherd and the central unit. In addition, two unique reward functions are presented to ensure swarm guidance success with minimal energy consumption. The results demonstrate an increase in the success rate for shepherding

    LIPIcs, Volume 274, ESA 2023, Complete Volume

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    LIPIcs, Volume 274, ESA 2023, Complete Volum

    Behind the definition of Industry 5.0: A systematic review of technologies, principles, components, and values

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    This study addresses the emerging concept of Industry 5.0, which aims to tackle societal concerns associated with the ongoing digital industrial transformation. However, there is still a lack of consensus on the definition and scope of Industry 5.0, as well as limited understanding of its technological components, design principles, and intended values. To bridge these knowledge gaps, the study conducts a content-centric review of relevant literature and synthesizes evidence to develop an architectural design for Industry 5.0. The findings reveal that Industry 5.0 represents the future of industrial transformation, offering potential solutions to socio-economic and environmental issues that were inadequately addressed or exacerbated by Industry 4.0. The study provides managers, industrialists, and policymakers with a comprehensive overview of Industry 5.0, including its technological constituents, design principles, and smart components, emphasizing the importance of stakeholder involvement and integration for effective governance of digital industrial transformation within this framework

    Весенние дни науки: сборник докладов Международной конференции студентов и молодых ученых (Екатеринбург, 20–22 апреля 2023 г.)

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    В сборник вошли материалы докладов, представленных на тематических секциях международной конференции студентов и молодых ученых «Весенние дни науки», которая состоялась в Екатеринбурге 20–22 апреля 2023 г. Организаторы конференции: Институт экономики и управления УрФУ. Сборник подготовлен Институтом экономики и управления Уральского федерального университета имени первого Президента России Б.Н. Ельцина. Адресован исследователям, студентам, магистрантам и аспирантам. Все материалы представлены в авторской редакции
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