43,361 research outputs found
Interface Evaluation for Open System Architectures
This research develops a deterministic interface evaluation framework (IEF) in support of the principles identified in the Modular Open Systems Approach (MOSA). Interface evaluation in weapon system development requires a Decision Analysis (DA) method capable of handling a continuously growing alternative set and functioning with limited availability of senior decision makers. Value Focused Thinking (VFT) is selected as the best method for addressing the parameters of the framework. Inputs from the Medium Altitude Unmanned Aircraft System program office are used. An initial value threshold is established to guide open interface decisions, based on assessments of 15 historical decision scenarios. Open interface recommendations for the 15 scenarios are compared to previous program decisions, where the model supports past decisions for 5 of 15 scenarios. A sensitivity analysis is then conducted to examine the robustness of the framework to changing weights for cost, schedule, and performance, and the threshold for an open implementation decision. This evaluation framework provides a repeatable method for key interface evaluation that reflects the values of DoD acquisition leadership and the Open System Joint Task Force (OSJTF)
PinMe: Tracking a Smartphone User around the World
With the pervasive use of smartphones that sense, collect, and process
valuable information about the environment, ensuring location privacy has
become one of the most important concerns in the modern age. A few recent
research studies discuss the feasibility of processing data gathered by a
smartphone to locate the phone's owner, even when the user does not intend to
share his location information, e.g., when the Global Positioning System (GPS)
is off. Previous research efforts rely on at least one of the two following
fundamental requirements, which significantly limit the ability of the
adversary: (i) the attacker must accurately know either the user's initial
location or the set of routes through which the user travels and/or (ii) the
attacker must measure a set of features, e.g., the device's acceleration, for
potential routes in advance and construct a training dataset. In this paper, we
demonstrate that neither of the above-mentioned requirements is essential for
compromising the user's location privacy. We describe PinMe, a novel
user-location mechanism that exploits non-sensory/sensory data stored on the
smartphone, e.g., the environment's air pressure, along with publicly-available
auxiliary information, e.g., elevation maps, to estimate the user's location
when all location services, e.g., GPS, are turned off.Comment: This is the preprint version: the paper has been published in IEEE
Trans. Multi-Scale Computing Systems, DOI: 0.1109/TMSCS.2017.275146
Human-Machine Collaborative Optimization via Apprenticeship Scheduling
Coordinating agents to complete a set of tasks with intercoupled temporal and
resource constraints is computationally challenging, yet human domain experts
can solve these difficult scheduling problems using paradigms learned through
years of apprenticeship. A process for manually codifying this domain knowledge
within a computational framework is necessary to scale beyond the
``single-expert, single-trainee" apprenticeship model. However, human domain
experts often have difficulty describing their decision-making processes,
causing the codification of this knowledge to become laborious. We propose a
new approach for capturing domain-expert heuristics through a pairwise ranking
formulation. Our approach is model-free and does not require enumerating or
iterating through a large state space. We empirically demonstrate that this
approach accurately learns multifaceted heuristics on a synthetic data set
incorporating job-shop scheduling and vehicle routing problems, as well as on
two real-world data sets consisting of demonstrations of experts solving a
weapon-to-target assignment problem and a hospital resource allocation problem.
We also demonstrate that policies learned from human scheduling demonstration
via apprenticeship learning can substantially improve the efficiency of a
branch-and-bound search for an optimal schedule. We employ this human-machine
collaborative optimization technique on a variant of the weapon-to-target
assignment problem. We demonstrate that this technique generates solutions
substantially superior to those produced by human domain experts at a rate up
to 9.5 times faster than an optimization approach and can be applied to
optimally solve problems twice as complex as those solved by a human
demonstrator.Comment: Portions of this paper were published in the Proceedings of the
International Joint Conference on Artificial Intelligence (IJCAI) in 2016 and
in the Proceedings of Robotics: Science and Systems (RSS) in 2016. The paper
consists of 50 pages with 11 figures and 4 table
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